Commit Graph

  • 915ea59ca3 Fixes a mistake in music loading. Linus Probert 2018-08-14 16:59:49 +0200
  • 6cc96a954d Begins #8 First boss Linus Probert 2018-08-14 13:25:18 +0200
  • 1a09328793 Adds boss music and an additional attribution line per request. Linus Probert 2018-08-14 13:15:22 +0200
  • 6633db7aa4 Adds room objects and FIRE rooms. Linus Probert 2018-08-13 13:11:32 +0200
  • 0b58e535ec Removed "Examples" folder from assets Linus Probert 2018-08-12 19:59:16 +0200
  • 292f549d57 Minor compiler warning fix Linus Probert 2018-08-12 19:48:14 +0200
  • b4ae946140 Patch version raised to 12 early-access-v12 Linus Probert 2018-08-12 19:44:17 +0200
  • 369cfda70b Completes #33 Create score screen Linus Probert 2018-08-12 19:43:33 +0200
  • 254417271c Began #33 Create score screen Linus Probert 2018-08-12 16:14:07 +0200
  • 7739ac546f Merge branch 'dev' Linus Probert 2018-08-12 10:46:29 +0200
  • ffd777e055 Buggfixes Linus Probert 2018-08-12 10:45:52 +0200
  • 4ccdebe79c Patch version raised to 11 early-access-v11 Linus Probert 2018-08-12 09:25:03 +0200
  • 3f1cdf8a12 Fixes: #5 Creates a creditscreen Linus Probert 2018-08-12 09:13:18 +0200
  • 2a80434547 Adds posibility for daggers hitting walls to be recoverable. Linus Probert 2018-08-11 23:35:16 +0200
  • 4e1050dc8a Patch version raised to 10 early-access-v10 Linus Probert 2018-08-11 20:25:10 +0200
  • 69e5ff99e0 Fixes #35 Linus Probert 2018-08-11 20:16:23 +0200
  • b4a6c4b46f Fixes some render layer issues Linus Probert 2018-08-11 15:15:53 +0200
  • 4ba301769a Fixes: #30 Linus Probert 2018-08-10 22:31:06 +0200
  • 62d1bbd49d Completes #31 Adds chests to game Linus Probert 2018-08-10 20:09:56 +0200
  • 1c7631cf52 Starts #31 Items: Chests Linus Probert 2018-08-10 14:29:45 +0200
  • 83aa92943f Don't open menu immidiately upon death. Linus Probert 2018-08-10 13:29:12 +0200
  • 5e3815a233 Fixes: #34 hopefully Linus Probert 2018-08-10 13:18:56 +0200
  • 71c1279ef7 Completes #2 artifacts Linus Probert 2018-08-10 13:00:23 +0200
  • 8dd774b308 Continues #2 Completed impl of INCREASED_STUN Linus Probert 2018-08-09 16:18:34 +0200
  • ba1d09ad51 Continues #2 completed impl of DAGGER_RECOVERY Linus Probert 2018-08-09 16:15:22 +0200
  • 19e7583f3e Continues #2 FEAR_INDUCING impl Linus Probert 2018-08-09 15:57:05 +0200
  • 0aacdd2d84 Continues #2 Adds PUSH_BACK impl Linus Probert 2018-08-09 15:31:27 +0200
  • ac7dada0d5 Fixes #23 possibly Linus Probert 2018-08-09 15:15:25 +0200
  • a04f131c2d Continues #2: Adds charge skill impl Linus Probert 2018-08-09 13:58:16 +0200
  • 736eb79996 Continues #2: Artifacts Linus Probert 2018-08-08 14:46:59 +0200
  • 095c93e5b2 Began #2: Added artifacts and the PIERCING_DAGGERS modifier Linus Probert 2018-08-08 00:14:24 +0200
  • 611d8ef4d6 Fixes a minor bug in the guerilla behaviour Linus Probert 2018-08-06 19:38:27 +0200
  • aaa8e8c36e Makes stunned enemies "wobble" instead of having an indicator. Linus Probert 2018-08-06 13:34:27 +0200
  • ffde0793e5 Fixes: #4 Room stuff: Traps Linus Probert 2018-08-06 00:28:23 +0200
