2015-10-20 13:51:49 +02:00
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/*
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2016-02-21 16:50:27 +01:00
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Copyright (C) 2015-2016 Parallel Realities
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2015-10-20 13:51:49 +02:00
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "mission.h"
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2015-10-26 18:27:43 +01:00
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static void loadEntities(cJSON *node);
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2015-10-20 13:51:49 +02:00
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static unsigned long hashcode(const char *str);
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2015-11-01 10:25:10 +01:00
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static void loadEpicData(cJSON *node);
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2016-02-29 15:42:46 +01:00
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static char *getAutoBackground(char *filename);
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static char *getAutoPlanet(char *filename);
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2016-03-03 17:16:12 +01:00
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static char *getAutoMusic(char *filename);
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2015-10-20 13:51:49 +02:00
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2016-02-27 13:14:29 +01:00
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Mission *loadMissionMeta(char *filename)
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{
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Mission *mission;
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cJSON *root, *node;
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char *text;
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2016-03-04 15:14:04 +01:00
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2016-02-27 13:14:29 +01:00
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, "Loading %s", filename);
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2016-03-04 15:14:04 +01:00
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2016-03-04 15:29:50 +01:00
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text = readFile(filename);
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2016-03-04 15:14:04 +01:00
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2016-02-27 13:14:29 +01:00
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root = cJSON_Parse(text);
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2016-03-08 15:28:11 +01:00
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2016-03-07 20:03:55 +01:00
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mission = NULL;
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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if (root)
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2016-02-27 13:14:29 +01:00
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{
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2016-03-07 20:03:55 +01:00
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mission = malloc(sizeof(Mission));
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memset(mission, 0, sizeof(Mission));
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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STRNCPY(mission->name, cJSON_GetObjectItem(root, "name")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(mission->description, _(cJSON_GetObjectItem(root, "description")->valuestring), MAX_DESCRIPTION_LENGTH);
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STRNCPY(mission->filename, filename, MAX_DESCRIPTION_LENGTH);
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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mission->requires = getJSONValue(root, "requires", 0);
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2016-05-15 14:53:19 +02:00
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mission->isOptional = getJSONValue(root, "isOptional", 0);
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mission->requiresOptional = getJSONValue(root, "requiresOptional", 0);
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2016-03-07 20:03:55 +01:00
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if (cJSON_GetObjectItem(root, "epic"))
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{
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mission->epic = 1;
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}
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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node = cJSON_GetObjectItem(root, "player");
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2016-03-04 15:14:04 +01:00
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2016-02-28 14:02:57 +01:00
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if (node)
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2016-02-27 13:14:29 +01:00
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{
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2016-03-07 20:03:55 +01:00
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STRNCPY(mission->pilot, cJSON_GetObjectItem(node, "pilot")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(mission->squadron, cJSON_GetObjectItem(node, "squadron")->valuestring, MAX_NAME_LENGTH);
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STRNCPY(mission->craft, cJSON_GetObjectItem(node, "type")->valuestring, MAX_NAME_LENGTH);
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}
