Steve
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0a131e25c0
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Implemented more entity handling code.
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2018-02-03 10:01:14 +00:00 |
Steve
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b3c8ca90d5
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Start of entity management.
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2018-02-03 08:44:02 +00:00 |
Steve
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383c8c19a3
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Various bug fixes.
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2018-02-02 23:01:51 +00:00 |
Steve
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3c7b3b5170
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Added world code.
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2018-02-02 19:10:12 +00:00 |
Steve
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bac35a3bab
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Line box intersection code.
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2018-02-02 18:14:50 +00:00 |
Steve
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0817b2e600
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Fonts and debug information.
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2018-02-02 08:26:58 +00:00 |
Steve
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f3f1402755
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v0.1-03 screenshot.
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2018-02-02 08:07:29 +00:00 |
Steve
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0872a3b82b
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Animation and drawing updates.
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2018-02-02 08:00:27 +00:00 |
Steve
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aba616b085
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Bob init fixes.
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2018-02-01 22:29:51 +00:00 |
Steve
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2eab687dec
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Tidied headers.
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2018-02-01 21:52:23 +00:00 |
Steve
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0df09f914a
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Particles processing, Bob, and entity actions.
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2018-02-01 21:51:43 +00:00 |
Steve
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7cd5fe999a
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v0.1-02 screenshot.
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2018-02-01 08:21:23 +00:00 |
Steve
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75b18c03f1
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Added entity init() functions.
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2018-02-01 07:50:37 +00:00 |
Steve
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3fa7c7a525
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Animate entities.
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2018-01-31 22:54:14 +00:00 |
Steve
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d11443158d
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Use getCurrentSprite for entity sprites.
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2018-01-31 22:28:00 +00:00 |
Steve
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cab6d3b205
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Render entities.
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2018-01-31 21:50:49 +00:00 |
Steve
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59430875f0
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Adding dev screenshots.
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2018-01-31 08:46:31 +00:00 |
Steve
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0d534d6ef8
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Correctly limit camera.
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2018-01-31 08:37:01 +00:00 |
Steve
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81000d7948
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Specify unit type name.
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2018-01-31 08:08:50 +00:00 |
Steve
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eeeee41ef1
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Start of map rendering.
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2018-01-31 08:08:41 +00:00 |
Steve
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0705225253
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Load and save for some entities.
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2018-01-30 22:47:40 +00:00 |
Steve
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514a2df3be
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Tidied headers.
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2018-01-30 08:29:32 +00:00 |
Steve
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917753aefe
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Loading some entities.
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2018-01-30 08:29:09 +00:00 |
Steve
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21e50e51e7
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Use sprite pointers, rather than ints.
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2018-01-29 23:00:14 +00:00 |
Steve
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d999c14776
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Start of entity loading.
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2018-01-29 22:12:18 +00:00 |
Steve
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7f237e3c8f
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Start of world loading.
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2018-01-29 08:34:39 +00:00 |
Steve
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73c0ef66b2
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Load sprites.
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2018-01-28 17:23:49 +00:00 |
Steve
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8bd0244a33
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Added i18n stuff.
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2018-01-28 16:33:37 +00:00 |
Steve
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6b9b3badc8
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Load hub missions.
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2018-01-28 16:14:17 +00:00 |
Steve
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fc542ecd82
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Load meta information.
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2018-01-28 15:48:20 +00:00 |
Steve
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118b570484
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Load map data.
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2018-01-28 14:03:13 +00:00 |
Steve
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372f19df03
|
Tidy headers.
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2018-01-28 12:31:12 +00:00 |
Steve
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3551865f96
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Init sounds.
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2018-01-28 12:31:06 +00:00 |
Steve
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28e7cbabd9
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Atlas loading and testing.
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2018-01-28 12:01:39 +00:00 |
Steve
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0bbff1cb85
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Moved entites directory out of world.
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2018-01-28 09:40:43 +00:00 |
Steve
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7d6ca19c77
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Set entity types.
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2018-01-28 09:34:14 +00:00 |
Steve
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53c8c4984e
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Using anonymous structures to shrink size of Entity object.
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2018-01-28 08:30:53 +00:00 |
Steve
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b56cb72aec
|
Teleporter, Laser traps.
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2018-01-27 11:55:15 +00:00 |
Steve
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5323d1b2b2
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Pushblock.
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2018-01-27 11:26:14 +00:00 |
Steve
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e608cdf23e
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Pressure plate.
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2018-01-27 11:22:29 +00:00 |
Steve
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0bc6599a95
|
Power point and power pool.
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2018-01-27 11:15:23 +00:00 |
Steve
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1337fb2602
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Added lift.
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2018-01-27 10:58:47 +00:00 |
Steve
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ff60ddf6de
|
Item pad.
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2018-01-27 10:47:53 +00:00 |
Steve
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8e923164ca
|
Horizontal door.
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2018-01-27 10:37:14 +00:00 |
Steve
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23ed116a9e
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Added exit.
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2018-01-27 10:32:17 +00:00 |
Steve
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4a77cf6e4d
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Added doors.
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2018-01-27 10:21:45 +00:00 |
Steve
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0118582a1c
|
Card Reader.
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2018-01-27 08:53:08 +00:00 |
Steve
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5bcebe8b03
|
Added Info Point.
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2018-01-27 08:37:22 +00:00 |
Steve
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e4f9c33c74
|
Added destructable.
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2018-01-27 08:28:50 +00:00 |
Steve
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45244303f8
|
Added new bullet struct.
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2018-01-27 08:13:50 +00:00 |