Steve
|
041b7659ca
|
Clarke mission updates.
|
2015-12-18 14:29:00 +00:00 |
Steve
|
01894d5150
|
Activate objectives by name, not number.
|
2015-12-18 14:28:44 +00:00 |
Steve
|
b553126f6c
|
Added second Clarke mission.
|
2015-12-18 12:03:18 +00:00 |
Steve
|
f87d992465
|
Reduced health of engines.
|
2015-12-18 12:02:55 +00:00 |
Steve
|
7325bbe506
|
INF Corvette updates.
|
2015-12-18 08:26:21 +00:00 |
Steve
|
942281352c
|
Corvette config updates.
|
2015-12-17 23:14:46 +00:00 |
Steve
|
81a536177c
|
Added INF corvette.
|
2015-12-16 22:39:59 +00:00 |
Steve
|
7bda6d7ed3
|
Initial commit of first Mace mission.
|
2015-12-14 08:17:38 +00:00 |
Steve
|
bb4e7940f0
|
Reduced availibilty of missiles on corvette.
|
2015-12-14 08:15:56 +00:00 |
Steve
|
6b06b2a431
|
Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
|
2015-12-12 17:12:25 +00:00 |
Steve
|
5416debc21
|
Corvette graphics updates.
|
2015-12-12 14:56:33 +00:00 |
Steve
|
fb41a28c0c
|
Corvette graphics updates.
|
2015-12-12 12:17:29 +00:00 |
Steve
|
1fa033bc7e
|
Relocated corvette graphics.
|
2015-12-10 17:50:03 +00:00 |
Steve
|
05f58e0971
|
Added SECONDARY_TARGET flag.
|
2015-12-10 12:40:23 +00:00 |
Steve
|
e3ec8017af
|
Fewer guns on corvette. Lowered component health.
|
2015-12-10 11:47:39 +00:00 |
Steve
|
a5f8be0586
|
EF_STATIC now means entity will never move (not even rotate).
|
2015-12-10 11:46:57 +00:00 |
Steve
|
09d93f9163
|
Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health.
|
2015-12-10 11:11:04 +00:00 |
Steve
|
ede17199c3
|
Created corvette.
|
2015-12-10 10:04:00 +00:00 |
Steve
|
c8eecdd316
|
Further capital ship tweaks.
|
2015-12-09 07:25:24 +00:00 |
Steve
|
91822f1ca3
|
Further capital ship code updates. Added long range fire flag for cannons.
|
2015-12-08 22:42:31 +00:00 |
Steve
|
6441f926e2
|
Various tweaks and refactoring to accomodate capital ships.
|
2015-12-07 19:19:41 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
|
2015-12-07 19:19:14 +00:00 |
Steve
|
8734909a91
|
Script tweak.
|
2015-12-02 19:17:40 +00:00 |
Steve
|
14e85550aa
|
Added final Temper mission.
|
2015-12-02 19:17:25 +00:00 |
Steve
|
958ba82928
|
Added reinforcements script event.
|
2015-11-30 13:28:31 +00:00 |
Steve
|
cb94890436
|
Added final Granada mission.
|
2015-11-30 12:41:38 +00:00 |
Steve
|
f0891dcfd6
|
Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player.
|
2015-11-30 12:40:34 +00:00 |
Steve
|
109e1c1788
|
Converted ODPs to turrets. Added rocket turret.
|
2015-11-30 11:29:33 +00:00 |
Steve
|
9c532352f5
|
Allow for star systems to fall to Pandorans, once story missions are complete.
|
2015-11-30 09:33:43 +00:00 |
Steve
|
2dd5c66f03
|
Various mission tweaks.
|
2015-11-29 16:51:33 +00:00 |
Steve
|
b15bdcd123
|
Removed rank from message dialog.
|
2015-11-29 16:50:23 +00:00 |
Steve
|
da406491a6
|
Added Suspect Packages #3.
|
2015-11-29 12:57:38 +00:00 |
Steve
|
eeaccec327
|
Update script function calls.