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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node = cJSON_GetObjectItem(root, "challenge");
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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if (node)
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{
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2016-04-13 12:04:28 +02:00
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loadChallenge(mission, node);
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2016-02-27 13:14:29 +01:00
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}
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2016-03-04 15:14:04 +01:00
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2016-03-07 20:03:55 +01:00
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cJSON_Delete(root);
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}
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2016-03-12 19:22:48 +01:00
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else
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{
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "Failed to load '%s'", filename);
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}
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2016-03-08 15:28:11 +01:00
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2016-02-27 13:14:29 +01:00
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free(text);
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2016-03-04 15:14:04 +01:00
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2016-02-27 13:14:29 +01:00
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return mission;
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}
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2015-10-20 13:51:49 +02:00
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void loadMission(char *filename)
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{
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cJSON *root;
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2016-02-29 15:42:46 +01:00
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char *text, music[MAX_DESCRIPTION_LENGTH], *background, *planet;
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2016-02-21 14:47:10 +01:00
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float planetScale;
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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startSectionTransition();
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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stopMusic();
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2016-03-04 15:14:04 +01:00
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2016-03-04 15:29:50 +01:00
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text = readFile(filename);
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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root = cJSON_Parse(text);
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2016-03-04 15:14:04 +01:00
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2016-02-29 15:42:46 +01:00
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srand(hashcode(filename));
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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loadObjectives(cJSON_GetObjectItem(root, "objectives"));
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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loadPlayer(cJSON_GetObjectItem(root, "player"));
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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loadFighters(cJSON_GetObjectItem(root, "fighters"));
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2016-03-04 15:14:04 +01:00
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2015-12-07 20:19:14 +01:00
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loadCapitalShips(cJSON_GetObjectItem(root, "capitalShips"));
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2016-03-04 15:14:04 +01:00
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2015-10-26 18:27:43 +01:00
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loadEntities(cJSON_GetObjectItem(root, "entities"));
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2016-03-04 15:14:04 +01:00
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2015-11-16 13:31:50 +01:00
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loadItems(cJSON_GetObjectItem(root, "items"));
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2016-03-04 15:14:04 +01:00
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2015-12-22 13:42:04 +01:00
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loadLocations(cJSON_GetObjectItem(root, "locations"));
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2016-03-04 15:14:04 +01:00
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2016-03-27 12:21:23 +02:00
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loadSpawners(cJSON_GetObjectItem(root, "spawners"));
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2016-03-04 15:14:04 +01:00
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2015-11-01 10:25:10 +01:00
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if (cJSON_GetObjectItem(root, "epic"))
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{
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loadEpicData(cJSON_GetObjectItem(root, "epic"));
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}
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2016-03-04 15:14:04 +01:00
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battle.manualComplete = getJSONValue(root, "manualComplete", 0);
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battle.unwinnable = getJSONValue(root, "unwinnable", 0);
