Francesco Abbate
d8244120e9
Ensure the rencache commands buffer is cleared on restart
...
Fix issue #176 but it should be tested more thoroughly.
2021-05-05 09:32:24 +02:00
Francesco Abbate
3d84fe5488
Make usage of SDL renderer optional
2021-04-29 14:15:24 +02:00
Francesco Abbate
7c79105d2f
Fix missing scaling for update rects in renderer
2021-04-27 07:29:13 -07:00
Francesco Abbate
9486940082
Update the whole texture with RenderCopy
2021-04-27 15:21:23 +02:00
Francesco Abbate
67f431c69c
Alternative texture update scheme
2021-04-27 14:04:02 +02:00
Francesco Abbate
0fe8415bb4
Add assert if font loading fails during rendering
2021-04-27 11:56:02 +02:00
Francesco Abbate
8b9fbecd74
Ensure we update only modified rects
2021-04-27 09:52:02 +02:00
Francesco Abbate
f2a33a567b
Cleanup FontDesc struct and implementation
2021-04-26 15:56:18 +02:00
Francesco Abbate
46c3bdea67
First implementation of scaling for retina display
...
Introduce a new approach that discriminate coordinates in
points and pixels. Now all the logic from the Lua side and in
rencache is to always use points. The coordinates are converted
to pixels only within the renderer, in the file renderer.c.
In this way the application logic does not need to care about the
scaling of the retina displays.
For non-retina display the scaling between points and pixels is
equal to one so nothing will change.
There is nevertheless a change that leak into the Lua side. The
subpixel coordinates are in sub-pixel, not sub-points so they are
scaled by the retina scaling factor. But no change in the code is
required because the subpixel scaling factor take into account the
retina scaling, when present.
Because the retina scaling factor is not know when the application
starts but only when a window is actually available we introduce a
mechanism to render the font with a given scaling factor only from
the renderer when they are needed. We use therefore FontDesc to
describe the font information but without actually rasterizing the
font at a given scale.
2021-04-26 15:16:34 +02:00
Francesco Abbate
57e6de978b
Fix error with missing ren_resize call
2021-04-23 07:09:50 -07:00
Francesco Abbate
33fe7295c0
First working implemention
...
Cleanup also debug messages
2021-04-23 14:54:25 +02:00
Francesco Abbate
685b8c82d0
WIP: testing usage of SDL renderer
...
It does segfault.
2021-04-23 11:58:53 +02:00
Francesco Abbate
12ca5f3d2a
Add momentum scroll for macos
...
Taken from @mathewmariani lite-macos
2021-04-21 09:52:16 +02:00
Francesco Abbate
1f6680b492
Add macos flush specific fix
...
Taken from @mathewmariani lite-macos
2021-04-21 09:51:40 +02:00
Francesco Abbate
8bcace1d59
Merge remote-tracking branch 'origin/border-less-window'
2021-04-21 08:42:57 +02:00
Francesco Abbate
c97fa9a3a6
Fix bug with wrong hashing of rencache commands
...
The command in rencache.c (Command struct + variable length text) was
incorrectly sized. As a result some bites at the end of the command payload
were uninitialized and was causing hash to randomly change forcing the
system to redraw many more areas.
Since the text of the command for DRAW_TEXT commands is written beginning
at the offset of the text field we compute the bare size of the command as
offsetof(Command, text) instead of sizeof(Command).
2021-04-20 21:54:05 +02:00
Francesco Abbate
94c8f34a81
Fix missing header for macos
2021-04-19 01:18:52 -07:00
Francesco Abbate
2f8c70ac51
Remove bundle_open.h file
2021-04-19 09:52:00 +02:00
Francesco Abbate
53f77a29ea
Implement correctly loading from macos bundle resources
2021-04-18 08:51:31 -07:00
Francesco Abbate
f913a8513f
Testing functions to open files from bundle
2021-04-18 17:08:35 +02:00
Francesco Abbate
d5e9ef6bff
Remove trailing debug message
2021-04-12 19:12:21 +02:00
Francesco Abbate
f7375924ab
Make non-borderless mode work
2021-04-12 19:05:30 +02:00
Francesco Abbate
4de97d51fb
Avoid always calling system.get_window_mode
2021-04-12 13:31:32 +02:00
Francesco Abbate
46791aefe5
Implement maximize/restore controls
...
Remove also resize from top and right of the window
2021-04-12 11:54:52 +02:00
Francesco Abbate
67dc16ad26
Make windows control buttons active
2021-04-11 23:52:31 +02:00
Francesco Abbate
8ad87d77da
Add correct hit-test information and menu icon
2021-04-11 15:08:25 +02:00
Francesco Abbate
7531a0ddc8
Preliminary implementation of border-less mode
...
