Commit Graph

269 Commits

Author SHA1 Message Date
Steve 0d87786af4 More widget work. 2018-02-15 22:56:22 +00:00
Steve 1df85d0937 Misc. tweaks. 2018-02-15 21:40:21 +00:00
Steve 5ecdab744d Save Bob at most recently checkpoint position. 2018-02-15 21:39:46 +00:00
Steve 203183edc1 Widget and trophy updates. 2018-02-15 21:38:26 +00:00
Steve a47e932024 Load / save game. 2018-02-15 21:37:43 +00:00
Steve 48abf156d8 Start of drawing widgets. 2018-02-15 18:04:37 +00:00
Steve 9e8b0ab2f9 Sprite atlas update. 2018-02-15 07:59:59 +00:00
Steve 165cafaf04 Allow items to be picked up sooner after they are dropped. 2018-02-15 07:50:05 +00:00
Steve 15857a8dfd Name aqua blob, to prevent save crash. 2018-02-15 07:49:46 +00:00
Steve 79958fa79a Fixed cannon dying. 2018-02-15 07:49:28 +00:00
Steve aa02babf98 Init functions. 2018-02-15 07:49:20 +00:00
Steve b3ed2b1762 Add item pad. 2018-02-15 07:48:51 +00:00
Steve 3e23d83f3a Load width and height for widgets. 2018-02-14 22:32:03 +00:00
Steve 6e93955589 Process and show trophies. 2018-02-14 22:31:42 +00:00
Steve 4258575a26 Added Exit, Destructable, and Cannon. 2018-02-14 22:31:21 +00:00
Steve 6c2d39e1d1 Widget and trophy updates. 2018-02-14 19:12:29 +00:00
Steve c87b9a6986 Start of widget loading. 2018-02-14 08:32:09 +00:00
Steve 343c534159 Use sound volumes and fullscreen settings. 2018-02-14 07:41:07 +00:00
Steve d71bee6b11 Use single variable to track mission type. 2018-02-14 07:26:51 +00:00
Steve 718b658a1a Init lookups earlier, to allow for config to be loaded. 2018-02-14 07:14:11 +00:00
Steve dacb561e62 Hide inventory if selected. Clamp objective values to max. 2018-02-14 07:13:28 +00:00
Steve 69145189c9 Fixed key carrying message bug. 2018-02-14 07:12:47 +00:00
Steve ea323685c9 Stats updates. Start of trophy code. 2018-02-13 21:36:42 +00:00
Steve 81910dadf4 v0.3 screenshots. 2018-02-13 08:24:31 +00:00
Steve f4190a5ccd Show and hide radar arrows. Integrate radar access into game. 2018-02-13 08:23:31 +00:00
Steve 035a8ae679 Tidied headers. 2018-02-12 22:40:46 +00:00
Steve 5f150901e1 Radar map updates. 2018-02-12 22:40:15 +00:00
Steve c47a15b88a Check for existence of active when loading. 2018-02-12 19:15:20 +00:00
Steve ca5ce089d2 Expand size of objectives box. 2018-02-12 19:15:03 +00:00
Steve ef9d6db851 Quadtree fixes. 2018-02-12 18:27:12 +00:00
Steve 7f257f2740 Set config defaults in init.c 2018-02-12 18:26:47 +00:00
Steve ff74e19f12 Use createEvilBlob and createEyeDroid functions. 2018-02-12 18:26:18 +00:00
Steve dff8dee815 Clip visible entities. 2018-02-12 08:32:21 +00:00
Steve 26858489b9 Start of radar map. 2018-02-12 08:09:03 +00:00
Steve 57c7ad3bd1 Prompt Teeka to exit immediately. 2018-02-11 14:10:27 +00:00
Steve 4f0a056a9a Play sound when Teeka fires. 2018-02-11 14:10:15 +00:00
Steve e9a6a42b4c Show as green if >= target value. Can happen with dynamic objective targets. 2018-02-11 12:45:02 +00:00
Steve 58c398475c Allow world to be set as static, for testing. 2018-02-11 12:37:37 +00:00
Steve 7c2120d0d2 Reverting teleporter update: breaks later levels. 2018-02-11 12:36:42 +00:00
Steve a67740f6ce Make teleporter a little less eager. 2018-02-11 11:26:32 +00:00
Steve 57aaafa789 Use e here, instead of self, for more clarity. 2018-02-11 11:09:16 +00:00
Steve d75d3ec9cd Quadtree error fix. 2018-02-11 11:08:32 +00:00
Steve 43ef8079fc Save Bob's x,y as ints. 2018-02-11 11:08:21 +00:00
Steve 9fdcf042ca Set type of trap when saving. 2018-02-11 11:08:05 +00:00
Steve 284436f8c9 Remove dead entities as soon as possible, to prevent dangling pointers. 2018-02-11 07:59:11 +00:00
Steve 34b97bcc27 Game saving updates. 2018-02-10 19:03:55 +00:00
Steve 55dabbb018 Start of world saving. 2018-02-10 18:35:56 +00:00
Steve 1b7f2255b1 Don't load custom sprites. 2018-02-10 17:25:43 +00:00
Steve db64944700 Typo fix. 2018-02-10 17:25:11 +00:00
Steve 0aa204ea71 At least 1 enemy type. 2018-02-10 07:57:31 +00:00