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2016-04-04 12:23:32 +02:00
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battle.waypointAutoAdvance = getJSONValue(root, "waypointAutoAdvance", 0);
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2016-03-04 15:14:04 +01:00
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2016-05-15 09:19:26 +02:00
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initScript(root);
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2016-03-04 15:14:04 +01:00
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2016-03-03 17:16:12 +01:00
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/* music, planet, and background loading must come last, so AUTO works properly */
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2016-03-04 15:14:04 +01:00
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2016-03-03 17:16:12 +01:00
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STRNCPY(music, cJSON_GetObjectItem(root, "music")->valuestring, MAX_DESCRIPTION_LENGTH);
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if (strcmp(music, "AUTO") == 0)
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{
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STRNCPY(music, getAutoMusic(filename), MAX_DESCRIPTION_LENGTH);
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}
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2016-03-04 15:14:04 +01:00
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2016-02-29 15:42:46 +01:00
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background = cJSON_GetObjectItem(root, "background")->valuestring;
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if (strcmp(background, "AUTO") == 0)
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{
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background = getAutoBackground(filename);
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}
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battle.background = getTexture(background);
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2016-03-04 15:14:04 +01:00
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2016-02-29 15:42:46 +01:00
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planet = cJSON_GetObjectItem(root, "planet")->valuestring;
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if (strcmp(planet, "AUTO") == 0)
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{
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planet = getAutoPlanet(filename);
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}
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2016-04-14 17:09:41 +02:00
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2016-02-29 15:42:46 +01:00
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battle.planetTexture = getTexture(planet);
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battle.planet.x = (SCREEN_WIDTH / 2) - (rand() % SCREEN_WIDTH) + (rand() % SCREEN_WIDTH);
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battle.planet.y = (SCREEN_HEIGHT / 2) - (rand() % SCREEN_HEIGHT) + (rand() % SCREEN_HEIGHT);
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2016-04-14 17:09:41 +02:00
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if (strcmp(planet, "gfx/planets/star.png") != 0)
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{
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SDL_QueryTexture(battle.planetTexture, NULL, NULL, &battle.planetWidth, &battle.planetHeight);
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planetScale = 75 + (rand() % 125);
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planetScale *= 0.01;
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battle.planetWidth *= planetScale;
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battle.planetHeight *= planetScale;
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}
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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srand(time(NULL));
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2016-03-04 15:14:04 +01:00
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2016-02-29 15:42:46 +01:00
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free(text);
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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endSectionTransition();
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2016-03-04 15:14:04 +01:00
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2016-02-28 14:02:57 +01:00
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/* only increment num missions / challenges started if there are some (Free Flight excluded, for example) */
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2015-10-25 01:01:46 +02:00
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if (battle.objectiveHead.next)
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{
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game.stats[STAT_MISSIONS_STARTED]++;
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}
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2016-03-02 07:46:13 +01:00
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else if (game.currentMission->challengeData.isChallenge)
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2016-02-28 14:02:57 +01:00
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{
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game.stats[STAT_CHALLENGES_STARTED]++;
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}
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2016-03-04 15:14:04 +01:00
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else
