db33541915Should be v1.4, given the addition of the Mac file and Google-translated language files.
v1.4.0
Steve
2018-05-03 09:48:18 +0100
1d3c95471fUpdated CHANGELOG.
Steve
2018-05-02 22:58:58 +0100
c085a676edRemoved redundant dist variables.
Steve
2018-05-02 21:37:29 +0100
90b5604736Ignore build folder.
Steve
2018-05-02 18:30:08 +0100
7e6d6f229bRemoved build directory and make dist. Causes a bit of confusion.
Steve
2018-05-02 18:29:40 +0100
f3aae488a2Ignore Mac Finder files.
Steve
2018-05-02 18:27:39 +0100
9dea8e8822Mac makefile and compile fixes.
Steve
2018-04-30 18:16:52 +0100
9ae3e4bfc0Removed time delta, as it's leading to poor frame pacing.
Steve
2018-04-30 08:12:48 +0100
2db4b4171dClip vertical line to inside of info box.
Steve
2018-04-29 16:44:36 +0100
02129ada33Send .o files to bin folder.
Steve
2018-04-29 16:44:06 +0100
aad8551c84Updated copyright dates.
Steve
2018-04-29 10:01:09 +0100
abc4e576fbUse a path length of 4096 for loading save data.
Steve
2018-04-29 09:58:37 +0100
052f39fbadReduce mission list font size a little, to fit all missions in. Highlight mission on hover.
Steve
2018-04-29 09:58:16 +0100
2ad4de22bfi18n array smashing fix.
Steve
2018-04-29 09:57:33 +0100
a138e71455Missile warning takes priority over suspicion level.
Steve
2018-04-29 09:57:15 +0100
6158e35fb2Use defined REVISION number, rather than git rev count.
Steve
2018-04-29 09:55:57 +0100
ab55f19e75Removed unused functions.
Steve
2018-02-01 08:14:43 +0000
603c3c4340Added language header field.
Steve
2018-01-29 07:53:29 +0000
73e5dda21fAdded ca, da, es, fr, it, nl, pl, and sv po files, created using Google Translate (quality will be low; used as a starting point).
Steve
2018-01-18 22:40:23 +0000
7d601f6e8eDelete fighter stats. Close SDL window last.
Steve
2017-11-24 08:25:48 +0000
0e7b08c283Merge pull request #28 from akien-mga/honor-ldflags
Stephen J Sweeney
2017-08-26 16:31:41 +0100
ef327c04e1Include icons with build packages.
Steve
2017-08-06 12:22:58 +0100
38e6397b74Require player to destroy Pandoran fighters.
v1.2
Steve
2017-06-25 07:28:00 +0100
9d08e9ae16CHANGELOG updates.
Steve
2017-06-24 18:48:47 +0100
e6d8d771acDon't swear, Dodds!
Steve
2017-06-24 18:48:39 +0100
967aff3092Suspicion check updates. Allow player to bank 25% suspicion for working fast.
Steve
2017-06-22 07:56:40 +0100
61bf77b288Prevent race condition when enabling objectives.
Steve
2017-06-21 08:41:27 +0100
c41a69f363A little more dialogue and objectives.
Steve
2017-06-20 08:00:14 +0100
70a7445889Don't have the enemies continue to attack the player once the mission is over.
Steve
2017-06-20 07:59:54 +0100
13caec96ccAdded a little more help.
Steve
2017-06-18 09:06:37 +0100
0449dba7a1Tweaks to suspicion logic - reduce significantly if the player shoot or kills a civilian craft. Limit reduction to -10%.
Steve
2017-06-16 18:34:44 +0100
438dd14dcaVersion 1.2.
Steve
2017-06-15 08:27:46 +0100
9f04d08c82Reduced kill requirement.
Steve
2017-06-15 08:27:36 +0100
9875558836More mission tweaks, due to change in missile damage..!
Steve
2017-06-07 08:39:41 +0100
c75029d62eGrammar.
