Linus Probert
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7ddaab816e
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Make erupt always push back 1 tile without any artifacts
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2019-05-14 08:38:42 +02:00 |
Linus Probert
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43ca8f4560
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Fixes #58 - Game crash with AOE attacks
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2019-05-14 08:36:37 +02:00 |
Linus Probert
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ef5cd4e244
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Adds PUSH_BACK and SKILL_RADIUS effects to erupt skill
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2019-05-14 08:27:49 +02:00 |
Linus Probert
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81e7df1920
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Adds skill icons for the two mage skills
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2019-05-09 21:06:06 +02:00 |
Linus Probert
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18effa2416
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Rogue backstab skill now triggers bleeding as well
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2019-05-09 16:13:25 +02:00 |
Linus Probert
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c043ad09cf
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Implements the erupt skill
Also fixed monsters dying through bleeding logic
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2019-05-09 16:02:33 +02:00 |
Linus Probert
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223a3b00c1
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Implements the blink skill
The icon still needs to be created but the skill is complete
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2019-05-09 10:16:38 +02:00 |
Linus Probert
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fffcac12c0
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Makes sure til effects and items apply after backstab
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2019-02-24 23:33:08 +01:00 |
Linus Probert
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aea9995c68
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Reduved stun from trip skill
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2018-10-25 15:33:19 +02:00 |
Linus Probert
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120f8d7ff6
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Some tweaks to the rogue character
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2018-10-24 22:18:56 +02:00 |
Linus Probert
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d034a69f44
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Finnished up with the rogue
- Add trip skill icon
- Add phase in and out fx
- Make traps and pits work when phase ends
- Fixed a tooltip
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2018-10-18 22:34:48 +02:00 |
Linus Probert
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87925041fe
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Adds the backstab skill icon
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2018-10-13 01:09:02 +02:00 |
Linus Probert
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53151b6ee0
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Adds the phase skill icon
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2018-10-12 12:28:25 +02:00 |
Linus Probert
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06d2da164a
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Controllers are working
Still needs some tweaks and some gui changes.
Also stumbled upon a bug.
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2018-10-11 18:54:02 +02:00 |
Linus Probert
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c3b2b6f214
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Fixed a typo and made controller layout toggleable.
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2018-10-10 22:38:54 +02:00 |
Linus Probert
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e845195823
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Got this texture stuff working
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2018-10-09 14:19:59 +02:00 |
Linus Probert
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c7c5346afc
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Completes testing of phase and fixes some errors
- Fixes some information in skill tooltips
- Fixes a bug with menu mouse selections
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2018-10-02 22:42:29 +02:00 |
Linus Probert
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ee5ed1421f
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Implementd the skill. Still not tested.
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2018-10-02 10:29:32 +02:00 |
Linus Probert
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b4fd2cb8b4
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Added the phase tooltip.
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2018-09-29 06:44:33 +02:00 |
Linus Probert
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742d6e2363
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Untested phase code. Needs more work
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2018-09-28 14:57:43 +02:00 |
Linus Probert
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35c3be45e0
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Removed a type warning
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2018-09-21 12:39:45 +02:00 |
Linus Probert
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c97688a690
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Incorporate artifacts in rogue skills
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2018-09-17 10:10:25 +02:00 |
Linus Probert
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3301437b8f
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Tuned the backstab skill slightly
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2018-09-15 15:53:02 +02:00 |
Linus Probert
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743e4a3bac
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Implemented the backstab skill
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2018-09-15 11:01:35 +02:00 |
Linus Probert
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81ccf8a730
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Fixed a windy room issue
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2018-09-14 18:54:48 +02:00 |
Linus Probert
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dc6b816a4a
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Add slash animation to trip skill
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2018-09-14 13:07:20 +02:00 |
Linus Probert
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583a7d049d
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Fixes some minor bugs caused by coding without testing
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2018-09-13 23:45:33 +02:00 |
Linus Probert
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60359d8e9c
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Untested implementation of the TRIP skill
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2018-09-13 15:28:03 +02:00 |
Linus Probert
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dbf9fe3931
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Maint: Removed duplicate code
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2018-09-13 13:46:29 +02:00 |
Linus Probert
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cc627dc0c3
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Take damage if ending charge on a damaging object
- Currently, ending charge in fire or smoke doesn't damage the player
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2018-09-11 15:47:14 +02:00 |
Linus Probert
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b3724afe49
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Make the game a bit more actionfilled
- Level 1 is reduced in size
- More monsters spawn
- Maps are more 'messy' and less linear
- Introduces 'space' to hold your turn
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2018-09-09 12:46:15 +02:00 |
Linus Probert
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0ab65c9989
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Fixed charge
- Prevent click sound from triggering
- Prevent hovering on pits if you end charge on them
- Trigger traps if you end charge on them
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2018-08-30 11:13:50 +02:00 |
Linus Probert
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358c0c7ddc
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Fixes #37 and #39 Adds tooltips to everything
- A tooltip on first play will explain how it works
- A tooltip on levelup will display skill info
- A setting is introduced to disable tooltips
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2018-08-20 14:32:38 +02:00 |
Linus Probert
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9a610d5f88
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Adds window icon
- Fixes bug where you could move when falling.
