Steve
|
a5509b5bcd
|
Logging updates.
|
2016-03-12 15:12:52 +00:00 |
Steve
|
71b0a00689
|
Use EF_DISABLED for jumpgates, rather than systemPower.
|
2016-03-12 12:35:05 +00:00 |
Steve
|
ae6e2ede09
|
Control waypoints from script.
|
2016-03-12 12:09:42 +00:00 |
Steve
|
4f27b40d97
|
Added rescue challenges
|
2016-03-11 23:45:47 +00:00 |
Steve
|
7ba4dcf26c
|
Memory leak fixes.
|
2016-03-10 22:47:33 +00:00 |
Steve
|
8017719239
|
Allow fighters to be added to mission in disabled state.
|
2016-03-09 23:21:28 +00:00 |
Steve
|
7118c10648
|
Draw jumpgate portal in jumpgate.c. Use systemPower instead of ALIVE_SLEEPING to determine status.
|
2016-03-08 14:28:11 +00:00 |
Steve
|
22b5267ffd
|
Initially add all entities to quadtree, to avoid the popping effect.
|
2016-03-08 07:12:06 +00:00 |
Steve
|
99013a4e99
|
Allow jumpgate to be put into "sleep" state: effectively inactive.
|
2016-03-08 06:55:41 +00:00 |
Steve
|
798135eadf
|
Don't allow rogue files to crash game at startup.
|
2016-03-07 19:03:55 +00:00 |
Steve
|
bc1c5d09a8
|
Replaced extraction point with jumpgate.
|
2016-03-07 17:12:21 +00:00 |
Steve
|
4a52bb1fce
|
Added item collection challenges.
|
2016-03-07 12:29:23 +00:00 |
Steve
|
244e5d6dd9
|
Merge from Master.
|
2016-03-06 19:07:43 +00:00 |
Steve
|
922b39c0ea
|
Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point.
|
2016-03-06 09:47:44 +00:00 |
Steve
|
ac59559d90
|
Clear input when pressing Escape.
|
2016-03-05 15:35:09 +00:00 |
Steve
|
f55a4e57c8
|
Pressing ESCAPE blocks when awaiting widget input.
|
2016-03-05 13:49:07 +00:00 |
Steve
|
7979b175a2
|
Waypoint challenge updates.
|
2016-03-04 22:59:16 +00:00 |
Steve
|
599c4fc338
|
Merge fixes.
|
2016-03-04 22:11:13 +00:00 |
Steve
|
159d36017b
|
Centralizing getFileLocation() to make file loading more transparent.
|
2016-03-04 14:29:50 +00:00 |
Steve
|
95cb35d5a1
|
Added getJSONValue to aid with optional JSON data.
|
2016-03-04 14:14:04 +00:00 |
Steve
|
b6012a2e21
|
Merged config branch.
|
2016-03-03 18:03:07 +00:00 |
Steve
|
c8dd06dcdc
|
Added AUTO option for music. Reorganised music for easier scanning.
|
2016-03-03 16:16:12 +00:00 |
Steve
|
d5d5169078
|
Accuracy for rockets and missiles, not just shots.
|
2016-03-03 09:12:08 +00:00 |
Steve
|
cb34b3b9b6
|
Maximum of 3 challenges per challenge mission.
|
2016-03-02 23:20:37 +00:00 |
Steve
|
2c71b16e17
|
Show and apply challenge restrictions.
|
2016-03-02 22:19:26 +00:00 |
Steve
|
0c31b2204c
|
Refactored challenge data, for display on Challenge Home.
|
2016-03-02 06:46:13 +00:00 |
Steve
|
1c270888aa
|
Removed mouse warping. Is too jarring.
|
2016-02-29 16:05:35 +00:00 |
Steve
|
9d846fd137
|
Randomize planet and background in Challenge Home.
|
2016-02-29 16:00:32 +00:00 |
Steve
|
25d68b27fb
|
Stats display bug fix.
|
2016-02-29 15:55:21 +00:00 |
Steve
|
8242dbf037
|
Use getFileLocation for loading files (install is broken on Linux).
|
2016-02-29 14:43:24 +00:00 |
Steve
|
d869c22f36
|
Allow random planet and backgrounds for missions, using "AUTO" in mission definition.
|
2016-02-29 14:42:46 +00:00 |
Steve
|
10cc12bd70
|
i18n updates.
|
2016-02-29 10:47:41 +00:00 |
Steve
|
9b6abf764a
|
Percent complete stats updates.
|
2016-02-29 10:47:10 +00:00 |
Steve
|
ad7a1eefda
|
Challenge integration updates.
|
2016-02-28 13:02:57 +00:00 |
Steve
|
58e7b9b8ea
|
i18n updates. Not optimised. That will come later.
|
2016-02-27 19:16:17 +00:00 |
Steve
|
f153383f9e
|
Challenge mission graphics.
|
2016-02-27 18:08:43 +00:00 |
Steve
|
2e5b45064a
|
Challenges integration.
|
2016-02-27 16:16:21 +00:00 |
Steve
|
266088f764
|
Start of restoring challenges.
|
2016-02-27 12:14:29 +00:00 |
Steve
|
d79325a0b3
|
Only select one mission.
|
2016-02-27 08:08:32 +00:00 |
Steve
|
6b25cc3c8b
|
Clip camera using star systems.
|
2016-02-25 16:00:42 +00:00 |
Steve
|
913184d877
|
Removed INF. They don't exist after 2616.
|
2016-02-24 07:16:23 +00:00 |
Steve
|
a2a1ec0613
|
Modal message box updates.
|
2016-02-23 22:20:07 +00:00 |
Steve
|
a7f9585a9a
|
Moved prepareScene / presentScene into main loop.
|
2016-02-22 17:27:36 +00:00 |
Steve
|
03712285c4
|
Campaign flow bug fixes.
|
2016-02-21 16:55:11 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
|
2016-02-21 15:50:27 +00:00 |
Steve
|
dcef433d4d
|
Randomly scale planet.
|
2016-02-21 13:47:10 +00:00 |
Steve
|
a554c0ef00
|
Tidied headers.
|
2016-02-21 08:54:23 +00:00 |
Steve
|
6b1e62dd38
|
Start of replacing grid with quadtree.
|
2016-02-21 07:48:22 +00:00 |
Steve
|
54b92ad137
|
Added message for when a star system falls to the Pandorans (campaign-related, unavoidable).
|
2016-02-14 11:53:03 +00:00 |
Steve
|
17c55ec080
|
Now scrolling the galactic map by clicking and dragging.
|
2016-02-14 11:07:15 +00:00 |