Steve
|
8a0808ce5a
|
Uncoupled event handling from frame rate(!).
|
2017-05-10 08:33:44 +01:00 |
Steve
|
5337eb5281
|
Merge branch 'develop' of ssh://github.com/stephenjsweeney/tbftss into develop
|
2017-05-10 08:22:56 +01:00 |
Cong
|
4431b67d6f
|
Show dragging cursor in galaxy map
|
2017-05-09 21:10:08 +10:00 |
Steve
|
d39ad48130
|
Grab mouse pointer by default when starting a mission.
|
2017-02-25 16:30:17 +00:00 |
Steve
|
4c97136aa9
|
Don't allow Escape to be pressed on mission complete / failed screens.
|
2016-08-29 12:50:57 +01:00 |
Steve
|
eac108b7ac
|
Pilots remaining should be inclusive on the one currently active.
|
2016-08-29 10:35:28 +01:00 |
Steve
|
e59af4bfbc
|
Allow for a kill threshold to be specified in epic missions (for use with unwinnable missions).
|
2016-08-28 18:48:55 +01:00 |
Steve
|
27427a8637
|
Start of lives restriction for epic battles.
|
2016-08-20 11:42:10 +01:00 |
Steve
|
a1f65ded29
|
Count completed missions before checking if mission completion threshold reached.
|
2016-08-12 12:23:11 +01:00 |
Steve
|
620edc4127
|
Only allow missions to be replayed that were made available in the main game (i.e., don't unlock optional ones if they were skipped).
|
2016-08-12 12:22:39 +01:00 |
Steve
|
26584f4995
|
Show trophies in order they are earned, not default order.
|
2016-08-12 08:57:19 +01:00 |
Steve
|
8e6727e2b5
|
Only show Campaign Complete message once.
|
2016-08-12 08:56:59 +01:00 |
Steve
|
234a5d08d2
|
Release mouse.
|
2016-08-12 08:56:40 +01:00 |
Steve
|
20f2295618
|
Don't mark a previously completed mission as incomplete, upon replay failure.
|
2016-08-12 08:56:18 +01:00 |
Steve
|
5a3790a427
|
Removed debug output.
|
2016-08-12 08:17:46 +01:00 |
Steve
|
7dc18e4a59
|
Allow all missions to be replayed once campaign is finished.
|
2016-08-11 22:48:08 +01:00 |
Steve
|
2471cd0814
|
Grab mouse when in battle.
|
2016-08-11 22:47:51 +01:00 |
Steve
|
3aad3142ac
|
Reworked mission progress counting.
|
2016-08-11 18:06:42 +01:00 |
Steve
|
f93b8beef4
|
Corrected a bug where optional missions are not counted correctly, once completed.
|
2016-08-11 09:44:12 +01:00 |
Steve
|
57bc5c4437
|
Version info update.
|
2016-08-10 13:04:45 +01:00 |
Steve
|
f9588c4b08
|
Don't set a completed mission as the active one.
|
2016-08-10 13:04:35 +01:00 |
Steve
|
e28bb6ff31
|
Don't leave a gap when there's no mission.
|
2016-08-10 13:04:22 +01:00 |
Steve
|
8c128d7f1d
|
Don't switch guns if the player doesn't have any.
|
2016-08-09 23:13:25 +01:00 |
Steve
|
6ff3fd47a4
|
Updated Team Player, and Bodyguard trophies.
|
2016-08-09 23:13:13 +01:00 |
Steve
|
db3dcf977b
|
Added EF_NO_PLAYER_TARGET.
|
2016-08-06 08:54:11 +01:00 |
Steve
|
7a19b60697
|
Restored errornous removal.
|
2016-08-02 08:14:59 +01:00 |
Steve
|
5a09e2a63e
|
Tidied headers.
|
2016-08-01 11:01:33 +01:00 |
Steve
|
8d8ad35e17
|
Don't constantly fire lasers or mags at a disabled craft.
|
2016-07-31 09:58:06 +01:00 |
Steve
|
6dbbb7f403
|
Remove owner when detaching rope.
|
2016-07-31 09:57:41 +01:00 |
Steve
|
2db99a7315
|
Override gun AI when capital ship is disabled.
|
2016-07-30 10:29:57 +01:00 |
Steve
|
e14cba3761
|
Challenge 10 fixes.
|
2016-07-29 09:56:27 +01:00 |
Steve
|
0cc1c65628
|
Mark mission as complete when failing an unwinnable one.
|
2016-07-29 09:17:29 +01:00 |
Steve
|
7799c60652
|
Allow suspicion level to drop if player is close to wing leader.
|
2016-07-28 14:57:23 +01:00 |
Steve
|
f0fd63214d
|
Suspicion reduction tweaks.
|
2016-07-28 14:57:06 +01:00 |
Steve
|
436a3959a6
|
Greated reduction in suspicion level.
|
2016-07-28 11:54:08 +01:00 |
Steve
|
a2665e527c
|
When appearing offscreen, spawn outside of max radar range.
|
2016-07-28 11:53:14 +01:00 |
Steve
|
dcf7277ee9
|
Only increment player death stat once.
|
2016-07-27 16:17:56 +01:00 |
Steve
|
c62810bf4b
|
Made ATAFs immortal by default.
|
2016-07-27 08:44:02 +01:00 |
Steve
|
a0c2b1e9f6
|
Auto select next available mission when clicking on a star system.
|
2016-07-24 08:24:04 +01:00 |
Steve
|
b6ec680127
|
Don't select star systems when scrolling (release and click button).
|
2016-07-23 15:53:31 +01:00 |
Steve
|
726a9f99db
|
Pacifist trophy should be awarded only if enemies were present.
|
2016-07-23 12:51:35 +01:00 |
Steve
|
7547e14c9f
|
Scale shield effect size, to better match ship (mostly for supply ships).
|
2016-07-22 11:07:35 +01:00 |
Steve
|
e15ebcba9b
|
Tell player to initially face mission target / enemies, so we're not always facing up the screen.
|
2016-07-20 07:13:40 +01:00 |
Steve
|
d54273821d
|
Start of i18n look up optimisations.
|
2016-07-19 09:26:19 +01:00 |
Steve
|
157f1bc28a
|
Show small bullet hit effects when a target is struck.
|
2016-07-19 08:16:11 +01:00 |
Steve
|
5c211a3017
|
Allow closing of mission detail screen by right clicking.
|
2016-07-19 08:15:18 +01:00 |
Steve
|
9daf523d73
|
Misc. tidy up.
|
2016-06-26 15:40:49 +01:00 |
Steve
|
8569151b16
|
Moved if statements to separate lines, to help with GCC 6 compiling.
|
2016-06-26 15:39:58 +01:00 |
Steve
|
9b15e83df6
|
Allow viewing of credits from title screen.
|
2016-06-07 09:34:22 +01:00 |
Steve
|
a500f137b6
|
Galactic map display updates.
|
2016-06-07 09:24:09 +01:00 |