Steve bab333d492 Added Teeka, LaserBlob, LaserDroid, PlasmaBlob, PlasmaDroid, SpreadGunBlob, and SpreadGunDroid. 2018-02-10 07:56:28 +00:00
Steve 0197bcd5fa Added MachineGunDroid. 2018-02-09 22:41:37 +00:00
Steve 32109cbc15 Prevent entity from leaving the map bounds. 2018-02-09 22:34:30 +00:00
Steve 972c3c4aa9 Set sprite frame to 0 when dead. 2018-02-09 22:34:01 +00:00
Steve 31d55d6954 Trace line to/from centre of objects. 2018-02-09 22:33:38 +00:00
Steve a6a3cbd6a6 Warn when health is low. 2018-02-09 22:32:57 +00:00
Steve 712a2c47b9 Fix for grenade blob / droid attacks. 2018-02-09 21:54:12 +00:00
Steve 88a8d34425 Misc updates. 2018-02-09 19:20:37 +00:00
Steve 442f561f00 Added Shotgun Blob / Droid, and laser traps. 2018-02-09 19:10:19 +00:00
Steve acb00a7d95 Grenade droid init fixes. 2018-02-09 08:38:02 +00:00
Steve 76dda670bf Added Blue, Red, and Yellow keycards. Added CardReader. 2018-02-09 08:37:51 +00:00
Steve d8c9337a2e Expand quadtree range for platform contact. 2018-02-09 08:21:08 +00:00
Steve 4cd3322799 Default control updates. 2018-02-09 08:10:36 +00:00
Steve d09ceefbb9 Update quadtree for pushed entities. Handle riders. 2018-02-09 07:42:36 +00:00
Steve 9f100106eb Don't add enemies if noEnemies flag set. 2018-02-09 07:42:10 +00:00
Steve 0e71bcc88f Use quadtree for collisions. 2018-02-09 07:21:37 +00:00
Steve 11960757cc Reappear after 1 or 2 seconds. 2018-02-09 07:20:12 +00:00
Steve f3bf29b333 Only add key once. 2018-02-08 22:26:00 +00:00
Steve 50a1c78c10 Don't show counts on mini inventory (not enough screen real esate). 2018-02-08 22:25:48 +00:00
Steve 1ed138b766 Use power instead of value for batteries. 2018-02-08 22:25:23 +00:00
Steve 70d1101ded Assign self when spawning enemies. 2018-02-08 22:25:10 +00:00
Steve 46d9983142 Increase available number of sounds channels. 2018-02-08 22:24:53 +00:00
Steve 28023ba18b Correcly apply damage to Bob. 2018-02-08 22:24:19 +00:00
Steve 78ac0154bb Tidied headers. 2018-02-08 21:54:47 +00:00
Steve 8da314ea63 Fixes for joypad buttons. 2018-02-08 21:54:30 +00:00
Steve 453d2ae3dc Load / save config. 2018-02-08 21:54:11 +00:00
Steve 07dd76c5d1 Handle found keys. 2018-02-08 21:53:52 +00:00
Steve ccf228f875 Control and input updates. 2018-02-08 21:53:32 +00:00
Steve b00b9dcdb4 Added Grenade Blob and Grenade Droid. 2018-02-08 21:53:02 +00:00
Steve 0335b7e837 Use uint32 for file lengths. 2018-02-08 21:30:02 +00:00
Steve 14b503eff2 Added Machine Gun Blob. Load Cells and Hearts. 2018-02-08 08:35:09 +00:00
Steve 9bda46bb9b Show required objectives in red. 2018-02-08 08:21:37 +00:00
Steve dc5aead758 Load compressed map data. 2018-02-08 08:07:04 +00:00
Steve 14f4ef57ad Load and play music during mission. 2018-02-08 07:34:35 +00:00
Steve bf0f64caf8 Show objectives intro screen when starting a level. 2018-02-08 07:26:42 +00:00
Steve e9c1560bde Show objective and inventory screen. 2018-02-07 22:49:42 +00:00
Steve b862123c95 Focus camera on doors, etc., that are opened when offscreen. 2018-02-07 19:21:13 +00:00
Steve 3afbfabeb5 Joypad controls (hardcoded, for now). 2018-02-07 19:20:36 +00:00
Steve c287a1333e Control updates. 2018-02-07 18:27:42 +00:00
Steve 0618c05b52 Store all items as items, rather than separating out keys. 2018-02-07 07:51:47 +00:00
Steve b27b3dd2f8 Draw inventory items on HUD. 2018-02-07 07:51:25 +00:00
Steve a8ce1daf4e Added blitScaled. Removed unused functions. 2018-02-06 22:28:19 +00:00
Steve eb3a39084a Added unit reappear code. 2018-02-06 22:27:53 +00:00
Steve fed96ef890 Misc. fixes. 2018-02-06 22:27:28 +00:00
Steve 220e3b99e9 Item handling updates. Keys should stack. 2018-02-06 22:27:02 +00:00
Steve b92c9dea9c Start of joypad handling. 2018-02-06 22:26:05 +00:00
Steve 4e981ecf78 Show health, power, and oxygen on HUD. Inventory on right-hand side. 2018-02-06 19:07:43 +00:00
Steve 2543d469ac Show info point messages. 2018-02-06 08:16:30 +00:00
Steve fb5723d96e Don't uppercase messages. 2018-02-06 07:45:28 +00:00
Steve d5d70a017f Effect bug fixes. 2018-02-06 07:45:18 +00:00