-
223231fb76
AI updates.
Steve
2015-11-22 13:06:19 +0000
-
a40f46e88f
Added new music tracks.
Steve
2015-11-22 11:42:45 +0000
-
bb841db134
Bug fix for following dead player. Increase evasion radius.
Steve
2015-11-22 11:42:28 +0000
-
de3cd3bb5a
Mission target bug fix.
Steve
2015-11-22 11:42:04 +0000
-
ccaf3d08fc
Increased separation distance, to eliminate bunching.
Steve
2015-11-22 11:41:47 +0000
-
3b7d8ff940
Allow player start position to be set.
Steve
2015-11-22 11:41:28 +0000
-
b61369b57f
Fighter tweaks.
Steve
2015-11-22 11:41:09 +0000
-
a2ce689188
(formerly Iliad mission 1)
Steve
2015-11-22 11:40:57 +0000
-
beedfd3664
Destroy bombers mission.
Steve
2015-11-22 11:40:39 +0000
-
f304e8ca5b
Allow AI to fire rockets.
Steve
2015-11-22 08:17:29 +0000
-
bbd61bf8ba
Play missile hit sound effect.
Steve
2015-11-22 08:17:16 +0000
-
3c9ba50930
Added rocket configuration.
Steve
2015-11-22 08:17:05 +0000
-
597f6f5cb7
Removed missiles types. Now only homing missiles, and rockets for bombers.
Steve
2015-11-21 23:45:22 +0000
-
94e0259953
Added defensive AI flags - only attack sometimes.
Steve
2015-11-21 23:27:43 +0000
-
f273862c19
Prevent player from firing when mission is complete / failed.
Steve
2015-11-21 18:54:45 +0000
-
e96ea6712c
Added extraction point.
Steve
2015-11-21 17:37:33 +0000
-
669ce654f2
AI updates for retreating fighters.
Steve
2015-11-21 17:37:23 +0000
-
5ffc0e4be4
Don't damage immortal fighters.
Steve
2015-11-21 17:36:55 +0000
-
693d563f27
Make player immortal upon mission completion / failure.
Steve
2015-11-21 17:36:42 +0000
-
a82f8b6f2c
Renamed FLEE flags to RETREAT.
Steve
2015-11-21 17:32:39 +0000
-
fe42f5153d
Added Hammerhead, Khepri, Scarab, and Thunderhead.
Steve
2015-11-21 17:28:10 +0000
-
9580ad4e4f
Added Rook.
Steve
2015-11-20 23:21:23 +0000
-
0b9a6f8b1f
Misc. bug fixes.
Steve
2015-11-20 22:52:48 +0000
-
b44f208f6c
Complete mission if player escapes.
Steve
2015-11-20 22:52:35 +0000
-
197a9fc799
Allow entities to be created inactive.
Steve
2015-11-20 22:52:17 +0000
-
4db432f845
Allow player to retreat from missions.
Steve
2015-11-20 22:51:44 +0000
-
0369602905
Don't allow players to select an ATAF during an Epic mission.
Steve
2015-11-20 22:47:42 +0000
-
25ab01bc0d
Typo fix.
Steve
2015-11-20 22:47:08 +0000
-
c54107e705
Reduced epic fighter count.
Steve
2015-11-20 22:46:58 +0000
-
c4015266ea
Added final Coyote mission.
Steve
2015-11-20 22:46:44 +0000
-
c61b591f75
Epic battle bug fixes.
Steve
2015-11-19 12:44:56 +0000
-
b5b72e85e3
Added second Coyote mission.
Steve
2015-11-19 08:31:22 +0000
-
ed6ac7d850
Renamed suspicious packages mission.
Steve
2015-11-19 08:31:04 +0000
-
32885b2111
Tweaked AI, to help balance Epic battles.
Steve
2015-11-19 08:30:45 +0000
-
245e42bd39
Added Mantis.
Steve
2015-11-19 08:14:43 +0000
-
e181374bc5
Tweaked Hyena speed.
Steve
2015-11-19 08:14:33 +0000
-
2279bf55c8
Made mag bolt circular, for variation.
Steve
2015-11-18 18:38:49 +0000
-
5fda0b1ad8
Further AI tweaks. Allowed AI to select laser cannons.
Steve
2015-11-18 18:38:29 +0000
-
881464282d
Allowed Darts to randomly possess lasers.
Steve
2015-11-18 18:38:00 +0000
-
a43a6b1706
Reduced sound distance.
Steve
2015-11-18 18:37:37 +0000
-
d5a5271961
Added laser cannons to certain fighters.
Steve
2015-11-18 18:37:27 +0000
-
af913bc4cf
Added Kingfisher.
Steve
2015-11-18 16:04:20 +0000
-
ede89eefd1
Shield damage effect updates. Laser will cause shield to disable for 10 seconds.
Steve
2015-11-18 16:04:12 +0000
-
044aedeb58
Don't blink low shield bar - confusing when recharging.
Steve
2015-11-18 16:02:35 +0000
-
0bd067e552
Added laser.
Steve
2015-11-18 16:02:10 +0000
-
f642a80305
Updated mission to fit new AI system.
Steve
2015-11-18 11:28:37 +0000
-
4c4d8e9a77
Use DYING and DEAD for ALIVE state, to prevent killing things too early (i.e - item pickups).
Steve
2015-11-18 11:28:19 +0000
-
c5c98e9317
Set item health to 0 when picked up, action to NULL.
Steve
2015-11-18 11:27:46 +0000
-
a776005a65
Reworked AI system, to make it more generic and flexible.
Steve
2015-11-18 11:27:05 +0000
-
dfc6cc30fb
Updated CHANGELOG
Steve
2015-11-18 06:51:17 +0000
-
a9dc374d40
Added new stats.
v0.3
Steve
2015-11-17 07:23:50 +0000
-
5964162971
New item collect sound effect.
