Commit Graph

368 Commits

Author SHA1 Message Date
Linus Probert c8900e8ddf Controller button rendering based on controller type
Also added in the last button textures that I'd left out previously.
2018-10-11 20:12:11 +02:00
Linus Probert 06d2da164a Controllers are working
Still needs some tweaks and some gui changes.
Also stumbled upon a bug.
2018-10-11 18:54:02 +02:00
Linus Probert 3143236908 Completely untested controller mappings. 2018-10-11 15:20:28 +02:00
Linus Probert bb7f9effd3 A beginning to controller support 2018-10-10 23:28:24 +02:00
Linus Probert 2919ebf97f Adds controller button support for skillbar 2018-10-10 22:54:43 +02:00
Linus Probert c3b2b6f214 Fixed a typo and made controller layout toggleable. 2018-10-10 22:38:54 +02:00
Linus Probert e526c037e8 Completed the button implementation for the help tooltips
Still need to fix the buttons in the panel
2018-10-10 22:34:41 +02:00
Linus Probert e845195823 Got this texture stuff working 2018-10-09 14:19:59 +02:00
Linus Probert 0723f62559 New approach where we render button textures in tooltips. 2018-10-05 13:08:38 +02:00
Linus Probert c7c5346afc Completes testing of phase and fixes some errors
- Fixes some information in skill tooltips
- Fixes a bug with menu mouse selections
2018-10-02 22:42:29 +02:00
Linus Probert 97ad1ddd23 Introduced the phase artifact 2018-10-02 13:08:32 +02:00
Linus Probert 0dcb658076 Merge branch 'dev' into feature/phase-skill 2018-10-02 12:50:44 +02:00
Linus Probert 961060901c Attempt to bring the mouse menu click back 2018-10-02 12:49:19 +02:00
Linus Probert ee5ed1421f Implementd the skill. Still not tested. 2018-10-02 10:29:32 +02:00
Linus Probert b4fd2cb8b4 Added the phase tooltip. 2018-09-29 06:44:33 +02:00
Linus Probert 742d6e2363 Untested phase code. Needs more work 2018-09-28 14:57:43 +02:00
Linus Probert 35c3be45e0 Removed a type warning 2018-09-21 12:39:45 +02:00
Linus Probert 3bbe9176b8 Merge branch 'master' into dev 2018-09-18 07:52:53 +02:00
Linus Probert ae44d5c2bc Adds minimal Steam fiddling protection 2018-09-17 14:23:35 +02:00
Linus Probert c97688a690 Incorporate artifacts in rogue skills 2018-09-17 10:10:25 +02:00
Linus Probert 3301437b8f Tuned the backstab skill slightly 2018-09-15 15:53:02 +02:00
Linus Probert 743e4a3bac Implemented the backstab skill 2018-09-15 11:01:35 +02:00
Linus Probert 81ccf8a730 Fixed a windy room issue 2018-09-14 18:54:48 +02:00
Linus Probert 083834d044 Maint: Remove CI compiler warnings 2018-09-14 13:09:06 +02:00
Linus Probert dc6b816a4a Add slash animation to trip skill 2018-09-14 13:07:20 +02:00
Linus Probert 583a7d049d Fixes some minor bugs caused by coding without testing 2018-09-13 23:45:33 +02:00
Linus Probert 60359d8e9c Untested implementation of the TRIP skill 2018-09-13 15:28:03 +02:00
Linus Probert dbf9fe3931 Maint: Removed duplicate code 2018-09-13 13:46:29 +02:00
Linus Probert 0fc1fed278 Maint: Clean up monster.c 2018-09-13 13:36:38 +02:00
Linus Probert e1b3364d88 Maint: Even more cleanup 2018-09-13 13:12:43 +02:00
Linus Probert 620a7e3ed5 Maint: Less complex main 2018-09-13 12:49:21 +02:00
Linus Probert 983875d064 Maint: Cleaned up a complex function 2018-09-13 11:35:07 +02:00
Linus Probert e293c21908 Rogue preparation 2018-09-13 10:48:35 +02:00
Linus Probert 0ca70c7376 Add the dagger skill to the rogue 2018-09-13 08:16:59 +02:00
Linus Probert c39f05d49e Fixed the player menu 2018-09-13 08:05:17 +02:00
Linus Probert 02a4407eb4 Got a bit further 2018-09-12 20:56:50 +02:00
Linus Probert f246c5751a Broken commit 2018-09-12 14:45:09 +02:00
Linus Probert 367be69852 Buggfix: Prevent clip switching on falling sprite
- This was a forgotten effect when the falling was implemented on the
player struct.
2018-09-12 08:03:28 +02:00
Linus Probert 988b53a4fa Outline the rogue skillset 2018-09-11 15:49:58 +02:00
Linus Probert 03b60f6140 Merge branch 'master' into dev 2018-09-11 15:49:43 +02:00
Linus Probert cc627dc0c3 Take damage if ending charge on a damaging object
- Currently, ending charge in fire or smoke doesn't damage the player
2018-09-11 15:47:14 +02:00
Linus Probert 5043a86377 Cleaned up main a bit and moved some code 2018-09-11 15:32:33 +02:00
Linus Probert cb732a80ec Adds possibility to push monsters into pits and traps. 2018-09-10 22:27:26 +02:00
Linus Probert 2316d24942 Fixes falling sound choice bug 2018-09-10 22:23:45 +02:00
Linus Probert b3724afe49 Make the game a bit more actionfilled
- Level 1 is reduced in size
- More monsters spawn
- Maps are more 'messy' and less linear
- Introduces 'space' to hold your turn
2018-09-09 12:46:15 +02:00
Linus Probert c52f6c9f97 Fixed a stupid error 2018-09-09 01:25:32 +02:00
Linus Probert 321dc4f3af Remove a warning and some useless compilations
- Removes lua install from CI
2018-09-08 23:25:10 +02:00
Linus Probert 9e6325905f Switched eastereggs and logic, added last achievement 2018-09-06 20:12:37 +02:00
Linus Probert 280b073a8c Prevents kill achievments from being granted on first hit. 2018-09-03 20:27:34 +02:00
Linus Probert 07d7d6e58b Added easteregg monsters and a funny achievement 2018-09-03 16:49:45 +02:00