Commit Graph

  • b3cbfa2d1f Cleared all warning after resync to pot Erik Krempel 2018-10-28 17:07:15 +0100
  • f40dcb48b6 Did a resync with the pot file Erik Krempel 2018-10-28 15:13:07 +0100
  • 265f53b9f6 Further translations Erik Krempel 2018-10-28 18:55:31 +0100
  • 7e330b8a52 small fixes Erik Krempel 2018-10-28 17:17:20 +0100
  • 6de61c764a Cleared all warning after resync to pot Erik Krempel 2018-10-28 17:07:15 +0100
  • 8cd4429ad8 Did a resync with the pot file Erik Krempel 2018-10-28 15:13:07 +0100
  • 07095f6346
    Merge pull request #44 from ekrempel/master Stephen J Sweeney 2018-10-28 12:05:15 +0000
  • 2acce0bd92 worked on the German translation. Still 25% to go. Erik Krempel 2018-10-28 11:03:14 +0100
  • 1279acafa9 Allow audio setup to be defined at compile time. Steve 2018-10-18 07:31:40 +0100
  • 4c0d1ab808 Initialize def to NULL when spawning item (GCC warning fix). Steve 2018-10-03 07:34:38 +0100
  • a040e58fa4 Only use -Werror if a .error file is found (main makefile only). Steve 2018-07-07 14:47:48 +0100
  • ba1efa90fe Translate widget options. Steve 2018-07-07 14:47:04 +0100
  • 23a588f2ef Limit frame rate to 60fps. Steve 2018-07-07 14:46:51 +0100
  • 35885f78f4 Various i18n updates. Steve 2018-05-06 18:50:11 +0100
  • a5bb27948a Translate text in Select widgets. Steve 2018-05-06 12:38:48 +0100
  • 11a37ae768 Use UTF-8 text rendering. Steve 2018-05-06 12:38:33 +0100
  • 4f498fba98 Bug fix for allowing language to be specified. Steve 2018-05-06 12:27:37 +0100
  • 856311dd53 Add missing translation strings. Steve 2018-05-06 11:57:52 +0100
  • 0fb0884fa0 v1.4.1 Steve 2018-05-06 11:55:55 +0100
  • db33541915 Should be v1.4, given the addition of the Mac file and Google-translated language files. v1.4.0 Steve 2018-05-03 09:48:18 +0100
  • 1d3c95471f Updated CHANGELOG. Steve 2018-05-02 22:58:58 +0100
  • c085a676ed Removed redundant dist variables. Steve 2018-05-02 21:37:29 +0100
  • 90b5604736 Ignore build folder. Steve 2018-05-02 18:30:08 +0100
  • 7e6d6f229b Removed build directory and make dist. Causes a bit of confusion. Steve 2018-05-02 18:29:40 +0100
  • f3aae488a2 Ignore Mac Finder files. Steve 2018-05-02 18:27:39 +0100
  • 9dea8e8822 Mac makefile and compile fixes. Steve 2018-04-30 18:16:52 +0100
  • 9ae3e4bfc0 Removed time delta, as it's leading to poor frame pacing. Steve 2018-04-30 08:12:48 +0100
  • 2db4b4171d Clip vertical line to inside of info box. Steve 2018-04-29 16:44:36 +0100
  • 02129ada33 Send .o files to bin folder. Steve 2018-04-29 16:44:06 +0100
  • aad8551c84 Updated copyright dates. Steve 2018-04-29 10:01:09 +0100
  • abc4e576fb Use a path length of 4096 for loading save data. Steve 2018-04-29 09:58:37 +0100
  • 052f39fbad Reduce mission list font size a little, to fit all missions in. Highlight mission on hover. Steve 2018-04-29 09:58:16 +0100
  • 2ad4de22bf i18n array smashing fix. Steve 2018-04-29 09:57:33 +0100
  • a138e71455 Missile warning takes priority over suspicion level. Steve 2018-04-29 09:57:15 +0100
  • 6158e35fb2 Use defined REVISION number, rather than git rev count. Steve 2018-04-29 09:55:57 +0100
