Commit Graph

87 Commits

Author SHA1 Message Date
Steve e0fb778c10 SIDE_REBEL -> SIDE_TZAC 2016-05-18 12:23:42 +01:00
Steve b55574a9e6 Start of Frequent Flyer trophy. 2016-05-17 19:02:58 +01:00
Steve 8bbe9f69e2 Removed unused TT_PLAYER_ESCAPED. 2016-05-17 16:04:03 +01:00
Steve ee4e88668e Added suspicion level, for optional missions. 2016-05-16 10:54:46 +01:00
Steve 038a119965 Added isOptional and optional stats, to allow for optional mission tracking. 2016-05-15 13:53:19 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve 5d59f1f353 Allow screenshot key to be configured. 2016-04-23 17:46:47 +01:00
Steve c395ee25e5 Allow AIF_ASSASSIN flag to be set, to always attack a target. 2016-04-19 11:13:43 +01:00
Steve 5e58f09fcf Don't trash original string when working with flags. #funwithflags 2016-04-15 13:07:58 +01:00
Steve 9c8b7af0d6 Added Shadow Mine. 2016-04-14 11:56:42 +01:00
Steve 5fa24f55f2 Added Survive challenge type. 2016-04-13 11:02:08 +01:00
Steve cb6ad171a7 Jumpgates are neutral by default. 2016-04-09 15:48:00 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve f9d02696fd Added mines destroyed stat. 2016-04-03 08:37:09 +01:00
Steve 28eec0b8e0 Merge branch 'develop' into trophies
Conflicts:
	README.md
	src/defs.h
	src/galaxy/mission.c
	src/system/sound.c
2016-04-01 17:14:06 +01:00
Steve d178134a00 Allow AI to drop mines. 2016-04-01 14:19:03 +01:00
Steve 3646a9326a Start of mines. 2016-03-30 07:22:58 +01:00
Steve 52691f7be5 Enable AI flags to focus on targets. 2016-03-29 22:45:46 +01:00
Steve f114ad7e7e Merge branch 'develop' into trophies 2016-03-28 16:09:24 +01:00
Steve 45d9d2a00d Don't show mission target boxes around capital ship components. 2016-03-28 11:45:48 +01:00
Steve e278374490 Merge from develop. 2016-03-27 11:21:23 +01:00
Steve 09e676d713 Added simple die, to prevent swarmers spreading debris everywhere. 2016-03-16 06:53:07 +00:00
Steve 7b0c70005f Lookup updates. 2016-03-13 10:52:02 +00:00
Steve 0a69dd0e5e Merge from develop. 2016-03-12 18:22:48 +00:00
Steve 4f27b40d97 Added rescue challenges 2016-03-11 23:45:47 +00:00
Steve e8d63df494 Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
#	src/battle/battle.c
#	src/challenges/challengeHome.c
2016-03-10 12:04:04 +00:00
Steve 46503f4fe7 Mark craft as stolen if they are moved to jumpgate by a vessel not on your side. 2016-03-09 23:20:50 +00:00
Steve f867e793bd Trophy prototyping. 2016-03-09 11:51:26 +00:00
Steve bc1c5d09a8 Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
Steve 4a52bb1fce Added item collection challenges. 2016-03-07 12:29:23 +00:00
Steve 922b39c0ea Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point. 2016-03-06 09:47:44 +00:00
Steve acd53f6b97 Further custom control integration. 2016-03-05 08:42:35 +00:00
Steve 7979b175a2 Waypoint challenge updates. 2016-03-04 22:59:16 +00:00
Steve 599c4fc338 Merge fixes. 2016-03-04 22:11:13 +00:00
Steve b6012a2e21 Merged config branch. 2016-03-03 18:03:07 +00:00
Steve d5d5169078 Accuracy for rockets and missiles, not just shots. 2016-03-03 09:12:08 +00:00
Steve 9b6abf764a Percent complete stats updates. 2016-02-29 10:47:10 +00:00
Steve ad7a1eefda Challenge integration updates. 2016-02-28 13:02:57 +00:00
Steve 913184d877 Removed INF. They don't exist after 2616. 2016-02-24 07:16:23 +00:00
Steve cedbed4dc8 Updated copyright dates. 2016-02-21 15:50:27 +00:00
Steve e2b7576f89 Allow AI to wander. 2015-12-24 21:42:26 +00:00
Steve e2ffe9ba84 Added ability to specify death type of fighters (e.g. supply ships shouldn't spin). 2015-12-24 12:12:23 +00:00
Steve 01ec3ceb7b Stats bug fixes. 2015-12-23 19:22:31 +00:00
Steve 1c81be3168 Stats for capital ships. 2015-12-19 16:15:57 +00:00
Steve cfc0ed7cc8 AI can now follow leaders. 2015-12-18 12:02:01 +00:00
Steve 4fbdcd0af6 Allow flags in missions to be added to existing entity flags, or replace them completely. 2015-12-12 18:24:23 +00:00
Steve 6b06b2a431 Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets. 2015-12-12 17:12:25 +00:00
Steve 05f58e0971 Added SECONDARY_TARGET flag. 2015-12-10 12:40:23 +00:00
Steve 91822f1ca3 Further capital ship code updates. Added long range fire flag for cannons. 2015-12-08 22:42:31 +00:00
Steve 6084251e9f Start of capital ships. 2015-12-07 19:19:14 +00:00