Steve
|
8afc9a757b
|
Updated avoidance.
|
2016-02-22 21:46:46 +00:00 |
Steve
|
bde4dd84f5
|
Removed redundant calls.
|
2016-02-22 21:45:02 +00:00 |
Steve
|
e99159f3ea
|
Updated with v0.5 changes.
|
2016-02-22 21:44:47 +00:00 |
Steve
|
66fa5ede35
|
Display loading progress for initial load.
|
2016-02-22 17:28:23 +00:00 |
Steve
|
a7f9585a9a
|
Moved prepareScene / presentScene into main loop.
|
2016-02-22 17:27:36 +00:00 |
Steve
|
66874a1720
|
Adjusted brake amount of missiles, to prevent them circling opponents.
|
2016-02-22 16:32:38 +00:00 |
Steve
|
bbd42a0456
|
Removed black outline.
|
2016-02-22 16:12:49 +00:00 |
Steve
|
d529a83bfa
|
Set window title with full game name.
|
2016-02-22 12:47:41 +00:00 |
Steve
|
0c88500690
|
Start of avoidance code for capital ships.
|
2016-02-22 12:47:30 +00:00 |
Steve
|
2d202235c8
|
Manual and README updates.
|
2016-02-21 22:49:52 +00:00 |
Steve
|
7ffd3b0406
|
Added Mag cannon training at Sol.
|
2016-02-21 22:49:43 +00:00 |
Steve
|
4128868692
|
Dynamically allocate number of files in list.
|
2016-02-21 17:24:21 +00:00 |
Steve
|
fd56b75a6a
|
Press 6 to complete mission in debug mode.
|
2016-02-21 16:55:29 +00:00 |
Steve
|
03712285c4
|
Campaign flow bug fixes.
|
2016-02-21 16:55:11 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
|
2016-02-21 15:50:27 +00:00 |
Steve
|
dcef433d4d
|
Randomly scale planet.
|
2016-02-21 13:47:10 +00:00 |
Steve
|
862d73dbc2
|
Quadrant fix.
|
2016-02-21 13:46:58 +00:00 |
Steve
|
9ced1e75c8
|
Removed unneeded addCandidate function.
|
2016-02-21 09:41:32 +00:00 |
Steve
|
4d3b2f10a1
|
Remove entities from quadtree at start of loop.
|
2016-02-21 09:41:00 +00:00 |
Steve
|
a554c0ef00
|
Tidied headers.
|
2016-02-21 08:54:23 +00:00 |
Steve
|
f402c8e7b9
|
Updated battle area restrictions, to fit quadtree changes.
|
2016-02-21 08:54:14 +00:00 |
Steve
|
1e24844d9b
|
Resize fetch list dynamically.
|
2016-02-21 08:28:22 +00:00 |
Steve
|
b004dd95ab
|
Resize quadtree entity capacity as needed.
|
2016-02-21 08:13:17 +00:00 |
Steve
|
6b1e62dd38
|
Start of replacing grid with quadtree.
|
2016-02-21 07:48:22 +00:00 |
Steve
|
7337460853
|
Text render bug fix.
|
2016-02-20 15:04:26 +00:00 |
Steve
|
5bf486ede6
|
Display all available weapons on HUD.
|
2016-02-20 15:04:15 +00:00 |
Steve
|
da71c1d647
|
Added ECM, mag bolt hit, and power down sounds.
|
2016-02-20 14:19:59 +00:00 |
Steve
|
480192efe1
|
Created second UNF Corvette.
|
2016-02-20 07:23:24 +00:00 |
Steve
|
757b942174
|
Added hud icons for armour, shield, ecm, and boost.
|
2016-02-15 16:59:47 +00:00 |
Steve
|
db8678d64b
|
Don't use key repeat.
|
2016-02-15 15:24:27 +00:00 |
Steve
|
26aa3b3bb1
|
Play denied sound when attempting to boost / use ecm when depleted.
|
2016-02-15 15:24:19 +00:00 |
Steve
|
7656957dd6
|
Fixed ECM halo effect.
|
2016-02-15 15:23:51 +00:00 |
Steve
|
de3dde7211
|
Allow widgets to be selected by pressing Return, as well as Space.
|
2016-02-15 14:08:13 +00:00 |
Steve
|
e8748966a6
|
Fixed flags for pirate lieutenant (collision detection was removed).
|
2016-02-15 14:07:54 +00:00 |
Steve
|
568e1d06f1
|
Updated game manual.
|
2016-02-14 21:52:26 +00:00 |
Steve
|
b99dd3a4e4
|
Added jump effects (sound and graphics).
|
2016-02-14 18:13:15 +00:00 |
Steve
|
b5fc0aacbd
|
Added disabled pulse effect to entities.
|
2016-02-14 16:34:11 +00:00 |
Steve
|
54b92ad137
|
Added message for when a star system falls to the Pandorans (campaign-related, unavoidable).
|
2016-02-14 11:53:03 +00:00 |
Steve
|
909cdd76f3
|
Now drawing stars after planet. Increased size of brightest stars by one pixel.
|
2016-02-14 11:08:03 +00:00 |
Steve
|
17c55ec080
|
Now scrolling the galactic map by clicking and dragging.
|
2016-02-14 11:07:15 +00:00 |
Steve
|
855abe77cb
|
Prevent replaying of previously complete campaign missions.
|
2016-02-13 16:59:18 +00:00 |
Steve
|
60a398408a
|
Updated random planet placement.
|
2016-02-13 16:59:00 +00:00 |
Steve
|
b6e128231d
|
Scroll planet in background more slowly.
|
2016-02-13 16:53:56 +00:00 |
Steve
|
a5f73cc3fc
|
Renamed "textureName" to simply "texture".
|
2016-02-13 14:31:45 +00:00 |
Steve
|
dbf872c9c0
|
Updated corvette firing rates.
|
2016-02-13 11:02:04 +00:00 |
Steve
|
b8ba509d27
|
Updated CSN Corvette #2.
|
2016-02-12 22:31:12 +00:00 |
Steve
|
6256e97414
|
Start of second CSN corvette.
|
2016-02-11 15:40:44 +00:00 |
Steve
|
8cd74e999d
|
Increase filename length of music.
|
2016-01-28 17:03:23 +00:00 |
Steve
|
58e91e83c0
|
Don't instantly kill the player during an epic mission.
|
2016-01-28 17:03:13 +00:00 |
Steve
|
8e0550b705
|
Added final Iliad mission.
|
2016-01-28 17:02:57 +00:00 |