  • ab55f19e75 Removed unused functions. Steve 2018-02-01 08:14:43 +0000
  • 603c3c4340 Added language header field. Steve 2018-01-29 07:53:29 +0000
  • 73e5dda21f Added ca, da, es, fr, it, nl, pl, and sv po files, created using Google Translate (quality will be low; used as a starting point). Steve 2018-01-18 22:40:23 +0000
  • 7d601f6e8e Delete fighter stats. Close SDL window last. Steve 2017-11-24 08:25:48 +0000
  • 0e7b08c283 Merge pull request #28 from akien-mga/honor-ldflags Stephen J Sweeney 2017-08-26 16:31:41 +0100
  • 63e4eb5d6f Makefile: Honor environment LDFLAGS Rémi Verschelde 2017-08-26 14:00:51 +0200
  • 2c466ad1b1 Manual and CHANGELOG updates. v1.3 Steve 2017-08-12 17:29:33 +0100
  • ae5c56d791 Show common fighter information in database. Steve 2017-08-12 11:56:36 +0100
  • bb095034fc i18n updates. Steve 2017-08-12 08:33:41 +0100
  • a4f9fa8be4 Integrate fighter DB into challenges and galactic map. Steve 2017-08-12 08:33:06 +0100
  • f49c77f193 Show number of fighters destroyed. Steve 2017-08-12 07:42:58 +0100
  • ba11fe1e81 Added speed, affiliation, and descriptions to all fighters in db. Steve 2017-08-11 08:28:06 +0100
  • 3a1179032f Start of fighter descriptions. Steve 2017-08-10 08:44:19 +0100
  • e28fa118fb Show fighter data, including guns. Steve 2017-08-09 18:21:26 +0100
  • a52c37ebe5 v1.3 Steve 2017-08-09 18:20:42 +0100
  • 9e45c3fcd6 Updated copyright. Steve 2017-08-07 19:15:30 +0100
  • 41ce0e2281 Start of fighter database. Steve 2017-08-07 19:14:43 +0100
  • ca64978d20 v1.21 Steve 2017-08-06 12:23:05 +0100
  • ef327c04e1 Include icons with build packages. Steve 2017-08-06 12:22:58 +0100
  • 38e6397b74 Require player to destroy Pandoran fighters. v1.2 Steve 2017-06-25 07:28:00 +0100
  • 9d08e9ae16 CHANGELOG updates. Steve 2017-06-24 18:48:47 +0100
  • e6d8d771ac Don't swear, Dodds! Steve 2017-06-24 18:48:39 +0100
  • 967aff3092 Suspicion check updates. Allow player to bank 25% suspicion for working fast. Steve 2017-06-22 07:56:40 +0100
  • 61bf77b288 Prevent race condition when enabling objectives. Steve 2017-06-21 08:41:27 +0100
  • c41a69f363 A little more dialogue and objectives. Steve 2017-06-20 08:00:14 +0100
  • 70a7445889 Don't have the enemies continue to attack the player once the mission is over. Steve 2017-06-20 07:59:54 +0100
  • 13caec96cc Added a little more help. Steve 2017-06-18 09:06:37 +0100
  • 0449dba7a1 Tweaks to suspicion logic - reduce significantly if the player shoot or kills a civilian craft. Limit reduction to -10%. Steve 2017-06-16 18:34:44 +0100
  • 438dd14dca Version 1.2. Steve 2017-06-15 08:27:46 +0100
  • 9f04d08c82 Reduced kill requirement. Steve 2017-06-15 08:27:36 +0100
  • 9875558836 More mission tweaks, due to change in missile damage..! Steve 2017-06-07 08:39:41 +0100
  • c75029d62e Grammar. Steve 2017-06-04 16:03:09 +0100
  • b47648dde3 Don't allow fighters to fire missiles at enemies masking their ids. Steve 2017-06-04 09:32:48 +0100
  • 633cd7a9ff Null player target when switching fighters. Steve 2017-06-04 09:31:36 +0100
  • 77c9d221e7 Added Hyena-B, to help rebalance things after the missile damage reduction. Steve 2017-06-04 09:31:18 +0100
