Commit Graph

246 Commits

Author SHA1 Message Date
Linus_Probert 07136c70f9 Windy rooms affect player
Left a possibility to make it affect projectiles.
2018-03-15 16:30:41 +01:00
Linus_Probert eb345cfc25 Adds the windy room effect 2018-03-15 11:30:18 +01:00
Linus Probert 1bea221369 Smooths out some glitches
Don't move dead monsters. Don't run player and monster turn in one frame. Fixes a bad "position_in_room" check.
2018-03-13 23:36:39 +01:00
Linus Probert d983318453 Better linkedlist clearing
Fixed a projectile update bug due to invalid map pointer. Cleaned up some of the "clear stuff from linkedlist" functions to a nicer implementation. Perhaps not as efficient but certainly nicer.
2018-03-13 21:47:49 +01:00
Linus_Probert d6c21745cd Add possibility to retrieve thrown daggers. 2018-03-13 16:51:08 +01:00
Linus_Probert ac180d1efb Limit the number of daggers carried.
There is a "dagger count" on the player now. Also added the "dagger"
item that can be dropped by monsters.
2018-03-13 16:13:54 +01:00
Linus_Probert 97af927004 Fixed rabid dog sprite 2018-03-13 10:01:17 +01:00
Linus_Probert 3650cc0617 Fix bloody travis 2018-03-13 09:53:41 +01:00
Linus_Probert 1a5e22203d Travis cppcheck version is too old 2018-03-13 09:43:49 +01:00
Linus_Probert bd2cce6447 Removed mingw warning 2018-03-13 09:37:51 +01:00
Linus_Probert 8e7b23e687 Add better lint checking 2018-03-13 09:35:44 +01:00
Linus_Probert f025a478b2 Added cppcheck to travis 2018-03-12 14:55:09 +01:00
Linus_Probert 2c803da0cd Faster dagger rotation and skill direction change 2018-03-12 12:35:28 +01:00
Linus_Probert 5f4140fb6f Increases dagger speed, Adds charge pickup and dagger sound. 2018-03-12 09:09:03 +01:00
Linus Probert ca83fa38fe Better dagger throw hits and new skill graphics. 2018-03-11 21:06:46 +01:00
Linus Probert c360aa75ee Added dagger throw skill
There are still some quirks that could need some love surrounding this
skill. Check the reset countdown for example.
2018-03-10 22:04:03 +01:00
Linus Probert 63f7ccd6b3 Adds thrown dagger animation 2018-03-08 19:23:31 +01:00
Linus Probert be8677cb39 Adds projectiles
Collisions still need implementing and an underlying skill + some drawing.
2018-03-08 00:58:26 +01:00
Linus Probert d564a559dc Adds essentially nothing. Some convenience functions. That is all 2018-03-07 19:15:08 +01:00
Linus Probert 5e0bbe423d Added nice info messages across the screen 2018-03-07 16:02:56 +01:00
Linus_Probert cc2b659020 Removes a memory leak 2018-03-06 13:50:43 +01:00
Linus_Probert bac0c62a10 Remove some memory leaks 2018-03-06 10:27:25 +01:00
Linus Probert c5abf71735 Fixed the builds. 2018-03-03 13:33:14 +01:00
Linus Probert e41e560219 Aggressive monster now path a lot better 2018-03-03 12:56:53 +01:00
Linus Probert 0b98cad726 Fix bug with player hit text and prevent fight pickups 2018-03-03 00:54:50 +01:00
Linus Probert f9a91c0922 Removes codacy issue 2018-03-02 17:07:15 +01:00
Linus Probert f7ec1195f4 Adds skill return countdown.
Also removes ability to wall-bonk exploit the countdowns.
2018-03-02 17:05:13 +01:00
Linus Probert b6c5edbd92 Adds swoosh sound to charge skill 2018-03-01 19:46:23 +01:00
Linus Probert b05f9333dc Adds "speed lines" to charge skill 2018-03-01 19:37:57 +01:00
Linus Probert 7e596a251e Adds the charge skill 2018-03-01 13:48:03 +01:00
Linus Probert 06cdebc3b3 Better flurry sounds 2018-03-01 06:47:16 +01:00
Linus Probert da2ec32981 Removes some duplicate code in player.c 2018-03-01 06:14:01 +01:00
Linus Probert c42e6fa621 Removed all the warnings from gcc 2018-03-01 06:04:12 +01:00
Linus Probert 2253479532 Adds skills, 'flurry' skill and sip_potion skill.
Removes shift-h sipping.
2018-02-28 22:31:38 +01:00
Linus_Probert 20cb94b529 Skill ideas. Not sure I like them. 2018-02-28 15:28:45 +01:00
Linus_Probert 727e1f5dd3 Minor message change 2018-02-28 09:32:37 +01:00
Linus Probert c8ca84d997 Dropped some bad dll's 2018-02-28 07:11:43 +01:00
Linus Probert 0f323589f9 New redist cmake stuff for MSVC 2018-02-28 07:10:35 +01:00
Linus Probert 8ce5200601 Some new msvc build rules. Not tested 2018-02-28 06:32:16 +01:00
Linus Probert 94e7857dc7 Added stupid msvc dll:s for release builds.
No clue if this is the right way to do it. But it worked so what the hell.
2018-02-27 20:54:17 +01:00
Linus Probert 22bed2948f Fixed CPack and made lua work from .pack file
Adds a custom searcher to the lua table package.searcher.
2018-02-27 19:59:51 +01:00
Linus Probert e161d6becb Just some code cleaning that i stumbled upon 2018-02-24 21:47:09 +01:00
Linus Probert ce2bb2ff43 Removed mingw warning. 2018-02-24 21:24:19 +01:00
Linus Probert 71c7345c78 Weight monster loot according to player health.
More health in flesh and more flesh sprites.
2018-02-24 21:15:13 +01:00
Linus Probert 462a22f7a0 Starts an idea for skills. Not sure I like it. 2018-02-24 07:13:28 +01:00
Linus Probert fbf746d270 Cleans up some more warnings (gcc) 2018-02-24 00:29:25 +01:00
Linus Probert 5d1bb383dc Missed one 2018-02-24 00:10:49 +01:00
Linus Probert 512cc4105c Removes some compiler (mingw) warnings. 2018-02-24 00:06:45 +01:00
Linus Probert 131c0caa4e Memory usage improvements
Adds a texturecache to prevent multiple loads of the same texture. Texture
dimension is now only intended for the actual texture dimension. Sprite
should hold the "rendering dimension". Music songs now load and unload
when switching songs. Standardized a lot of dimensions.
2018-02-23 23:58:29 +01:00
Linus Probert 052b03189e Read lua through physfs 2018-02-23 19:32:01 +01:00