Steve
2017-06-04 16:03:09 +0100
b47648dde3Don't allow fighters to fire missiles at enemies masking their ids.
Steve
2017-06-04 09:32:48 +0100
633cd7a9ffNull player target when switching fighters.
Steve
2017-06-04 09:31:36 +0100
77c9d221e7Added Hyena-B, to help rebalance things after the missile damage reduction.
Steve
2017-06-04 09:31:18 +0100
ab2e3a09dbPrevent ALL_OBJECTIVES_COMPLETE from firing twice.
Steve
2017-05-29 08:39:37 +0100
866ad5ef37In an epic battle, all enemies must be eliminated.
Steve
2017-05-29 08:39:11 +0100
e5565c0370Positional battle sounds. Record player's last position when escaped, to allow for sounds to play correctly (edge case).
Steve
2017-05-26 07:48:54 +0100
d703da7d23Support optional vSync toggle.
Steve
2017-05-26 07:48:10 +0100
fb3b866808Close button on mission dialog.
Steve
2017-05-26 07:47:51 +0100
e84e5f171aBoost and ECM recharge times are 7 seconds.
Steve
2017-05-26 07:47:28 +0100
fe42e496a7Cap the speed of a surrendering vessel, so that they don't become a chore to chase down.
Steve
2017-05-26 07:47:13 +0100
72a40cb58dMono battle sounds.
Steve
2017-05-26 07:46:43 +0100
d03e6ceb38Add close button to mission dialog.
Steve
2017-05-26 07:46:29 +0100
bf5572da62Name Wing Commanders, so they are highlighted during chat.
Steve
2017-05-26 07:45:58 +0100
4fa09da884Name group so that script fires.
Steve
2017-05-26 07:45:44 +0100
00727b9e33Name Wing Commanders.
Steve
2017-05-26 07:27:01 +0100
71665c2afbSmooth camera
Cong
2017-05-25 23:50:27 +1000
c6e2dbc312Cap the speed of a surrendering vessel, so that they don't become a chore to chase down.
Steve
2017-05-24 18:12:15 +0100
b0a9872023Name group, so that it can be activated by script (prevents mission / campaign progression).
Steve
2017-05-24 07:56:22 +0100
e82baf288fRecord the player position if they also escaped, to allow for jumping sounds to play.
Steve
2017-05-21 16:23:40 +0100
960da014b0Move camera towards mouse position
Cong
2017-05-21 18:09:00 +1000
18242ad593Double health, shield, and shield recharge rates, and missiles of allies.
Steve
2017-05-20 08:32:51 +0100
315e20230dMerge branch 'easy-mode' of ssh://github.com/stephenjsweeney/tbftss into easy-mode
Steve
2017-05-20 07:31:15 +0100
c967eb24f7Merge pull request #24 from cxong/easy-mode
Stephen J Sweeney
2017-05-20 07:31:07 +0100
7d32dcea80Removed directionalAudio member from App - wrong variable being used in sound.c for position.
Steve
2017-05-18 18:15:27 +0100
34d021fa43Added vsync and directionalAudio settings to app. Default to on and off, respectively.
Steve
2017-05-16 19:08:42 +0100
7c6a881dffReduce AI chance of attacking.
Steve
2017-05-16 19:08:10 +0100
73fcdbf3eeOnly use Mix_SetPosition if app.directionAudio is set.
Steve
2017-05-16 19:07:51 +0100
c6dc19d842Add close button to mission dialog
Cong
2017-05-16 21:59:20 +1000
1ade5e6c38Boost finished timer needs to be doubled on Easy mode, due to increased boost recharge.
Steve
2017-05-16 08:13:54 +0100
b8d3348681Added -easy switch to allow mission to be started in Easy mode.
Steve
2017-05-16 08:13:22 +0100
9e61653ea4Accumulate damage timer faster on Easy campaign.
Steve
2017-05-16 08:13:01 +0100
3f19e6d1e9Don't chase target very long when on Easy campaign.
Steve
2017-05-16 08:12:32 +0100