  • ab2e3a09db Prevent ALL_OBJECTIVES_COMPLETE from firing twice. Steve 2017-05-29 08:39:37 +0100
  • 866ad5ef37 In an epic battle, all enemies must be eliminated. Steve 2017-05-29 08:39:11 +0100
  • 202b6d5769 Merge 71665c2afb into 00727b9e33 Cong 2017-05-28 08:15:05 +0000
  • e5565c0370 Positional battle sounds. Record player's last position when escaped, to allow for sounds to play correctly (edge case). Steve 2017-05-26 07:48:54 +0100
  • d703da7d23 Support optional vSync toggle. Steve 2017-05-26 07:48:10 +0100
  • fb3b866808 Close button on mission dialog. Steve 2017-05-26 07:47:51 +0100
  • e84e5f171a Boost and ECM recharge times are 7 seconds. Steve 2017-05-26 07:47:28 +0100
  • fe42e496a7 Cap the speed of a surrendering vessel, so that they don't become a chore to chase down. Steve 2017-05-26 07:47:13 +0100
  • 72a40cb58d Mono battle sounds. Steve 2017-05-26 07:46:43 +0100
  • d03e6ceb38 Add close button to mission dialog. Steve 2017-05-26 07:46:29 +0100
  • bf5572da62 Name Wing Commanders, so they are highlighted during chat. Steve 2017-05-26 07:45:58 +0100
  • 4fa09da884 Name group so that script fires. Steve 2017-05-26 07:45:44 +0100
  • 00727b9e33 Name Wing Commanders. Steve 2017-05-26 07:27:01 +0100
  • 71665c2afb Smooth camera Cong 2017-05-25 23:50:27 +1000
  • c6e2dbc312 Cap the speed of a surrendering vessel, so that they don't become a chore to chase down. Steve 2017-05-24 18:12:15 +0100
  • b0a9872023 Name group, so that it can be activated by script (prevents mission / campaign progression). Steve 2017-05-24 07:56:22 +0100
  • e82baf288f Record the player position if they also escaped, to allow for jumping sounds to play. Steve 2017-05-21 16:23:40 +0100
  • 960da014b0 Move camera towards mouse position Cong 2017-05-21 18:09:00 +1000
  • 18242ad593 Double health, shield, and shield recharge rates, and missiles of allies. Steve 2017-05-20 08:32:51 +0100
  • 315e20230d Merge branch 'easy-mode' of ssh://github.com/stephenjsweeney/tbftss into easy-mode Steve 2017-05-20 07:31:15 +0100
  • c967eb24f7 Merge pull request #24 from cxong/easy-mode Stephen J Sweeney 2017-05-20 07:31:07 +0100
  • 7d32dcea80 Removed directionalAudio member from App - wrong variable being used in sound.c for position. Steve 2017-05-18 18:15:27 +0100
  • 34d021fa43 Added vsync and directionalAudio settings to app. Default to on and off, respectively. Steve 2017-05-16 19:08:42 +0100
  • 7c6a881dff Reduce AI chance of attacking. Steve 2017-05-16 19:08:10 +0100
  • 73fcdbf3ee Only use Mix_SetPosition if app.directionAudio is set. Steve 2017-05-16 19:07:51 +0100
  • c6dc19d842 Add close button to mission dialog Cong 2017-05-16 21:59:20 +1000
  • 1ade5e6c38 Boost finished timer needs to be doubled on Easy mode, due to increased boost recharge. Steve 2017-05-16 08:13:54 +0100
  • b8d3348681 Added -easy switch to allow mission to be started in Easy mode. Steve 2017-05-16 08:13:22 +0100
  • 9e61653ea4 Accumulate damage timer faster on Easy campaign. Steve 2017-05-16 08:13:01 +0100
  • 3f19e6d1e9 Don't chase target very long when on Easy campaign. Steve 2017-05-16 08:12:32 +0100