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2015-10-20 13:51:49 +02:00
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{
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battle.status = MS_IN_PROGRESS;
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}
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2016-04-04 12:23:32 +02:00
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if (battle.waypointAutoAdvance)
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{
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activateNextWaypoint();
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}
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2016-03-04 15:14:04 +01:00
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2015-12-31 12:25:19 +01:00
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countNumEnemies();
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2016-03-04 15:14:04 +01:00
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2015-10-23 08:08:18 +02:00
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initPlayer();
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2016-03-04 15:14:04 +01:00
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2016-02-27 19:08:43 +01:00
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initMissionInfo();
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2016-03-08 15:28:11 +01:00
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2016-04-09 19:13:59 +02:00
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addAllToQuadtree();
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2016-03-04 15:14:04 +01:00
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2015-10-20 13:51:49 +02:00
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playMusic(music);
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}
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2016-02-29 15:42:46 +01:00
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static char *getAutoBackground(char *filename)
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{
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2016-05-15 09:19:26 +02:00
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unsigned long hash;
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2016-03-04 15:14:04 +01:00
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2016-03-02 07:46:13 +01:00
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if (!game.currentMission->challengeData.isChallenge)
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2016-02-29 15:42:46 +01:00
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{
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hash = hashcode(game.selectedStarSystem);
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}
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else
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{
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hash = hashcode(filename);
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}
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2016-03-04 15:14:04 +01:00
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2016-02-29 17:00:32 +01:00
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return getBackgroundTextureName(hash);
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2016-02-29 15:42:46 +01:00
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}
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static char *getAutoPlanet(char *filename)
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{
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2016-05-15 09:19:26 +02:00
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unsigned long hash;
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2016-03-04 15:14:04 +01:00
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2016-03-02 07:46:13 +01:00
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if (!game.currentMission->challengeData.isChallenge)
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2016-02-29 15:42:46 +01:00
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{
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hash = hashcode(game.selectedStarSystem);
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}
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else
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{
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hash = hashcode(filename);
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}
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2016-03-04 15:14:04 +01:00
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2016-02-29 17:00:32 +01:00
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return getPlanetTextureName(hash);
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2016-02-29 15:42:46 +01:00
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}
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2016-03-03 17:16:12 +01:00
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static char *getAutoMusic(char *filename)
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{
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2016-05-15 09:19:26 +02:00
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unsigned long hash;
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2016-03-04 15:14:04 +01:00
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2016-03-03 17:16:12 +01:00
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if (!game.currentMission->challengeData.isChallenge)
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{
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hash = hashcode(game.selectedStarSystem);
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}