  • a3c3c634d6 Adds the bash sound effect Linus Probert 2018-08-05 15:47:56 +0200
  • 41a902181a Fixes a bunch of msvc warnings Linus Probert 2018-08-05 14:38:58 +0200
  • 3720eb1c19 Minor READM change Linus Probert 2018-08-05 13:00:32 +0200
  • 658d039d66 Patch version raised to 9 early-access-v9 Linus Probert 2018-08-05 12:52:06 +0200
  • 484fb30a89 Changes the log to fill from the bottom Linus Probert 2018-08-05 12:48:56 +0200
  • d8615b2f14 Changes stun icon and fixes some syntax reports from codacy Linus Probert 2018-08-05 11:00:43 +0200
  • 9fe2edee85 Fixes: #29 and #17 New skill: bash Linus Probert 2018-08-04 23:52:52 +0200
  • 72772358bd Patch version raised to 8 early-access-v8 Linus Probert 2018-08-04 21:51:08 +0200
  • 56af37edb0 Removing natural lighting debug. Linus Probert 2018-08-04 14:07:17 +0200
  • c16caf30b5 Comments out unused function Linus Probert 2018-08-03 11:08:44 +0200
  • 353b4ed1c5 Adds raycasting debug Linus Probert 2018-08-03 10:45:54 +0200
  • 68cf24ddf8 Dropps the particle line slash effect. Linus Probert 2018-08-03 10:44:30 +0200
  • 2aee3600e6 Merge branch 'master' into dev Linus Probert 2018-08-03 10:41:21 +0200
  • 1491dfbf3e Minor dev-env change Linus Probert 2018-08-01 23:53:08 +0200
  • 1124e88df0 Minor fixes Linus Probert 2018-07-31 23:45:09 +0200
  • 4819eda1dd Adds "NEW GAME" menu option to game over menu Linus Probert 2018-07-31 23:08:34 +0200
  • 4612cabe00 Adds sword animation to flurry Linus Probert 2018-07-31 21:23:01 +0200
  • b9a4a8002d Fixes: #27 Suspicious code: sign conversion Linus Probert 2018-07-31 21:15:16 +0200
  • 58e9c7ed13 Fixes: #21 Complex method issue in monster.c Linus Probert 2018-07-31 21:08:36 +0200
  • b12e5d4f7a Fixes: #26 Dagger kills should now give XP Linus Probert 2018-07-31 14:30:41 +0200
  • b3b8208b11 Adds complete rewrite of lua scripts Linus Probert 2018-07-31 14:25:29 +0200
  • 18e70221fa Restructured main game loop a bit. Reduced function size Linus Probert 2018-07-28 14:28:55 +0200
  • 252955bc8d Removes "resume" option from menu when game over. Linus Probert 2018-07-09 22:53:52 +0200
  • 988d6c5cac Implemented the sword swing effect. Linus Probert 2018-07-09 19:26:06 +0200
  • 79b0869974 Adds sword swing effect that isn't horrible Linus Probert 2018-07-06 22:54:15 +0200
  • c96d0b6718 Removes bug that made it possible to move with daggers in air. Linus Probert 2018-07-06 22:30:28 +0200
  • c6b643835b Added codefactor badge and fixed blank line issue. Linus Probert 2018-07-06 12:12:27 +0200
  • a30d501e86 Patch version raised to 7 early-access-v7 Linus Probert 2018-06-28 12:54:15 +0200
  • f36a9dd2ac Sleeping state indicator is always visible. Linus Probert 2018-06-28 12:50:32 +0200
  • 53dc7e2fe6 Possibly more accurate scaling. Linus Probert 2018-06-23 14:30:29 +0200
  • dff55a1978 Fixes some buggs Linus Probert 2018-06-14 00:12:49 +0200
  • be42981ff3 Fixed errors and adapted to new vim 8.1 Linus Probert 2018-05-27 15:13:03 +0200
  • 60052af7f5 Merge branch 'master' into dev Linus Probert 2018-05-25 13:46:55 +0200
