-
7c99ccc845
Prevent buffer overflow when reading script.
Steve
2015-12-06 15:03:59 +0000
-
28a4cda6fd
Set size of message box, based on amount of text.
Steve
2015-12-06 15:03:44 +0000
-
744d634f80
Build script error fix.
Steve
2015-12-06 15:03:24 +0000
-
27c2698081
v0.5.
Steve
2015-12-06 15:03:06 +0000
-
-
14aba69da8
Updated CHANGELOG.
v0.4
Steve
2015-12-05 17:20:56 +0000
-
ebe86983a7
Added v0.4 features.
Steve
2015-12-05 16:05:58 +0000
-
8975ef3410
Build script updates.
Steve
2015-12-05 15:47:57 +0000
-
f4e4473bb6
Updates to build system.
Steve
2015-12-05 08:42:10 +0000
-
5071057e07
Tweaked makefiles to enable cross compiling.
Steve
2015-12-05 08:16:17 +0000
-
d6982e80ca
Created common.h to aid with cross compiling.
Steve
2015-12-05 08:15:58 +0000
-
ea5ac8af30
Manual updates.
Steve
2015-12-04 23:22:02 +0000
-
b3628c17b5
Decrease scroll zone.
Steve
2015-12-03 22:50:53 +0000
-
7b366537be
Start of manual updates for v0.4.
Steve
2015-12-03 22:50:15 +0000
-
2bca049973
Misc. clean up.
Steve
2015-12-03 16:53:29 +0000
-
8a30dd36ae
Build script tweaks.
Steve
2015-12-03 12:11:40 +0000
-
f78446e50e
Added Linux build scripts.
Steve
2015-12-03 11:36:07 +0000
-
9825e39f4f
Install path bug fixes.
Steve
2015-12-03 08:43:26 +0000
-
65b62091d1
Allow for file location to be determined automatically.
Steve
2015-12-02 23:20:19 +0000
-
21b68584b4
Updated attributions.
Steve
2015-12-02 23:18:51 +0000
-
8734909a91
Script tweak.
Steve
2015-12-02 19:17:40 +0000
-
14e85550aa
Added final Temper mission.
Steve
2015-12-02 19:17:25 +0000
-
a15efc4ea9
Enable running of scripts when enemies are killed.
Steve
2015-12-02 07:24:26 +0000
-
26c4bd4aea
Allow AI Flags to be set in mission data.
Steve
2015-12-02 07:24:12 +0000
-
b3c2313235
Target range fix.
Steve
2015-12-02 07:23:56 +0000
-
958ba82928
Added reinforcements script event.
Steve
2015-11-30 13:28:31 +0000
-
cb94890436
Added final Granada mission.
Steve
2015-11-30 12:41:38 +0000
-
28b830a197
Invoke script when objective is complete.
Steve
2015-11-30 12:41:27 +0000
-
999c0eedb3
Add MOVE_TO_PLAYER flag if fighter is an ally not hasn't got FOLLOWS flag set.
Steve
2015-11-30 12:41:11 +0000
-
f0891dcfd6
Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player.
Steve
2015-11-30 12:40:34 +0000
-
79608069af
Missile boats will fire a little more often.
Steve
2015-11-30 11:30:11 +0000
-
e5906d5f5f
Added new AI flags.
Steve
2015-11-30 11:29:56 +0000
-
109e1c1788
Converted ODPs to turrets. Added rocket turret.
Steve
2015-11-30 11:29:33 +0000
-
9c532352f5
Allow for star systems to fall to Pandorans, once story missions are complete.
Steve
2015-11-30 09:33:43 +0000
-
2dd5c66f03
Various mission tweaks.
Steve
2015-11-29 16:51:33 +0000
-
b15bdcd123
Removed rank from message dialog.
Steve
2015-11-29 16:50:23 +0000
-
f1f962aeae
Complete conditions when CompleteMission() is called.
Steve
2015-11-29 16:50:06 +0000
-
d3b0755f8b
Scatter bug fix for entities.
Steve
2015-11-29 16:30:59 +0000
-
eb894f9703
Bug fix for activateEntities. Implemented EF_STATIC.
Steve
2015-11-29 13:23:27 +0000
-
026e1991e5
Added EF_STATIC, to prevent entities from moving.
Steve
2015-11-29 13:23:01 +0000
-
da406491a6
Added Suspect Packages #3.
Steve
2015-11-29 12:57:38 +0000
-
ff8bf560e0
Also use GroupName as objective trigger.
Steve
2015-11-29 12:57:27 +0000
-
2e5207f9c3
Ignore disabled fighters when looking for a target.
Steve
2015-11-29 12:56:38 +0000
-
146bd1ef45
Made name option for fighters.
Steve
2015-11-29 12:56:15 +0000
-
a4dc4f3e05
Display rebels as red on radar.
Steve
2015-11-29 12:56:00 +0000
-
76eb50d92c
Added radio sound.
Steve
2015-11-29 12:55:36 +0000
-
eeaccec327
Update script function calls.
Steve
2015-11-29 12:55:15 +0000
-
46337a1f16
Removed challenges from main campaign.
Steve
2015-11-29 08:44:34 +0000
-
542209c24c
Added ECM effect.
Steve
2015-11-29 08:34:25 +0000
-
6087a6b57f
Added some intro text.
Steve
2015-11-28 17:01:14 +0000
-
008e2aac8c
Set message box time automatically. Added WAIT_MSG_BOX command.
Steve
2015-11-28 17:00:54 +0000
-
d231be1bd2
Bug fix for ECM usage.
Steve
2015-11-28 15:30:41 +0000
-
886084f60f
Don't let AI fire missiles at point-blank range.
