Linus Probert
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9a610d5f88
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Adds window icon
- Fixes bug where you could move when falling.
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2018-08-15 08:08:18 +02:00 |
Linus Probert
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8dd774b308
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Continues #2 Completed impl of INCREASED_STUN
- That should be all artifacts implemented. Last step is the random
generation and drop rate.
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2018-08-09 16:18:34 +02:00 |
Linus Probert
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19e7583f3e
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Continues #2 FEAR_INDUCING impl
This required changes (improvements imo) to the monster state logic.
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2018-08-09 16:09:47 +02:00 |
Linus Probert
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0aacdd2d84
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Continues #2 Adds PUSH_BACK impl
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2018-08-09 15:31:27 +02:00 |
Linus Probert
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a04f131c2d
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Continues #2: Adds charge skill impl
- Also adds an arti pickup sound
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2018-08-09 13:58:16 +02:00 |
Linus Probert
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095c93e5b2
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Began #2: Added artifacts and the PIERCING_DAGGERS modifier
Still need to add the rest of the artifact effects but that should be
simpler from this point.
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2018-08-08 00:14:24 +02:00 |
Linus Probert
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a3c3c634d6
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Adds the bash sound effect
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2018-08-05 15:47:56 +02:00 |
Linus Probert
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9fe2edee85
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Fixes: #29 and #17 New skill: bash
Adds the bash skill and the stunned state.
Stunned enemies have disadvantage while stunned.
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2018-08-04 23:52:52 +02:00 |
Linus Probert
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1124e88df0
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Minor fixes
- Make skills correctly turn the player
- Don't repopulate the matrix on every frame only on turn change
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2018-07-31 23:45:09 +02:00 |
Linus Probert
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4612cabe00
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Adds sword animation to flurry
And XP gain to charge skill.
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2018-07-31 21:23:01 +02:00 |
Linus Probert
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3665c7ff66
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Rotate daggers instead of using spritesheet
Don't know if this is bad for performance but it does make things
simpler.
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2018-05-05 21:29:08 +02:00 |
Linus Probert
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0a21a2d915
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Adds falling into pits
Monsters also avoid pits. Still need more pit layouts and
prevent monsters from "spawning" in pits.
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2018-03-25 23:30:26 +02:00 |
Linus Probert
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7386b3d582
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Adds levelcaps to skills
Still need to add the sparkles when they activate
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2018-03-23 22:03:34 +01:00 |
Linus_Probert
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ac180d1efb
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Limit the number of daggers carried.
There is a "dagger count" on the player now. Also added the "dagger"
item that can be dropped by monsters.
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2018-03-13 16:13:54 +01:00 |
Linus_Probert
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2c803da0cd
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Faster dagger rotation and skill direction change
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2018-03-12 12:35:28 +01:00 |
Linus_Probert
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5f4140fb6f
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Increases dagger speed, Adds charge pickup and dagger sound.
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2018-03-12 09:09:03 +01:00 |
Linus Probert
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ca83fa38fe
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Better dagger throw hits and new skill graphics.
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2018-03-11 21:06:46 +01:00 |
Linus Probert
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c360aa75ee
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Added dagger throw skill
There are still some quirks that could need some love surrounding this
skill. Check the reset countdown for example.
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2018-03-10 22:04:03 +01:00 |
Linus Probert
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f7ec1195f4
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Adds skill return countdown.
Also removes ability to wall-bonk exploit the countdowns.
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2018-03-02 17:05:13 +01:00 |
Linus Probert
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b6c5edbd92
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Adds swoosh sound to charge skill
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2018-03-01 19:46:23 +01:00 |
Linus Probert
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b05f9333dc
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Adds "speed lines" to charge skill
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2018-03-01 19:37:57 +01:00 |
Linus Probert
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7e596a251e
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Adds the charge skill
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2018-03-01 13:48:03 +01:00 |
Linus Probert
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06cdebc3b3
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Better flurry sounds
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2018-03-01 06:47:16 +01:00 |
Linus Probert
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c42e6fa621
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Removed all the warnings from gcc
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2018-03-01 06:04:12 +01:00 |
Linus Probert
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2253479532
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Adds skills, 'flurry' skill and sip_potion skill.
Removes shift-h sipping.
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2018-02-28 22:31:38 +01:00 |
Linus_Probert
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20cb94b529
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Skill ideas. Not sure I like them.
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2018-02-28 15:28:45 +01:00 |
Linus Probert
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ce2bb2ff43
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Removed mingw warning.
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2018-02-24 21:24:19 +01:00 |
Linus Probert
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462a22f7a0
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Starts an idea for skills. Not sure I like it.
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2018-02-24 07:13:28 +01:00 |