Linus Probert
|
742d6e2363
|
Untested phase code. Needs more work
|
2018-09-28 14:57:43 +02:00 |
Linus Probert
|
90603b4ebe
|
Fix what my bad build script broke
|
2018-09-25 14:28:03 +02:00 |
Linus Probert
|
bc452a3fb6
|
Patch version raised to
|
2018-09-25 14:26:50 +02:00 |
Linus Probert
|
6811c42667
|
Patch version raised to
|
2018-09-25 14:24:11 +02:00 |
Linus Probert
|
e796fffc7c
|
Prepare release script for real versions
|
2018-09-25 14:23:47 +02:00 |
Linus Probert
|
35c3be45e0
|
Removed a type warning
|
2018-09-21 12:39:45 +02:00 |
Linus Probert
|
3bbe9176b8
|
Merge branch 'master' into dev
|
2018-09-18 07:52:53 +02:00 |
Linus Probert
|
ae44d5c2bc
|
Adds minimal Steam fiddling protection
|
2018-09-17 14:23:35 +02:00 |
Linus Probert
|
c97688a690
|
Incorporate artifacts in rogue skills
|
2018-09-17 10:10:25 +02:00 |
Linus Probert
|
47082daac3
|
Build env changes
|
2018-09-15 15:54:05 +02:00 |
Linus Probert
|
3301437b8f
|
Tuned the backstab skill slightly
|
2018-09-15 15:53:02 +02:00 |
Linus Probert
|
743e4a3bac
|
Implemented the backstab skill
|
2018-09-15 11:01:35 +02:00 |
Linus Probert
|
81ccf8a730
|
Fixed a windy room issue
|
2018-09-14 18:54:48 +02:00 |
Linus Probert
|
083834d044
|
Maint: Remove CI compiler warnings
|
2018-09-14 13:09:06 +02:00 |
Linus Probert
|
dc6b816a4a
|
Add slash animation to trip skill
|
2018-09-14 13:07:20 +02:00 |
Linus Probert
|
87b2b9d2c9
|
Fix pits added to room
- Prevent pits and wind from being combined too early
|
2018-09-14 09:33:08 +02:00 |
Linus Probert
|
5648be4982
|
Merge branch 'master' into dev
|
2018-09-14 08:48:56 +02:00 |
Linus Probert
|
6e3343aa3b
|
License stuff and README updates
|
2018-09-14 08:47:41 +02:00 |
Linus Probert
|
5d5170cb0b
|
Version bump for future release
|
2018-09-14 08:30:20 +02:00 |
Linus Probert
|
899d2e5d76
|
Update to build env
|
2018-09-13 23:50:33 +02:00 |
Linus Probert
|
583a7d049d
|
Fixes some minor bugs caused by coding without testing
|
2018-09-13 23:45:33 +02:00 |
Linus Probert
|
60359d8e9c
|
Untested implementation of the TRIP skill
|
2018-09-13 15:28:03 +02:00 |
Linus Probert
|
dbf9fe3931
|
Maint: Removed duplicate code
|
2018-09-13 13:46:29 +02:00 |
Linus Probert
|
0fc1fed278
|
Maint: Clean up monster.c
|
2018-09-13 13:36:38 +02:00 |
Linus Probert
|
e1b3364d88
|
Maint: Even more cleanup
|
2018-09-13 13:12:43 +02:00 |
Linus Probert
|
620a7e3ed5
|
Maint: Less complex main
|
2018-09-13 12:49:21 +02:00 |
Linus Probert
|
983875d064
|
Maint: Cleaned up a complex function
|
2018-09-13 11:35:07 +02:00 |
Linus Probert
|
e293c21908
|
Rogue preparation
|
2018-09-13 10:48:35 +02:00 |
Linus Probert
|
0ca70c7376
|
Add the dagger skill to the rogue
|
2018-09-13 08:16:59 +02:00 |
Linus Probert
|
c39f05d49e
|
Fixed the player menu
|
2018-09-13 08:05:17 +02:00 |
Linus Probert
|
02a4407eb4
|
Got a bit further
|
2018-09-12 20:56:50 +02:00 |
Linus Probert
|
f246c5751a
|
Broken commit
|
2018-09-12 14:45:09 +02:00 |
Linus Probert
|
367be69852
|
Buggfix: Prevent clip switching on falling sprite
- This was a forgotten effect when the falling was implemented on the
player struct.
|
2018-09-12 08:03:28 +02:00 |
Linus Probert
|
988b53a4fa
|
Outline the rogue skillset
|
2018-09-11 15:49:58 +02:00 |
Linus Probert
|
03b60f6140
|
Merge branch 'master' into dev
|
2018-09-11 15:49:43 +02:00 |
Linus Probert
|
cfbd8cea4d
|
Patch version bump
|
2018-09-11 15:48:52 +02:00 |
Linus Probert
|
cc627dc0c3
|
Take damage if ending charge on a damaging object
- Currently, ending charge in fire or smoke doesn't damage the player
|
2018-09-11 15:47:14 +02:00 |
Linus Probert
|
5043a86377
|
Cleaned up main a bit and moved some code
|
2018-09-11 15:32:33 +02:00 |
Linus Probert
|
fe88d08c25
|
Version bump
|
2018-09-10 22:32:05 +02:00 |
Linus Probert
|
cb732a80ec
|
Adds possibility to push monsters into pits and traps.
|
2018-09-10 22:27:26 +02:00 |
Linus Probert
|
2316d24942
|
Fixes falling sound choice bug
|
2018-09-10 22:23:45 +02:00 |
Linus Probert
|
2827d5ac0d
|
Version bump
|
2018-09-09 12:57:15 +02:00 |
Linus Probert
|
956a37c36e
|
Introduce windy rooms earlier
|
2018-09-09 12:50:35 +02:00 |
Linus Probert
|
b3724afe49
|
Make the game a bit more actionfilled
- Level 1 is reduced in size
- More monsters spawn
- Maps are more 'messy' and less linear
- Introduces 'space' to hold your turn
|
2018-09-09 12:46:15 +02:00 |
Linus Probert
|
c65d6907e5
|
Disable redundant physfs builds for CI
|
2018-09-09 01:40:27 +02:00 |
Linus Probert
|
c52f6c9f97
|
Fixed a stupid error
|
2018-09-09 01:25:32 +02:00 |
Linus Probert
|
c3c249c2f8
|
Fix Apple CI build
|
2018-09-09 00:19:16 +02:00 |
Linus Probert
|
c22d7612be
|
CI build again
|
2018-09-08 23:54:22 +02:00 |
Linus Probert
|
ccf1ec979b
|
Fixing the build
|
2018-09-08 23:47:24 +02:00 |
Linus Probert
|
321dc4f3af
|
Remove a warning and some useless compilations
- Removes lua install from CI
|
2018-09-08 23:25:10 +02:00 |