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2018-08-15 08:08:18 +02:00 |
Linus Probert
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8dd774b308
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Continues #2 Completed impl of INCREASED_STUN
- That should be all artifacts implemented. Last step is the random
generation and drop rate.
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2018-08-09 16:18:34 +02:00 |
Linus Probert
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19e7583f3e
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Continues #2 FEAR_INDUCING impl
This required changes (improvements imo) to the monster state logic.
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2018-08-09 16:09:47 +02:00 |
Linus Probert
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0aacdd2d84
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Continues #2 Adds PUSH_BACK impl
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2018-08-09 15:31:27 +02:00 |
Linus Probert
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a04f131c2d
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Continues #2: Adds charge skill impl
- Also adds an arti pickup sound
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2018-08-09 13:58:16 +02:00 |
Linus Probert
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095c93e5b2
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Began #2: Added artifacts and the PIERCING_DAGGERS modifier
Still need to add the rest of the artifact effects but that should be
simpler from this point.
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2018-08-08 00:14:24 +02:00 |
Linus Probert
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a3c3c634d6
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Adds the bash sound effect
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2018-08-05 15:47:56 +02:00 |
Linus Probert
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9fe2edee85
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Fixes: #29 and #17 New skill: bash
Adds the bash skill and the stunned state.
Stunned enemies have disadvantage while stunned.
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2018-08-04 23:52:52 +02:00 |
Linus Probert
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1124e88df0
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Minor fixes
- Make skills correctly turn the player
- Don't repopulate the matrix on every frame only on turn change
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2018-07-31 23:45:09 +02:00 |
Linus Probert
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4612cabe00
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Adds sword animation to flurry
And XP gain to charge skill.
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2018-07-31 21:23:01 +02:00 |
Linus Probert
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3665c7ff66
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Rotate daggers instead of using spritesheet
Don't know if this is bad for performance but it does make things
simpler.
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2018-05-05 21:29:08 +02:00 |
Linus Probert
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0a21a2d915
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Adds falling into pits
Monsters also avoid pits. Still need more pit layouts and
prevent monsters from "spawning" in pits.
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2018-03-25 23:30:26 +02:00 |
Linus Probert
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7386b3d582
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Adds levelcaps to skills
Still need to add the sparkles when they activate
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2018-03-23 22:03:34 +01:00 |
Linus_Probert
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ac180d1efb
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Limit the number of daggers carried.
There is a "dagger count" on the player now. Also added the "dagger"
item that can be dropped by monsters.
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2018-03-13 16:13:54 +01:00 |
Linus_Probert
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2c803da0cd
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Faster dagger rotation and skill direction change
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2018-03-12 12:35:28 +01:00 |
Linus_Probert
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5f4140fb6f
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Increases dagger speed, Adds charge pickup and dagger sound.
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2018-03-12 09:09:03 +01:00 |
Linus Probert
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ca83fa38fe
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Better dagger throw hits and new skill graphics.
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2018-03-11 21:06:46 +01:00 |