Steve
2015-11-16 22:47:15 +0000
-
9a988ee94c
Adjusted shuttle speed.
Steve
2015-11-16 22:46:57 +0000
-
b8c5653f0a
Added first shuttle mission.
Steve
2015-11-16 22:46:44 +0000
-
6fa47cac99
Flash health and shield bars when under 25%.
Steve
2015-11-16 18:45:40 +0000
-
c224aff926
Show warning message and play sound when a missile is launched, targetting the player.
Steve
2015-11-16 18:39:49 +0000
-
3bf5a0f057
Simplified missile hunt logic.
Steve
2015-11-16 17:31:49 +0000
-
87445c41ae
Merged fighterDefs.c in to fighters.c.
Steve
2015-11-16 17:23:56 +0000
-
928b00749d
Use current date (yymmdd) as revision number.
Steve
2015-11-16 17:18:01 +0000
-
04d196af7f
Player target select will never choose disabled targets.
Steve
2015-11-16 16:25:28 +0000
-
91a2cda540
ECM fix.
Steve
2015-11-16 16:25:08 +0000
-
5aa8e0280e
Added EF_MUST_DISABLE, to replace EF_DISABLE.
Steve
2015-11-16 16:24:57 +0000
-
eb4db6028f
Tweaked Firefly and Leopard, to swap around weapons.
Steve
2015-11-16 16:24:16 +0000
-
2546b904a8
Added requirement.
Steve
2015-11-16 14:39:34 +0000
-
68e700473b
Based target / mission rectangles on entity size.
Steve
2015-11-16 14:39:20 +0000
-
86c687f7ef
Added crate graphics.
Steve
2015-11-16 14:31:16 +0000
-
07d93b700f
Always set fighter entity type.
Steve
2015-11-16 12:32:03 +0000
-
8c0b7fdb2f
Further item code updates: allow items to be created and collected.
Steve
2015-11-16 12:31:50 +0000
-
a040a8de98
Start of items.
Steve
2015-11-16 11:27:03 +0000
-
6bdee92b35
Fixed HUD bug when using shuttle.
Steve
2015-11-16 11:26:34 +0000
-
627b18d0b7
Added shuttle.
Steve
2015-11-16 11:26:23 +0000
-
d2a2c26f23
Relocated online game manual.
Steve
2015-11-16 08:32:40 +0000
-
b338519be5
Added Getting Started section.
Steve
2015-11-16 08:08:50 +0000
-
ab539f0755
Updated README with support info.
Steve
2015-11-16 07:58:04 +0000
-
cca3dedf7a
Boost and speed limit tweaks.
Steve
2015-11-15 23:23:03 +0000
-
fabb57d7c2
Updated game manual.
Steve
2015-11-15 22:19:01 +0000
-
6dfe2b7f22
Various boost tweaks.
Steve
2015-11-15 17:12:04 +0000
-
f62861cfba
AI tweaks. ECM means AI can now fire missiles freely at player.
Steve
2015-11-15 17:11:11 +0000
-
f0d3b1f167
Added new missile launch sound. Added boost sound.
Steve
2015-11-15 17:10:47 +0000
-
43ac7ab92c
Reset ECM and Boost when selecting a new fighter.
Steve
2015-11-15 16:19:21 +0000
-
d8ef183b5e
Added ECM and boost abilities to player.
Steve
2015-11-15 16:18:17 +0000
-
0b459a9927
Force enemies to flee when the mission is complete.
Steve
2015-11-15 13:26:46 +0000
-
095e8b65a4
AI updates - allow enemies to flee.
Steve
2015-11-15 13:26:34 +0000
-
c8489e7dc6
Added 3rd Warro evacuation mission.
Steve
2015-11-15 12:28:29 +0000
-
484afee9ef
Consider centering when gathering entities.
Steve
2015-11-15 12:28:12 +0000
-
3d90352fbc
Misc. code tweaks.
Steve
2015-11-15 11:32:00 +0000
-
af85d1ca5e
Allowed fighter groups to have flags.
Steve
2015-11-15 11:31:43 +0000
-
9ce6624fc0
Moved all rope handling code to rope.c.
Steve
2015-11-15 11:31:30 +0000
-
67967a2a34
Tweaked Tug - no shields.
Steve
2015-11-15 11:29:59 +0000
-
6ac2d23625
Renamed evacuation mission filenames.
Steve
2015-11-15 11:28:26 +0000
-
56c43aad3c
Added ability to attach tow rope to disabled craft.
Steve
2015-11-14 23:19:17 +0000
-
235d471a3b
Added Tug.
Steve
2015-11-14 23:18:09 +0000
-
c9632613ce
Updated EF_DISABLE to EF_DISABLED. Fixed objective logic for disabled craft (fire only once).
Steve
2015-11-14 16:14:48 +0000
-
2ad6579a35
Added revision number to build.
Steve
2015-11-14 14:45:19 +0000
-
3ecbd5560e
Updated README with info about branches.
Steve
2015-11-14 13:04:11 +0000
-
3c9977939d
Further AI tweaks.
Steve
2015-11-14 13:03:57 +0000
-
3ef591a7d7
Bug fix for DEBUG on mission select.
Steve
2015-11-14 13:03:40 +0000
-
4e4040fc17
Missiles will no longer select a new target if their original is destroyed.
Steve
2015-11-14 11:43:06 +0000
-
71fe11f3e9
Added second Warro evacuation mission.
Steve
2015-11-14 11:42:18 +0000
-
f4402bfb72
AI tweaks - make the game less frantic, and AI less likely to fire missiles at player.
Steve
2015-11-14 11:32:37 +0000