Commit Graph

194 Commits

Author SHA1 Message Date
Steve 27427a8637 Start of lives restriction for epic battles. 2016-08-20 11:42:10 +01:00
Steve a1f65ded29 Count completed missions before checking if mission completion threshold reached. 2016-08-12 12:23:11 +01:00
Steve 620edc4127 Only allow missions to be replayed that were made available in the main game (i.e., don't unlock optional ones if they were skipped). 2016-08-12 12:22:39 +01:00
Steve 8e6727e2b5 Only show Campaign Complete message once. 2016-08-12 08:56:59 +01:00
Steve 234a5d08d2 Release mouse. 2016-08-12 08:56:40 +01:00
Steve 5a3790a427 Removed debug output. 2016-08-12 08:17:46 +01:00
Steve 7dc18e4a59 Allow all missions to be replayed once campaign is finished. 2016-08-11 22:48:08 +01:00
Steve 3aad3142ac Reworked mission progress counting. 2016-08-11 18:06:42 +01:00
Steve f93b8beef4 Corrected a bug where optional missions are not counted correctly, once completed. 2016-08-11 09:44:12 +01:00
Steve f9588c4b08 Don't set a completed mission as the active one. 2016-08-10 13:04:35 +01:00
Steve e28bb6ff31 Don't leave a gap when there's no mission. 2016-08-10 13:04:22 +01:00
Steve a0c2b1e9f6 Auto select next available mission when clicking on a star system. 2016-07-24 08:24:04 +01:00
Steve b6ec680127 Don't select star systems when scrolling (release and click button). 2016-07-23 15:53:31 +01:00
Steve e15ebcba9b Tell player to initially face mission target / enemies, so we're not always facing up the screen. 2016-07-20 07:13:40 +01:00
Steve d54273821d Start of i18n look up optimisations. 2016-07-19 09:26:19 +01:00
Steve 5c211a3017 Allow closing of mission detail screen by right clicking. 2016-07-19 08:15:18 +01:00
Steve a500f137b6 Galactic map display updates. 2016-06-07 09:24:09 +01:00
Steve 142c02c1ed Don't require optional missions to need the previous mission to be completed. 2016-06-07 08:31:02 +01:00
Steve 345a45f9c4 Show the most recent 9 missions at most (really only applies to Alba). 2016-06-07 08:30:33 +01:00
Steve ccff127394 Allow optional missions to expire. 2016-06-03 14:10:22 +01:00
Steve 93e65d1431 Trophy updates. 2016-06-03 07:41:44 +01:00
Steve f88c8dd156 Put Torelli firestorm graphic in misc, to prevent it being added by AUTO. 2016-06-01 09:31:56 +01:00
Steve 1474ecf7ca Control trophy alerts from the main loop. 2016-05-31 09:37:46 +01:00
Steve 35b36754e6 Added Torelli destruction. 2016-05-30 11:58:16 +01:00
Steve 2fbe225570 Don't loop title screen music. 2016-05-29 11:48:11 +01:00
Steve 6d8f9f575e Allow some missions have to unlimited enemies (unwinnable epics). 2016-05-29 09:36:10 +01:00
Steve 6afbc40d6c Allow hasSuspicionLevel to be specified in mission file. 2016-05-20 09:52:45 +01:00
Steve 038a119965 Added isOptional and optional stats, to allow for optional mission tracking. 2016-05-15 13:53:19 +01:00
Steve 5722b19ec0 Optional Pandoran mission updates. 2016-05-15 11:59:37 +01:00
Steve 0116202471 Use type in Star System instead of isSol, to allow for special Pandoran missions. 2016-05-15 10:50:09 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve 7dea0c440e Aster doesn't have a planet, as it's a star system. 2016-04-14 16:09:41 +01:00
Steve 9c8b7af0d6 Added Shadow Mine. 2016-04-14 11:56:42 +01:00
Steve 2af802231a Load challenges in Challenge.c 2016-04-13 11:04:28 +01:00
Steve 6c8349781c Use quadtree for drawing, now that quadtree bug is squashed (hopefully). 2016-04-09 18:13:59 +01:00
Steve 64b85f122e Added components to jumpgate, to allow it to be targetted. 2016-04-09 13:21:19 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00
Steve f9d02696fd Added mines destroyed stat. 2016-04-03 08:37:09 +01:00
Steve 4a1958319c Don't use quadtree for drawing. 2016-04-02 16:37:49 +01:00
Steve a64b41f851 Allow challenges to be completed even if the player is killed. 2016-04-02 09:37:39 +01:00
Steve 28eec0b8e0 Merge branch 'develop' into trophies
Conflicts:
	README.md
	src/defs.h
	src/galaxy/mission.c
	src/system/sound.c
2016-04-01 17:14:06 +01:00
Steve 26ed8dc322 Allow side to be set for entities (mostly applies to mines). 2016-04-01 14:21:11 +01:00
Steve 3646a9326a Start of mines. 2016-03-30 07:22:58 +01:00
Steve 147f2afae4 Merge branch 'trophies' of ssh://github.com/stephenjsweeney/tbftss into trophies
Conflicts:
	locale/tbftss.pot
	src/battle/battle.c
	src/battle/battle.h
	src/galaxy/mission.c
2016-03-27 11:25:50 +01:00
Steve e278374490 Merge from develop. 2016-03-27 11:21:23 +01:00
Steve c00c134b70 Allow access to all missions when using -debug. 2016-03-27 11:08:44 +01:00
Steve 175b7e5ca0 Moved entity loading code out of mission.c, and into appropriate c files. 2016-03-17 08:11:52 +00:00
Steve 1b43e4908c Added ability to hide objective numbers. 2016-03-16 19:24:41 +00:00
Steve 4ef796bf92 Added id to objective, to allow script to function in non-English languages. 2016-03-16 06:54:34 +00:00