Linus Probert
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c7c5346afc
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Completes testing of phase and fixes some errors
- Fixes some information in skill tooltips
- Fixes a bug with menu mouse selections
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2018-10-02 22:42:29 +02:00 |
Linus Probert
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97ad1ddd23
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Introduced the phase artifact
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2018-10-02 13:08:32 +02:00 |
Linus Probert
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0dcb658076
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Merge branch 'dev' into feature/phase-skill
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2018-10-02 12:50:44 +02:00 |
Linus Probert
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961060901c
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Attempt to bring the mouse menu click back
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2018-10-02 12:49:19 +02:00 |
Linus Probert
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ee5ed1421f
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Implementd the skill. Still not tested.
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2018-10-02 10:29:32 +02:00 |
Linus Probert
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b4fd2cb8b4
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Added the phase tooltip.
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2018-09-29 06:44:33 +02:00 |
Linus Probert
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742d6e2363
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Untested phase code. Needs more work
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2018-09-28 14:57:43 +02:00 |
Linus Probert
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35c3be45e0
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Removed a type warning
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2018-09-21 12:39:45 +02:00 |
Linus Probert
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3bbe9176b8
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Merge branch 'master' into dev
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2018-09-18 07:52:53 +02:00 |
Linus Probert
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ae44d5c2bc
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Adds minimal Steam fiddling protection
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2018-09-17 14:23:35 +02:00 |
Linus Probert
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c97688a690
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Incorporate artifacts in rogue skills
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2018-09-17 10:10:25 +02:00 |
Linus Probert
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47082daac3
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Build env changes
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2018-09-15 15:54:05 +02:00 |
Linus Probert
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3301437b8f
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Tuned the backstab skill slightly
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2018-09-15 15:53:02 +02:00 |
Linus Probert
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743e4a3bac
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Implemented the backstab skill
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2018-09-15 11:01:35 +02:00 |
Linus Probert
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81ccf8a730
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Fixed a windy room issue
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2018-09-14 18:54:48 +02:00 |
Linus Probert
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083834d044
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Maint: Remove CI compiler warnings
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2018-09-14 13:09:06 +02:00 |
Linus Probert
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dc6b816a4a
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Add slash animation to trip skill
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2018-09-14 13:07:20 +02:00 |
Linus Probert
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87b2b9d2c9
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Fix pits added to room
- Prevent pits and wind from being combined too early
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2018-09-14 09:33:08 +02:00 |
Linus Probert
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5648be4982
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Merge branch 'master' into dev
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2018-09-14 08:48:56 +02:00 |
Linus Probert
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6e3343aa3b
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License stuff and README updates
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2018-09-14 08:47:41 +02:00 |
Linus Probert
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5d5170cb0b
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Version bump for future release
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2018-09-14 08:30:20 +02:00 |
Linus Probert
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899d2e5d76
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Update to build env
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2018-09-13 23:50:33 +02:00 |
Linus Probert
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583a7d049d
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Fixes some minor bugs caused by coding without testing
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2018-09-13 23:45:33 +02:00 |
Linus Probert
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60359d8e9c
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Untested implementation of the TRIP skill
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2018-09-13 15:28:03 +02:00 |
Linus Probert
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dbf9fe3931
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Maint: Removed duplicate code
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2018-09-13 13:46:29 +02:00 |
Linus Probert
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0fc1fed278
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Maint: Clean up monster.c
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2018-09-13 13:36:38 +02:00 |
Linus Probert
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e1b3364d88
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Maint: Even more cleanup
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2018-09-13 13:12:43 +02:00 |
Linus Probert
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620a7e3ed5
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Maint: Less complex main
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2018-09-13 12:49:21 +02:00 |
Linus Probert
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983875d064
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Maint: Cleaned up a complex function
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2018-09-13 11:35:07 +02:00 |
Linus Probert
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e293c21908
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Rogue preparation
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2018-09-13 10:48:35 +02:00 |
Linus Probert
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0ca70c7376
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Add the dagger skill to the rogue
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2018-09-13 08:16:59 +02:00 |
Linus Probert
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c39f05d49e
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Fixed the player menu
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2018-09-13 08:05:17 +02:00 |
Linus Probert
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02a4407eb4
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Got a bit further
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2018-09-12 20:56:50 +02:00 |
Linus Probert
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f246c5751a
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Broken commit
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2018-09-12 14:45:09 +02:00 |
Linus Probert
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367be69852
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Buggfix: Prevent clip switching on falling sprite
- This was a forgotten effect when the falling was implemented on the
player struct.
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2018-09-12 08:03:28 +02:00 |
Linus Probert
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988b53a4fa
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Outline the rogue skillset
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2018-09-11 15:49:58 +02:00 |
Linus Probert
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03b60f6140
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Merge branch 'master' into dev
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2018-09-11 15:49:43 +02:00 |
Linus Probert
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cfbd8cea4d
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Patch version bump
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2018-09-11 15:48:52 +02:00 |
Linus Probert
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cc627dc0c3
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Take damage if ending charge on a damaging object
- Currently, ending charge in fire or smoke doesn't damage the player
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2018-09-11 15:47:14 +02:00 |
Linus Probert
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5043a86377
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Cleaned up main a bit and moved some code
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2018-09-11 15:32:33 +02:00 |
Linus Probert
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fe88d08c25
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Version bump
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2018-09-10 22:32:05 +02:00 |
Linus Probert
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cb732a80ec
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Adds possibility to push monsters into pits and traps.
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2018-09-10 22:27:26 +02:00 |
Linus Probert
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2316d24942
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Fixes falling sound choice bug
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2018-09-10 22:23:45 +02:00 |
Linus Probert
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2827d5ac0d
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Version bump
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2018-09-09 12:57:15 +02:00 |
Linus Probert
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956a37c36e
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Introduce windy rooms earlier
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2018-09-09 12:50:35 +02:00 |
Linus Probert
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b3724afe49
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Make the game a bit more actionfilled
- Level 1 is reduced in size
- More monsters spawn
- Maps are more 'messy' and less linear
- Introduces 'space' to hold your turn
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2018-09-09 12:46:15 +02:00 |
Linus Probert
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c65d6907e5
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Disable redundant physfs builds for CI
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2018-09-09 01:40:27 +02:00 |
Linus Probert
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c52f6c9f97
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Fixed a stupid error
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2018-09-09 01:25:32 +02:00 |
Linus Probert
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c3c249c2f8
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Fix Apple CI build
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2018-09-09 00:19:16 +02:00 |
Linus Probert
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c22d7612be
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CI build again
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2018-09-08 23:54:22 +02:00 |