  • 4684e0409c Minor cleaning of lua scripts Linus Probert 2018-05-25 13:46:28 +0200
  • 6a9a3bdbcf Removed some old debug output from pitlayouts. Linus Probert 2018-05-25 13:32:15 +0200
  • ec6722106a Adds an idea for slash animations that didn't look very good. Linus Probert 2018-05-22 23:01:15 +0200
  • cc229c8b00 Prepares pengine for more particle types. Linus Probert 2018-05-22 22:42:06 +0200
  • bbe4526947 Fixes colors to use defines. Linus Probert 2018-05-22 15:48:09 +0200
  • 2462e4cf33 Adds sentinel monster behaviour. Linus Probert 2018-05-21 21:03:59 +0200
  • a66f16de79 Reintroduces the pointer and mouse menu operation. Linus Probert 2018-05-20 17:25:53 +0200
  • 123ae90f59 Better mod key logic in input and mouse motion check. Linus Probert 2018-05-20 16:53:16 +0200
  • 821cac2fbd Completely separates input handling and game logic. Linus Probert 2018-05-20 00:02:39 +0200
  • 186cc7b514 Replaced state logic with behaviours instead. Linus Probert 2018-05-19 17:55:10 +0200
  • b905232d5e ....and once again... Linus Probert 2018-05-18 23:28:24 +0200
  • 8573bad864 ...and include the SDL dll Linus Probert 2018-05-18 23:25:10 +0200
  • 8c58c6ee2f And once again for windows! Linus Probert 2018-05-18 23:20:28 +0200
  • 6788e3cd29 Another trywq Linus Probert 2018-05-18 23:13:56 +0200
  • 60114ed159 Hopefully fixes the build issues Linus Probert 2018-05-18 23:11:09 +0200
  • e222e51a0e Don't test on clang and fix include problem in appveyor Linus Probert 2018-05-18 14:17:29 +0200
  • 138cba1400 Mock test for keyboardinput and fixed the found issues Linus Probert 2018-05-18 13:49:31 +0200
  • 2feeb5cbcf Attempts to fix appveyor build early-access-v6 Linus Probert 2018-05-17 23:34:44 +0200
  • f1206811d0 Fixed the releasenotes and the script for it Linus Probert 2018-05-17 23:18:35 +0200
  • 998501ae42 Patch version raised to 6 Linus Probert 2018-05-17 23:15:53 +0200
  • 2813a571e4 Separate player movement from input event loop. Linus Probert 2018-05-17 23:14:42 +0200
  • c4dc8382a9 Monsters now indicate their state with speech bubbles Linus Probert 2018-05-17 21:41:23 +0200
  • f049d66219 Fixed releasenotes and script again Linus Probert 2018-05-17 10:06:58 +0200
  • 769a659bfe Patch version raised to 5 early-access-v5 Linus Probert 2018-05-17 10:00:25 +0200
  • 0fcc1d2dc4 Last time now Linus Probert 2018-05-17 10:00:09 +0200
  • 60750d73b9 Patch version raised to 5 Linus Probert 2018-05-17 09:58:30 +0200
  • a551c52394 More trickery Linus Probert 2018-05-17 09:58:18 +0200
  • fa0dbe2933 Fixes miss in release script Linus Probert 2018-05-17 09:51:26 +0200
  • beb2e79351 Patch version raised to 5 Linus Probert 2018-05-17 09:49:43 +0200
  • 7f09fbda8d Fiddled some more with release script Linus Probert 2018-05-17 09:49:03 +0200
  • d4f2514e7e Patch version raised to 5 Linus Probert 2018-05-17 09:00:27 +0200
  • 644a0c1f45 Quick and dirty release script early-access-v4 Linus Probert 2018-05-17 08:59:13 +0200
  • a7822331f8 Hopefully handle the "event overflow exploit" Linus Probert 2018-05-16 19:09:01 +0200