|
2015-11-29 12:55:15 +00:00 |
Steve
|
46337a1f16
|
Removed challenges from main campaign.
|
2015-11-29 08:44:34 +00:00 |
Steve
|
6087a6b57f
|
Added some intro text.
|
2015-11-28 17:01:14 +00:00 |
Steve
|
008e2aac8c
|
Set message box time automatically. Added WAIT_MSG_BOX command.
|
2015-11-28 17:00:54 +00:00 |
Steve
|
3fb9e8ef97
|
Updated tutorials. Added ECM tutorial.
|
2015-11-28 15:29:55 +00:00 |
Steve
|
fbc4eb01d1
|
Waypoint activation fix.
|
2015-11-28 15:03:51 +00:00 |
Steve
|
933623bacb
|
Added Suspect Packages #2 mission.
|
2015-11-28 14:35:34 +00:00 |
Steve
|
2a0db6dc8b
|
Replaced triggers with script.
|
2015-11-28 14:35:10 +00:00 |
Steve
|
dec3538956
|
Added AIF_MOVES_TO_PLAYER flag.
|
2015-11-28 14:33:05 +00:00 |
Steve
|
3ef305686f
|
Allow AI controlled tug to collect disabled fighters, and take them to the extraction point.
|
2015-11-26 22:48:22 +00:00 |
Steve
|
d444b0ab68
|
Simplified mission loading (merged fighterGroup in to fighters, etc.)
|
2015-11-26 17:41:05 +00:00 |
Steve
|
cd0463c92f
|
Updates to widget-mouse interactions.
|
2015-11-26 08:16:29 +00:00 |
Steve
|
374ca825ce
|
Code clean up.
|
2015-11-24 07:16:12 +00:00 |
Steve
|
35f268e794
|
Added Start Mission button.
|
2015-11-24 07:15:08 +00:00 |
Steve
|
41c1b40612
|
Further adjustments to health / shield.
|
2015-11-22 17:50:05 +00:00 |
Steve
|
e77379923a
|
Defeat 9 Pandoran fighters.
|
2015-11-22 17:49:20 +00:00 |
Steve
|
444ffaeffa
|
Double health / shield values of all craft.
|
2015-11-22 16:57:53 +00:00 |
Steve
|
182e34859e
|
Must destroy 12 targets total, not 18.
|
2015-11-22 16:28:07 +00:00 |
Steve
|
7b1ff8f72e
|
Added missions to systems.
|
2015-11-22 13:07:07 +00:00 |
Steve
|
b6fcb774f7
|
Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader.
|
2015-11-22 13:07:00 +00:00 |
Steve
|
b61369b57f
|
Fighter tweaks.
|
2015-11-22 11:41:09 +00:00 |
Steve
|
a2ce689188
|
(formerly Iliad mission 1)
|
2015-11-22 11:40:57 +00:00 |
Steve
|
beedfd3664
|
Destroy bombers mission.
|
2015-11-22 11:40:39 +00:00 |
Steve
|
3c9ba50930
|
Added rocket configuration.
|
2015-11-22 08:17:05 +00:00 |
Steve
|
597f6f5cb7
|
Removed missiles types. Now only homing missiles, and rockets for bombers.
|
2015-11-21 23:45:22 +00:00 |
Steve
|
94e0259953
|
Added defensive AI flags - only attack sometimes.
|
2015-11-21 23:27:43 +00:00 |
Steve
|
e96ea6712c
|
Added extraction point.
|
2015-11-21 17:37:33 +00:00 |
Steve
|
a82f8b6f2c
|
Renamed FLEE flags to RETREAT.
|
2015-11-21 17:32:39 +00:00 |
Steve
|
fe42f5153d
|
Added Hammerhead, Khepri, Scarab, and Thunderhead.
|
2015-11-21 17:28:10 +00:00 |
Steve
|
9580ad4e4f
|
Added Rook.
|
2015-11-20 23:21:23 +00:00 |
Steve
|
0369602905
|
Don't allow players to select an ATAF during an Epic mission.
