Commit Graph

337 Commits

Author SHA1 Message Date
Steve 3dbd8e72f7 Missions now unlock depending on number of other missions completed (and previous mission, where applicable). 2015-12-21 14:19:21 +00:00
Steve b44b894c4b Misc. mission tweaks. 2015-12-21 10:05:48 +00:00
Steve eedc8a718a Target name update. 2015-12-20 16:15:56 +00:00
Steve 95de0a67c4 Added requirement. 2015-12-20 14:31:38 +00:00
Steve 6c60772e72 Lowered difficulty. 2015-12-20 14:31:25 +00:00
Steve 5ac96998a0 Text tweaks. 2015-12-20 14:31:16 +00:00
Steve a22e2a9f8d Start of 3rd Clarke mission. 2015-12-20 11:59:00 +00:00
Steve b1ba14a173 Mission tweaks. 2015-12-20 11:58:47 +00:00
Steve af04c5a7ef Automatically load missions from star system misson dir (data/mission/xxx) 2015-12-20 11:58:21 +00:00
Steve 4bf78f0138 Further CSN corvette updates. 2015-12-19 12:49:02 +00:00
Steve df04ff1439 Start of CSN corvette. 2015-12-19 12:30:02 +00:00
Steve dd094070e0 Clarke mission fixes. 2015-12-19 08:57:09 +00:00
Steve 041b7659ca Clarke mission updates. 2015-12-18 14:29:00 +00:00
Steve 01894d5150 Activate objectives by name, not number. 2015-12-18 14:28:44 +00:00
Steve b553126f6c Added second Clarke mission. 2015-12-18 12:03:18 +00:00
Steve f87d992465 Reduced health of engines. 2015-12-18 12:02:55 +00:00
Steve 7325bbe506 INF Corvette updates. 2015-12-18 08:26:21 +00:00
Steve 942281352c Corvette config updates. 2015-12-17 23:14:46 +00:00
Steve 81a536177c Added INF corvette. 2015-12-16 22:39:59 +00:00
Steve 7bda6d7ed3 Initial commit of first Mace mission. 2015-12-14 08:17:38 +00:00
Steve bb4e7940f0 Reduced availibilty of missiles on corvette. 2015-12-14 08:15:56 +00:00
Steve 6b06b2a431 Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets. 2015-12-12 17:12:25 +00:00
Steve 5416debc21 Corvette graphics updates. 2015-12-12 14:56:33 +00:00
Steve fb41a28c0c Corvette graphics updates. 2015-12-12 12:17:29 +00:00
Steve 1fa033bc7e Relocated corvette graphics. 2015-12-10 17:50:03 +00:00
Steve 05f58e0971 Added SECONDARY_TARGET flag. 2015-12-10 12:40:23 +00:00
Steve e3ec8017af Fewer guns on corvette. Lowered component health. 2015-12-10 11:47:39 +00:00
Steve a5f8be0586 EF_STATIC now means entity will never move (not even rotate). 2015-12-10 11:46:57 +00:00
Steve 09d93f9163 Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health. 2015-12-10 11:11:04 +00:00
Steve ede17199c3 Created corvette. 2015-12-10 10:04:00 +00:00
Steve c8eecdd316 Further capital ship tweaks. 2015-12-09 07:25:24 +00:00
Steve 91822f1ca3 Further capital ship code updates. Added long range fire flag for cannons. 2015-12-08 22:42:31 +00:00
Steve 6441f926e2 Various tweaks and refactoring to accomodate capital ships. 2015-12-07 19:19:41 +00:00
Steve 6084251e9f Start of capital ships. 2015-12-07 19:19:14 +00:00
Steve 8734909a91 Script tweak. 2015-12-02 19:17:40 +00:00
Steve 14e85550aa Added final Temper mission. 2015-12-02 19:17:25 +00:00
Steve 958ba82928 Added reinforcements script event. 2015-11-30 13:28:31 +00:00
Steve cb94890436 Added final Granada mission. 2015-11-30 12:41:38 +00:00
Steve f0891dcfd6 Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player. 2015-11-30 12:40:34 +00:00
Steve 109e1c1788 Converted ODPs to turrets. Added rocket turret. 2015-11-30 11:29:33 +00:00
Steve 9c532352f5 Allow for star systems to fall to Pandorans, once story missions are complete. 2015-11-30 09:33:43 +00:00
Steve 2dd5c66f03 Various mission tweaks. 2015-11-29 16:51:33 +00:00
Steve b15bdcd123 Removed rank from message dialog. 2015-11-29 16:50:23 +00:00
Steve da406491a6 Added Suspect Packages #3. 2015-11-29 12:57:38 +00:00
Steve eeaccec327 Update script function calls. 2015-11-29 12:55:15 +00:00
Steve 46337a1f16 Removed challenges from main campaign. 2015-11-29 08:44:34 +00:00