Steve
2015-11-28 15:30:07 +0000
-
3fb9e8ef97
Updated tutorials. Added ECM tutorial.
Steve
2015-11-28 15:29:55 +0000
-
403684b0dd
Don't allow waypoints to be triggers if there are outstanding objectives.
Steve
2015-11-28 15:07:12 +0000
-
e13243d926
NULL pointer check on scripts.
Steve
2015-11-28 15:04:11 +0000
-
fbc4eb01d1
Waypoint activation fix.
Steve
2015-11-28 15:03:51 +0000
-
933623bacb
Added Suspect Packages #2 mission.
Steve
2015-11-28 14:35:34 +0000
-
2a0db6dc8b
Replaced triggers with script.
Steve
2015-11-28 14:35:10 +0000
-
4b537a3bee
Allow entites to be create in deactivated state.
Steve
2015-11-28 14:34:38 +0000
-
31eee4a86f
NULL pointer fix.
Steve
2015-11-28 14:34:19 +0000
-
1816bf406c
Allow activation of entity groups.
Steve
2015-11-28 14:33:58 +0000
-
633f6d646e
Set tow rope attach distance to same as separation distance. Fire script when attached.
Steve
2015-11-28 14:33:40 +0000
-
dec3538956
Added AIF_MOVES_TO_PLAYER flag.
Steve
2015-11-28 14:33:05 +0000
-
9de6d6c737
Removed triggers, and replaced with script system. Added message box.
Steve
2015-11-28 10:11:20 +0000
-
8b669448e8
Only show target escaped target for targets that aren't disabled.
Steve
2015-11-27 06:37:08 +0000
-
ae17d9b422
Longer action timeout when towing to extraction point.
Steve
2015-11-27 06:36:48 +0000
-
3ef305686f
Allow AI controlled tug to collect disabled fighters, and take them to the extraction point.
Steve
2015-11-26 22:48:22 +0000
-
d8783cc557
When avoiding enemies, ignore disabled ones.
Steve
2015-11-26 21:53:54 +0000
-
bd1f5f2bfc
Increased size of star system collision zone.
Steve
2015-11-26 17:41:58 +0000
-
a278f3554b
Only play GUI sound when mouse hovers over a button.
Steve
2015-11-26 17:41:43 +0000
-
b63e2d66fe
Swapped radar / weapon select buttons.
Steve
2015-11-26 17:41:25 +0000
-
d444b0ab68
Simplified mission loading (merged fighterGroup in to fighters, etc.)
Steve
2015-11-26 17:41:05 +0000
-
5c20693933
Allow for radar range to be cycled.
Steve
2015-11-26 10:54:40 +0000
-
10b85b9fd5
Updated keyboard controls.
Steve
2015-11-26 09:53:49 +0000
-
416b50d7eb
Added setMouse function.
Steve
2015-11-26 08:17:16 +0000
-
2bbe6a1e97
Warp mouse to center of screen, to prevent scrolling after dismissing dialog.
Steve
2015-11-26 08:16:54 +0000
-
cd0463c92f
Updates to widget-mouse interactions.
Steve
2015-11-26 08:16:29 +0000
-
5aa3daf342
Moved platform specific code to src/plat
Steve
2015-11-24 22:46:52 +0000
-
e76cbaedda
Stats control update.
Steve
2015-11-24 22:33:25 +0000
-
e44aad495c
Merge pull request #2 from nnesse/develop
Stephen J Sweeney
2015-11-24 19:13:42 +0000
-
-
d4b1cda08d
Build system improvements for windows
Niels Nesse
2015-11-24 00:59:57 -0800
-
-
d62d8e74ba
Further code changes for mouse support.
Steve
2015-11-24 07:16:48 +0000
-
374ca825ce
Code clean up.
Steve
2015-11-24 07:16:12 +0000
-
35f268e794
Added Start Mission button.
Steve
2015-11-24 07:15:08 +0000
-
95e26f3e7b
Start of mouse control integration.
Steve
2015-11-23 14:52:11 +0000
-
b8409765d3
Debug statement fix.
Steve
2015-11-23 10:14:42 +0000
-
666a88e669
Allow cycling of targets.
Steve
2015-11-23 10:14:28 +0000
-
0125cd0765
Merge pull request #1 from nnesse/develop
Stephen J Sweeney
2015-11-23 09:12:39 +0000
-
-
b98c2e6b49
Adding win32 makefile
Niels Nesse
2015-11-23 00:42:39 -0800
-
-
41c1b40612
Further adjustments to health / shield.
Steve
2015-11-22 17:50:05 +0000
-
6f52dc9783
Further tweaks to target outline.
Steve
2015-11-22 17:49:38 +0000
-
e77379923a
Defeat 9 Pandoran fighters.
Steve
2015-11-22 17:49:20 +0000
-
444ffaeffa
Double health / shield values of all craft.
Steve
2015-11-22 16:57:53 +0000
-
84e0b88d00
Texture cache fix.
Steve
2015-11-22 16:52:27 +0000
-
b6616c23de
Expand size of mission target square.
Steve
2015-11-22 16:52:11 +0000
-
048d3b17e0
Shield hit effect optimisation.
Steve
2015-11-22 16:51:11 +0000
-
182e34859e
Must destroy 12 targets total, not 18.
Steve
2015-11-22 16:28:07 +0000
-
587ea29abb
Determine logic rate from FPS, not the other way around..!
Steve
2015-11-22 13:19:35 +0000
-
7b1ff8f72e
Added missions to systems.
Steve
2015-11-22 13:07:07 +0000
-
b6fcb774f7
Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader.
Steve
2015-11-22 13:07:00 +0000