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else
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{
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2016-05-15 09:19:26 +02:00
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hash = hashcode(game.currentMission->description);
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2016-03-03 17:16:12 +01:00
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}
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2016-03-04 15:14:04 +01:00
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2016-03-03 17:16:12 +01:00
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return getMusicFilename(hash);
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}
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2015-10-26 09:10:13 +01:00
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void completeMission(void)
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{
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2015-11-02 20:18:26 +01:00
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if (battle.status == MS_IN_PROGRESS)
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{
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battle.status = MS_COMPLETE;
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battle.missionFinishedTimer = FPS;
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selectWidget("continue", "battleWon");
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2016-03-04 15:14:04 +01:00
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2015-11-02 20:18:26 +01:00
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game.stats[STAT_MISSIONS_COMPLETED]++;
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2016-05-15 14:53:19 +02:00
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if (game.currentMission->isOptional)
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{
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game.stats[STAT_OPTIONAL_COMPLETED]++;
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}
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2016-03-04 15:14:04 +01:00
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2015-11-29 17:50:06 +01:00
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completeConditions();
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2016-03-04 15:14:04 +01:00
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2015-11-21 18:32:39 +01:00
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retreatEnemies();
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2016-03-04 15:14:04 +01:00
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2015-11-21 18:36:42 +01:00
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player->flags |= EF_IMMORTAL;
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2016-05-15 09:19:26 +02:00
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awardStatsTrophies();
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if (!game.currentMission->challengeData.isChallenge)
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{
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awardPostMissionTrophies();
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}
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2015-11-02 20:18:26 +01:00
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}
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2015-10-26 09:10:13 +01:00
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}
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void failMission(void)
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|
{
|
2015-11-02 20:18:26 +01:00
|
|
|
if (battle.status == MS_IN_PROGRESS)
|
|
|
|
{
|
|
|
|
battle.status = MS_FAILED;
|
|
|
|
battle.missionFinishedTimer = FPS;
|
|
|
|
selectWidget("retry", "battleLost");
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-14 09:41:07 +01:00
|
|
|
failIncompleteObjectives();
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-21 18:36:42 +01:00
|
|
|
player->flags |= EF_IMMORTAL;
|
2016-05-15 09:19:26 +02:00
|
|
|
|
|
|
|
awardStatsTrophies();
|
2015-11-02 20:18:26 +01:00
|
|
|
}
|
2015-10-26 09:10:13 +01:00
|
|
|
}
|
|
|
|
|
2015-10-26 18:27:43 +01:00
|
|
|
static void loadEntities(cJSON *node)
|
2015-10-27 08:24:17 +01:00
|
|
|
{
|
|
|
|
Entity *e;
|
2015-11-14 09:41:07 +01:00
|
|
|
char *name, *groupName;
|
2016-04-01 15:21:11 +02:00
|
|
|
int i, type, scatter, number, active, addFlags, side;
|
2015-11-02 11:49:10 +01:00
|
|
|
float x, y;
|
2016-03-12 19:22:48 +01:00
|
|
|
long flags;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-10-27 08:24:17 +01:00
|
|
|
if (node)
|
|
|
|
{
|
|
|
|
node = node->child;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-10-27 08:24:17 +01:00
|
|
|
while (node)
|
|
|
|
{
|
2015-11-26 18:41:05 +01:00
|
|
|
e = NULL;
|
2015-10-27 08:24:17 +01:00
|
|
|
type = lookup(cJSON_GetObjectItem(node, "type")->valuestring);
|
2016-02-21 08:48:22 +01:00
|
|
|
x = (cJSON_GetObjectItem(node, "x")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_WIDTH;
|
|
|
|
y = (cJSON_GetObjectItem(node, "y")->valuedouble / BATTLE_AREA_CELLS) * BATTLE_AREA_HEIGHT;
|
2015-10-29 12:08:47 +01:00
|
|
|
name = NULL;
|
2015-11-14 09:41:07 +01:00
|
|
|
groupName = NULL;
|
2016-03-27 12:21:23 +02:00
|
|
|
flags = -1;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
|
|
|
name = getJSONValueStr(node, "name", NULL);
|
|
|
|
groupName = getJSONValueStr(node, "groupName", NULL);
|
2016-03-04 23:11:13 +01:00
|
|
|
number = getJSONValue(node, "number", 1);
|
|
|
|
active = getJSONValue(node, "active", 1);
|
|
|
|
scatter = getJSONValue(node, "scatter", 1);
|
2016-04-09 14:21:19 +02:00
|
|
|
side = lookup(getJSONValueStr(node, "side", "SIDE_NONE"));
|