Steve 6087a6b57f Added some intro text. 2015-11-28 17:01:14 +00:00
Steve 008e2aac8c Set message box time automatically. Added WAIT_MSG_BOX command. 2015-11-28 17:00:54 +00:00
Steve 3fb9e8ef97 Updated tutorials. Added ECM tutorial. 2015-11-28 15:29:55 +00:00
Steve fbc4eb01d1 Waypoint activation fix. 2015-11-28 15:03:51 +00:00
Steve 933623bacb Added Suspect Packages #2 mission. 2015-11-28 14:35:34 +00:00
Steve 2a0db6dc8b Replaced triggers with script. 2015-11-28 14:35:10 +00:00
Steve dec3538956 Added AIF_MOVES_TO_PLAYER flag. 2015-11-28 14:33:05 +00:00
Steve 3ef305686f Allow AI controlled tug to collect disabled fighters, and take them to the extraction point. 2015-11-26 22:48:22 +00:00
Steve d444b0ab68 Simplified mission loading (merged fighterGroup in to fighters, etc.) 2015-11-26 17:41:05 +00:00
Steve cd0463c92f Updates to widget-mouse interactions. 2015-11-26 08:16:29 +00:00
Steve 374ca825ce Code clean up. 2015-11-24 07:16:12 +00:00
Steve 35f268e794 Added Start Mission button. 2015-11-24 07:15:08 +00:00
Steve 41c1b40612 Further adjustments to health / shield. 2015-11-22 17:50:05 +00:00
Steve e77379923a Defeat 9 Pandoran fighters. 2015-11-22 17:49:20 +00:00
Steve 444ffaeffa Double health / shield values of all craft. 2015-11-22 16:57:53 +00:00
Steve 182e34859e Must destroy 12 targets total, not 18. 2015-11-22 16:28:07 +00:00
Steve 7b1ff8f72e Added missions to systems. 2015-11-22 13:07:07 +00:00
Steve b6fcb774f7 Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader. 2015-11-22 13:07:00 +00:00
Steve b61369b57f Fighter tweaks. 2015-11-22 11:41:09 +00:00
Steve a2ce689188 (formerly Iliad mission 1) 2015-11-22 11:40:57 +00:00
Steve beedfd3664 Destroy bombers mission. 2015-11-22 11:40:39 +00:00
Steve 3c9ba50930 Added rocket configuration. 2015-11-22 08:17:05 +00:00
Steve 597f6f5cb7 Removed missiles types. Now only homing missiles, and rockets for bombers. 2015-11-21 23:45:22 +00:00
Steve 94e0259953 Added defensive AI flags - only attack sometimes. 2015-11-21 23:27:43 +00:00
Steve e96ea6712c Added extraction point. 2015-11-21 17:37:33 +00:00
Steve a82f8b6f2c Renamed FLEE flags to RETREAT. 2015-11-21 17:32:39 +00:00
Steve fe42f5153d Added Hammerhead, Khepri, Scarab, and Thunderhead. 2015-11-21 17:28:10 +00:00
Steve 9580ad4e4f Added Rook. 2015-11-20 23:21:23 +00:00
Steve 0369602905 Don't allow players to select an ATAF during an Epic mission. 2015-11-20 22:47:42 +00:00
Steve c54107e705 Reduced epic fighter count. 2015-11-20 22:46:58 +00:00
Steve c4015266ea Added final Coyote mission. 2015-11-20 22:46:44 +00:00
Steve b5b72e85e3 Added second Coyote mission. 2015-11-19 08:31:22 +00:00
Steve ed6ac7d850 Renamed suspicious packages mission. 2015-11-19 08:31:04 +00:00
Steve 245e42bd39 Added Mantis. 2015-11-19 08:14:43 +00:00
Steve e181374bc5 Tweaked Hyena speed. 2015-11-19 08:14:33 +00:00
Steve d5a5271961 Added laser cannons to certain fighters. 2015-11-18 18:37:27 +00:00
Steve af913bc4cf Added Kingfisher. 2015-11-18 16:04:20 +00:00
Steve 0bd067e552 Added laser. 2015-11-18 16:02:10 +00:00
Steve f642a80305 Updated mission to fit new AI system. 2015-11-18 11:28:37 +00:00
Steve a776005a65 Reworked AI system, to make it more generic and flexible. 2015-11-18 11:27:05 +00:00
Steve 9a988ee94c Adjusted shuttle speed. 2015-11-16 22:46:57 +00:00
Steve b8c5653f0a Added first shuttle mission. 2015-11-16 22:46:44 +00:00
Steve 5aa8e0280e Added EF_MUST_DISABLE, to replace EF_DISABLE. 2015-11-16 16:24:57 +00:00
Steve eb4db6028f Tweaked Firefly and Leopard, to swap around weapons. 2015-11-16 16:24:16 +00:00
Steve 2546b904a8 Added requirement. 2015-11-16 14:39:34 +00:00
Steve 86c687f7ef Added crate graphics. 2015-11-16 14:31:16 +00:00
Steve 8c0b7fdb2f Further item code updates: allow items to be created and collected. 2015-11-16 12:31:50 +00:00