|
2015-11-20 22:47:42 +00:00 |
Steve
|
c54107e705
|
Reduced epic fighter count.
|
2015-11-20 22:46:58 +00:00 |
Steve
|
c4015266ea
|
Added final Coyote mission.
|
2015-11-20 22:46:44 +00:00 |
Steve
|
b5b72e85e3
|
Added second Coyote mission.
|
2015-11-19 08:31:22 +00:00 |
Steve
|
ed6ac7d850
|
Renamed suspicious packages mission.
|
2015-11-19 08:31:04 +00:00 |
Steve
|
245e42bd39
|
Added Mantis.
|
2015-11-19 08:14:43 +00:00 |
Steve
|
e181374bc5
|
Tweaked Hyena speed.
|
2015-11-19 08:14:33 +00:00 |
Steve
|
d5a5271961
|
Added laser cannons to certain fighters.
|
2015-11-18 18:37:27 +00:00 |
Steve
|
af913bc4cf
|
Added Kingfisher.
|
2015-11-18 16:04:20 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
f642a80305
|
Updated mission to fit new AI system.
|
2015-11-18 11:28:37 +00:00 |
Steve
|
a776005a65
|
Reworked AI system, to make it more generic and flexible.
|
2015-11-18 11:27:05 +00:00 |
Steve
|
9a988ee94c
|
Adjusted shuttle speed.
|
2015-11-16 22:46:57 +00:00 |
Steve
|
b8c5653f0a
|
Added first shuttle mission.
|
2015-11-16 22:46:44 +00:00 |
Steve
|
5aa8e0280e
|
Added EF_MUST_DISABLE, to replace EF_DISABLE.
|
2015-11-16 16:24:57 +00:00 |
Steve
|
eb4db6028f
|
Tweaked Firefly and Leopard, to swap around weapons.
|
2015-11-16 16:24:16 +00:00 |
Steve
|
2546b904a8
|
Added requirement.
|
2015-11-16 14:39:34 +00:00 |
Steve
|
86c687f7ef
|
Added crate graphics.
|
2015-11-16 14:31:16 +00:00 |
Steve
|
8c0b7fdb2f
|
Further item code updates: allow items to be created and collected.
|
2015-11-16 12:31:50 +00:00 |
Steve
|
a040a8de98
|
Start of items.
|
2015-11-16 11:27:03 +00:00 |
Steve
|
627b18d0b7
|
Added shuttle.
|
2015-11-16 11:26:23 +00:00 |
Steve
|
c8489e7dc6
|
Added 3rd Warro evacuation mission.
|
2015-11-15 12:28:29 +00:00 |
Steve
|
67967a2a34
|
Tweaked Tug - no shields.
|
2015-11-15 11:29:59 +00:00 |
Steve
|
6ac2d23625
|
Renamed evacuation mission filenames.
|
2015-11-15 11:28:26 +00:00 |
Steve
|
235d471a3b
|
Added Tug.
|
2015-11-14 23:18:09 +00:00 |
Steve
|
71fe11f3e9
|
Added second Warro evacuation mission.
|
2015-11-14 11:42:18 +00:00 |
Steve
|
583ff9af05
|
Tweaked ATAF power.
|
2015-11-13 23:35:35 +00:00 |
Steve
|
af82086298
|
Tweaked Warro mission to require fewer civilians to rescue.
|
2015-11-13 23:35:17 +00:00 |
Steve
|
414c12e48f
|
Added initial Warro mission.
|
2015-11-13 18:26:49 +00:00 |
Steve
|
96641ffbd4
|
Civilian craft default to being mission targets.
|
2015-11-11 21:56:49 +00:00 |
Steve
|
ad405c57ae
|
Start of civilian ships: will follow player when close and flee in to extraction points.
|
2015-11-11 06:46:58 +00:00 |
Steve
|
236758e8eb
|
Halved firing rate of Firefly. Too fast right now.
|
2015-11-09 22:48:28 +00:00 |
Steve
|
36b315c56e
|
Fixed flags.