2016-03-12 13:35:05 +01:00
|
|
|
|
2016-03-12 19:22:48 +01:00
|
|
|
if (cJSON_GetObjectItem(node, "flags"))
|
|
|
|
{
|
|
|
|
flags = flagsToLong(cJSON_GetObjectItem(node, "flags")->valuestring, &addFlags);
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-10-27 08:24:17 +01:00
|
|
|
for (i = 0 ; i < number ; i++)
|
|
|
|
{
|
|
|
|
switch (type)
|
|
|
|
{
|
|
|
|
case ET_WAYPOINT:
|
|
|
|
e = spawnWaypoint();
|
2016-04-04 12:23:32 +02:00
|
|
|
active = 0;
|
2015-10-27 08:24:17 +01:00
|
|
|
break;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2016-03-07 18:12:21 +01:00
|
|
|
case ET_JUMPGATE:
|
2016-04-09 14:21:19 +02:00
|
|
|
e = spawnJumpgate(side, flags);
|
2015-11-26 18:41:05 +01:00
|
|
|
break;
|
2016-03-30 08:22:58 +02:00
|
|
|
|
|
|
|
case ET_MINE:
|
2016-04-14 12:56:42 +02:00
|
|
|
case ET_SHADOW_MINE:
|
|
|
|
e = spawnMine(type);
|
2016-03-30 08:22:58 +02:00
|
|
|
break;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-26 18:41:05 +01:00
|
|
|
default:
|
|
|
|
printf("Error: Unhandled entity type: %s\n", cJSON_GetObjectItem(node, "type")->valuestring);
|
|
|
|
exit(1);
|
|
|
|
break;
|
2015-10-27 08:24:17 +01:00
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-10-28 20:12:58 +01:00
|
|
|
if (name)
|
|
|
|
{
|
|
|
|
STRNCPY(e->name, name, MAX_NAME_LENGTH);
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-14 09:41:07 +01:00
|
|
|
if (groupName)
|
|
|
|
{
|
|
|
|
STRNCPY(e->groupName, groupName, MAX_NAME_LENGTH);
|
|
|
|
}
|
2016-03-15 13:19:32 +01:00
|
|
|
|
2016-04-09 14:21:19 +02:00
|
|
|
if (type != ET_JUMPGATE && flags != -1)
|
2016-03-12 19:22:48 +01:00
|
|
|
{
|
|
|
|
if (addFlags)
|
|
|
|
{
|
|
|
|
e->flags |= flags;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
e->flags = flags;
|
|
|
|
|
|
|
|
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "Flags for '%s' (%s) replaced", e->name, e->defName);
|
|
|
|
}
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-16 13:31:50 +01:00
|
|
|
e->x = x;
|
|
|
|
e->y = y;
|
2016-04-01 15:21:11 +02:00
|
|
|
|
|
|
|
e->side = side;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-12-07 20:19:14 +01:00
|
|
|
if (scatter > 1)
|
|
|
|
{
|
|
|
|
e->x += (rand() % scatter) - (rand() % scatter);
|
|
|
|
e->y += (rand() % scatter) - (rand() % scatter);
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-28 15:34:38 +01:00
|
|
|
e->active = active;
|
2015-11-16 13:31:50 +01:00
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-16 13:31:50 +01:00
|
|
|
node = node->next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-11-01 10:25:10 +01:00
|
|
|
static void loadEpicData(cJSON *node)
|
|
|
|
{
|
|
|
|
Entity *e;
|
|
|
|
int numFighters[SIDE_MAX];
|
|
|
|
memset(numFighters, 0, sizeof(int) * SIDE_MAX);
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2016-02-28 14:02:57 +01:00
|
|
|
battle.isEpic = 1;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-01 10:25:10 +01:00
|
|
|
battle.epicFighterLimit = cJSON_GetObjectItem(node, "fighterLimit")->valueint;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-11-01 10:25:10 +01:00
|
|
|
for (e = battle.entityHead.next ; e != NULL ; e = e->next)
|
|
|
|
{
|
|
|
|
if (e->active && e->type == ET_FIGHTER && numFighters[e->side]++ >= battle.epicFighterLimit)
|
|
|
|
{
|
|
|
|
e->active = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-10-25 10:29:41 +01:00
|
|
|
Mission *getMission(char *filename)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
2015-10-25 10:29:41 +01:00
|
|
|
StarSystem *starSystem;
|
2015-10-20 13:51:49 +02:00
|
|
|
Mission *mission;
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2016-02-27 17:16:21 +01:00
|
|
|
/* First, search the star systems */
|
2015-10-25 10:29:41 +01:00
|
|
|
for (starSystem = game.starSystemHead.next ; starSystem != NULL ; starSystem = starSystem->next)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
2015-10-25 10:29:41 +01:00
|
|
|
for (mission = starSystem->missionHead.next ; mission != NULL ; mission = mission->next)
|
2015-10-20 13:51:49 +02:00
|
|
|
{
|
2015-10-25 10:29:41 +01:00
|
|
|
if (strcmp(mission->filename, filename) == 0)
|
|
|
|
{
|
|
|
|
return mission;
|
|
|
|
}
|
2015-10-20 13:51:49 +02:00
|
|
|
}
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2016-02-27 17:16:21 +01:00
|
|
|
/* now search the challenges */
|
|
|
|
for (mission = game.challengeMissionHead.next ; mission != NULL ; mission = mission->next)
|
|
|
|
{
|
|
|
|
if (strcmp(mission->filename, filename) == 0)
|
|
|
|
{
|
|
|
|
return mission;
|
|
|
|
}
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2016-02-27 17:16:21 +01:00
|
|
|
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_WARN, "No such mission '%s'", filename);
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2016-02-29 11:47:10 +01:00
|
|
|
void updateAllMissions(void)
|
|
|
|
{
|
|
|
|
updateStarSystemMissions();
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2016-02-29 11:47:10 +01:00
|
|
|
updateChallengeMissions();
|
|
|
|
}
|
|
|
|
|
2015-10-29 09:03:05 +01:00
|
|
|
int isMissionAvailable(Mission *mission, Mission *prev)
|
|
|
|
{
|
2016-05-15 14:53:19 +02:00
|
|
|
return (prev->completed && mission->requires <= game.completedMissions && game.stats[STAT_OPTIONAL_COMPLETED] >= mission->requiresOptional) || dev.debug;
|
2015-10-29 09:03:05 +01:00
|
|
|
}
|
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
static unsigned long hashcode(const char *str)
|
|
|
|
{
|
|
|
|
unsigned long hash = 5381;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
c = *str;
|
|
|
|
|
|
|
|
while (c)
|
|
|
|
{
|
|
|
|
hash = ((hash << 5) + hash) + c;
|
|
|
|
|
|
|
|
c = *str++;
|
|
|
|
}
|
2016-03-04 15:14:04 +01:00
|
|
|
|
2015-10-20 13:51:49 +02:00
|
|
|
return abs(hash);
|
|
|
|
}
|