Steve a040a8de98 Start of items. 2015-11-16 11:27:03 +00:00
Steve 627b18d0b7 Added shuttle. 2015-11-16 11:26:23 +00:00
Steve c8489e7dc6 Added 3rd Warro evacuation mission. 2015-11-15 12:28:29 +00:00
Steve 67967a2a34 Tweaked Tug - no shields. 2015-11-15 11:29:59 +00:00
Steve 6ac2d23625 Renamed evacuation mission filenames. 2015-11-15 11:28:26 +00:00
Steve 235d471a3b Added Tug. 2015-11-14 23:18:09 +00:00
Steve 71fe11f3e9 Added second Warro evacuation mission. 2015-11-14 11:42:18 +00:00
Steve 583ff9af05 Tweaked ATAF power. 2015-11-13 23:35:35 +00:00
Steve af82086298 Tweaked Warro mission to require fewer civilians to rescue. 2015-11-13 23:35:17 +00:00
Steve 414c12e48f Added initial Warro mission. 2015-11-13 18:26:49 +00:00
Steve 96641ffbd4 Civilian craft default to being mission targets. 2015-11-11 21:56:49 +00:00
Steve ad405c57ae Start of civilian ships: will follow player when close and flee in to extraction points. 2015-11-11 06:46:58 +00:00
Steve 236758e8eb Halved firing rate of Firefly. Too fast right now. 2015-11-09 22:48:28 +00:00
Steve 36b315c56e Fixed flags. 2015-11-02 18:58:26 +00:00
Steve 41c8607600 Increase ATAF shields. 2015-11-02 10:49:28 +00:00
Steve b748d23267 Use grid cell coords for placing entities. 2015-11-02 10:49:10 +00:00
Steve 144143a049 (removed test mission) 2015-11-01 16:17:43 +00:00
Steve 35bcc099c5 Added Clarke and Iliad missions. 2015-11-01 13:38:54 +00:00
Steve 5466bb2ea5 Added Hyena and Leopard. 2015-11-01 11:36:23 +00:00
Steve b1b8b7773b Assigned missiles to fighters missing them. 2015-11-01 10:51:05 +00:00
Steve fb35d551b7 Fireflies have two plasma cannons, and one particle cannon. 2015-10-30 22:36:31 +00:00
Steve aaf58614f4 Allow enemies to fire missiles. 2015-10-30 21:55:01 +00:00
Steve c506ad32cf Make missiles more powerful. Save name of last mission star system. 2015-10-30 07:22:49 +00:00
Steve a87395cc23 Allow enemies to flee. 2015-10-29 16:18:41 +00:00
Steve 6409e4ec11 Always shift entities, even if inactive. 2015-10-29 11:35:59 +00:00
Steve 44818d295a Integrated triggers. 2015-10-29 11:08:47 +00:00
Steve f197d656c4 Added 'combined guns' to allow for weapons to be fired together. 2015-10-29 10:14:21 +00:00
Steve 483768fe79 Added Firefly, tweaked fighter speeds. Adjusted mission requirements. 2015-10-29 08:03:05 +00:00
Steve 81a3f26336 Tweaking speeds of fighters. 2015-10-28 19:20:24 +00:00
Steve 5c7b2a24bf Integrated waypoints into objective system. 2015-10-28 19:12:58 +00:00
Steve 49832b114b Updates to Mission Target logic. Tidying up of entity.c 2015-10-27 07:24:17 +00:00
Steve 73eb5517bf Start of waypoints. 2015-10-26 17:27:43 +00:00
Steve d0a3d0d6c5 Start of triggers. 2015-10-26 08:10:13 +00:00
Steve 37a0c77284 Updated game manual. Limited number of HUD messages. Tweaked fighters and missions. 2015-10-25 19:22:05 +00:00
Steve cffc584d15 Added nymph definition. Updated Coyote mission and other fighters. 2015-10-25 14:08:32 +00:00
Steve b6da6c2ec5 Allow for mixed fighter groups, using 'types' 2015-10-25 12:56:24 +00:00
Steve 5081b011cf Allow disabled fighters to be destroyed. Added more challenges and stats. 2015-10-24 16:00:06 +01:00
Steve a21153cb12 Further missile tweaks. Added launch sound effect. 2015-10-24 14:52:55 +01:00
Steve 5b7410dc1f Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic. 2015-10-24 08:51:43 +01:00
Steve 67d92cedb9 Added ability to flag fighters and prevent team mates from killing mission targets. 2015-10-23 22:44:39 +01:00
Steve f206f2052b Allow for switching of weapons. Show weapon info on hud. 2015-10-23 07:08:18 +01:00
Steve 204055ea72 Added objective target types, and conditional objectives. 2015-10-22 07:08:03 +01:00
Steve a8a5d507fb Added mag cannons and Ray. 2015-10-21 19:21:45 +01:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00