Steve
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0a69dd0e5e
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Merge from develop.
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2016-03-12 18:22:48 +00:00 |
Steve
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e8d63df494
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Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
# src/battle/battle.c
# src/challenges/challengeHome.c
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2016-03-10 12:04:04 +00:00 |
Steve
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46503f4fe7
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Mark craft as stolen if they are moved to jumpgate by a vessel not on your side.
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2016-03-09 23:20:50 +00:00 |
Steve
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f867e793bd
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Trophy prototyping.
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2016-03-09 11:51:26 +00:00 |
Steve
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bc1c5d09a8
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Replaced extraction point with jumpgate.
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2016-03-07 17:12:21 +00:00 |
Steve
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4a52bb1fce
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Added item collection challenges.
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2016-03-07 12:29:23 +00:00 |
Steve
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922b39c0ea
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Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point.
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2016-03-06 09:47:44 +00:00 |
Steve
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acd53f6b97
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Further custom control integration.
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2016-03-05 08:42:35 +00:00 |
Steve
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7979b175a2
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Waypoint challenge updates.
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2016-03-04 22:59:16 +00:00 |
Steve
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599c4fc338
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Merge fixes.
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2016-03-04 22:11:13 +00:00 |
Steve
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b6012a2e21
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Merged config branch.
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2016-03-03 18:03:07 +00:00 |
Steve
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d5d5169078
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Accuracy for rockets and missiles, not just shots.
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2016-03-03 09:12:08 +00:00 |
Steve
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9b6abf764a
|
Percent complete stats updates.
|
2016-02-29 10:47:10 +00:00 |
Steve
|
ad7a1eefda
|
Challenge integration updates.
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2016-02-28 13:02:57 +00:00 |
Steve
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913184d877
|
Removed INF. They don't exist after 2616.
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2016-02-24 07:16:23 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
|
2016-02-21 15:50:27 +00:00 |
Steve
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e2b7576f89
|
Allow AI to wander.
|
2015-12-24 21:42:26 +00:00 |
Steve
|
e2ffe9ba84
|
Added ability to specify death type of fighters (e.g. supply ships shouldn't spin).
|
2015-12-24 12:12:23 +00:00 |
Steve
|
01ec3ceb7b
|
Stats bug fixes.
|
2015-12-23 19:22:31 +00:00 |
Steve
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1c81be3168
|
Stats for capital ships.
|
2015-12-19 16:15:57 +00:00 |
Steve
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cfc0ed7cc8
|
AI can now follow leaders.
|
2015-12-18 12:02:01 +00:00 |
Steve
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4fbdcd0af6
|
Allow flags in missions to be added to existing entity flags, or replace them completely.
|
2015-12-12 18:24:23 +00:00 |
Steve
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6b06b2a431
|
Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
|
2015-12-12 17:12:25 +00:00 |
Steve
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05f58e0971
|
Added SECONDARY_TARGET flag.
|
2015-12-10 12:40:23 +00:00 |
Steve
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91822f1ca3
|
Further capital ship code updates. Added long range fire flag for cannons.
|
2015-12-08 22:42:31 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
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2015-12-07 19:19:14 +00:00 |
Steve
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e5906d5f5f
|
Added new AI flags.
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2015-11-30 11:29:56 +00:00 |
Steve
|
a4dc4f3e05
|
Display rebels as red on radar.
|
2015-11-29 12:56:00 +00:00 |
Steve
|
dec3538956
|
Added AIF_MOVES_TO_PLAYER flag.
|
2015-11-28 14:33:05 +00:00 |
Steve
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9de6d6c737
|
Removed triggers, and replaced with script system. Added message box.
|
2015-11-28 10:11:20 +00:00 |
Steve
|
cd0463c92f
|
Updates to widget-mouse interactions.
|
2015-11-26 08:16:29 +00:00 |
Steve
|
b8409765d3
|
Debug statement fix.
|
2015-11-23 10:14:42 +00:00 |
Steve
|
597f6f5cb7
|
Removed missiles types. Now only homing missiles, and rockets for bombers.
|
2015-11-21 23:45:22 +00:00 |
Steve
|
94e0259953
|
Added defensive AI flags - only attack sometimes.
|
2015-11-21 23:27:43 +00:00 |
Steve
|
a82f8b6f2c
|
Renamed FLEE flags to RETREAT.
|
2015-11-21 17:32:39 +00:00 |
Steve
|
4db432f845
|
Allow player to retreat from missions.
|
2015-11-20 22:51:44 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
a776005a65
|
Reworked AI system, to make it more generic and flexible.
|
2015-11-18 11:27:05 +00:00 |
Steve
|
a9dc374d40
|
Added new stats.
|
2015-11-17 07:23:50 +00:00 |
Steve
|
5aa8e0280e
|
Added EF_MUST_DISABLE, to replace EF_DISABLE.
|
2015-11-16 16:24:57 +00:00 |
Steve
|
8c0b7fdb2f
|
Further item code updates: allow items to be created and collected.
|
2015-11-16 12:31:50 +00:00 |
Steve
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627b18d0b7
|
Added shuttle.
|
2015-11-16 11:26:23 +00:00 |
Steve
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235d471a3b
|
Added Tug.
|
2015-11-14 23:18:09 +00:00 |
Steve
|
c9632613ce
|
Updated EF_DISABLE to EF_DISABLED. Fixed objective logic for disabled craft (fire only once).
|
2015-11-14 16:14:48 +00:00 |
Steve
|
1f62eb2564
|
Added entity groups, to help with triggers and events.
|
2015-11-14 08:41:07 +00:00 |
Steve
|
dc2f2c4635
|
Added ALIVE_ESCAPED and TT_ESCAPED.
|
2015-11-11 22:33:33 +00:00 |
Steve
|
ad405c57ae
|
Start of civilian ships: will follow player when close and flee in to extraction points.
|
2015-11-11 06:46:58 +00:00 |
Steve
|
faf6c9890c
|
Start of extraction points.
|
2015-11-09 22:46:57 +00:00 |
Steve
|
5dc4042b55
|
Added lookups for DISABLED.
|
2015-10-29 16:46:08 +00:00 |
Steve
|
a87395cc23
|
Allow enemies to flee.
|
2015-10-29 16:18:41 +00:00 |