|
2015-11-02 18:58:26 +00:00 |
Steve
|
41c8607600
|
Increase ATAF shields.
|
2015-11-02 10:49:28 +00:00 |
Steve
|
b748d23267
|
Use grid cell coords for placing entities.
|
2015-11-02 10:49:10 +00:00 |
Steve
|
144143a049
|
(removed test mission)
|
2015-11-01 16:17:43 +00:00 |
Steve
|
35bcc099c5
|
Added Clarke and Iliad missions.
|
2015-11-01 13:38:54 +00:00 |
Steve
|
5466bb2ea5
|
Added Hyena and Leopard.
|
2015-11-01 11:36:23 +00:00 |
Steve
|
b1b8b7773b
|
Assigned missiles to fighters missing them.
|
2015-11-01 10:51:05 +00:00 |
Steve
|
fb35d551b7
|
Fireflies have two plasma cannons, and one particle cannon.
|
2015-10-30 22:36:31 +00:00 |
Steve
|
aaf58614f4
|
Allow enemies to fire missiles.
|
2015-10-30 21:55:01 +00:00 |
Steve
|
c506ad32cf
|
Make missiles more powerful. Save name of last mission star system.
|
2015-10-30 07:22:49 +00:00 |
Steve
|
a87395cc23
|
Allow enemies to flee.
|
2015-10-29 16:18:41 +00:00 |
Steve
|
6409e4ec11
|
Always shift entities, even if inactive.
|
2015-10-29 11:35:59 +00:00 |
Steve
|
44818d295a
|
Integrated triggers.
|
2015-10-29 11:08:47 +00:00 |
Steve
|
f197d656c4
|
Added 'combined guns' to allow for weapons to be fired together.
|
2015-10-29 10:14:21 +00:00 |
Steve
|
483768fe79
|
Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
|
2015-10-29 08:03:05 +00:00 |
Steve
|
81a3f26336
|
Tweaking speeds of fighters.
|
2015-10-28 19:20:24 +00:00 |
Steve
|
5c7b2a24bf
|
Integrated waypoints into objective system.
|
2015-10-28 19:12:58 +00:00 |
Steve
|
49832b114b
|
Updates to Mission Target logic. Tidying up of entity.c
|
2015-10-27 07:24:17 +00:00 |
Steve
|
73eb5517bf
|
Start of waypoints.
|
2015-10-26 17:27:43 +00:00 |
Steve
|
d0a3d0d6c5
|
Start of triggers.
|
2015-10-26 08:10:13 +00:00 |
Steve
|
37a0c77284
|
Updated game manual. Limited number of HUD messages. Tweaked fighters and missions.
|
2015-10-25 19:22:05 +00:00 |
Steve
|
cffc584d15
|
Added nymph definition. Updated Coyote mission and other fighters.
|
2015-10-25 14:08:32 +00:00 |
Steve
|
b6da6c2ec5
|
Allow for mixed fighter groups, using 'types'
|
2015-10-25 12:56:24 +00:00 |
Steve
|
5081b011cf
|
Allow disabled fighters to be destroyed. Added more challenges and stats.
|
2015-10-24 16:00:06 +01:00 |
Steve
|
a21153cb12
|
Further missile tweaks. Added launch sound effect.
|
2015-10-24 14:52:55 +01:00 |
Steve
|
5b7410dc1f
|
Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
|
2015-10-24 08:51:43 +01:00 |
Steve
|
67d92cedb9
|
Added ability to flag fighters and prevent team mates from killing mission targets.
|
2015-10-23 22:44:39 +01:00 |
Steve
|
f206f2052b
|
Allow for switching of weapons. Show weapon info on hud.
|
2015-10-23 07:08:18 +01:00 |
Steve
|
204055ea72
|
Added objective target types, and conditional objectives.
|
2015-10-22 07:08:03 +01:00 |
Steve
|
a8a5d507fb
|
Added mag cannons and Ray.
|
2015-10-21 19:21:45 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
|
2015-10-20 12:51:49 +01:00 |