Not yet functional but most ingredients are there
2021-04-10 19:35:57 +02:00
Francesco Abbate
b1c1deb4c4
Remove no longer used system.show_confirm_dialog
...
Replaced by the NagView dialog
2021-04-06 07:12:33 +02:00
Takase
49cde08ed6
Use Xlib to read resources ( #142 )
2021-04-02 16:43:21 +02:00
Francesco Abbate
3b040aabc7
Implement unicode character replacements
...
Useful to draw whitespaces with alternate characters and colors
without slowing down the text rendering.
A new API is implemented. A renderer.replacements object can be created
to list the replacements.
In turns the function renderer.draw_text and draw_text_subpixel now accept
two optional arguments for replacements.
2021-04-01 18:05:59 +02:00
Francesco Abbate
4b3b8f430a
Merge remote-tracking branch 'basinbaby/set-window-opacity'
...
Implement the suggestion and close #125 .
Initial suggestion and implementation from
https://github.com/rxi/lite/pull/17
2021-03-23 07:15:18 +01:00
Francesco Abbate
e160ed4e5e
Add comments about unused RenFont data field
2021-03-20 23:05:09 +01:00
Francesco Abbate
b33167ca4b
Revert "Remove unused data field in RenFont"
...
This reverts commit 461266e97d
.
Related to github issue #122 .
The void *data field is not used but the glyphset index can
someting be equal to -1 and the unused field prevent faulty
writes before the allocated struct.
2021-03-20 21:48:04 +01:00
Francesco Abbate
aee602ea2f
Merge branch 'xrdb-lean'
2021-03-18 16:20:32 +01:00
Francesco Abbate
461266e97d
Remove unused data field in RenFont
2021-03-18 14:05:58 +01:00
Francesco Abbate
ecb9e88fdb
Merge branch 'master' into xrdb-lean
2021-03-18 14:00:54 +01:00
Francesco Abbate
88bec172a1
Fix problem with tab size and subpixel positioning
...
Solve github issue https://github.com/franko/lite-xl/issues/109
2021-03-18 13:54:33 +01:00
Francesco Abbate
a742c56ee7
Minor xrdb buffer optimization
2021-03-18 10:06:01 +01:00
Francesco Abbate
43e08b0f8e
Fix problem with previous commit and remove strtol call
2021-03-18 10:00:03 +01:00
Francesco Abbate
51e7c9493f
Minor change for xrdb output parsing
...
Use memmove to copy remaining bytes at beginning of buffer
2021-03-18 09:32:52 +01:00
Francesco Abbate
ac0728d073
Check for error in pipe call
2021-03-17 18:29:50 +01:00
Francesco Abbate
30f9f20e23
Ensure xrdb code is compiled only on unix
2021-03-17 18:10:47 +01:00
Francesco Abbate
dab39d3b5c
Implement xrdb reading without popen
...
Avoid using the shell, awk and cut command
2021-03-17 16:58:44 +01:00
daubaris
27f3cb23d4
Addressing the scaling factor on linux. ( #107 )
...
Use xrdb and the Xft.dpi variable to find out DPI scaling on linux.
2021-03-14 16:13:26 +01:00
Francesco Abbate
baf5aebe1c
Merge remote-tracking branch 'origin/master' into subpixel-font-positioning-fix
2021-03-07 12:25:53 +01:00
Francesco Abbate
23a053e1ee
Ensure error and stack trace are written to stdout
...
To address https://github.com/franko/lite-xl/issues/87
2021-03-07 09:48:44 +01:00
Francesco Abbate
3426bc5d73
Introduce subpixel text positioning within rencache
...
In order to fix the issue with cursor positioning a subpixel-aware draw
text operation within rencache was required.
With this modification the cursor positioning problem is completely
resolved.
A new function renderer.draw_text_subpixel is introduced to perform
consecutive, inline, text drawings with subpixel accuracy.
2021-03-06 18:12:02 +01:00
Francesco Abbate
9ff6a0325e
Mostly fix problem of offset with cursor positioning when using mouse
...
In order to get right the cursor position on text on mouse clicks it is
needed to take into account text's subpixel positioning.
This fix mostly corrects the problem but cursor positioning is still
somewhat inaccurate for long lines due to repeated commands to draw a text
along a line. Repeated draw text calls make the subpixel information
lost and small errors will add-up.
2021-03-06 16:18:24 +01:00
Francesco Abbate
09332fe242
Fix problem with fatal error message
...
Previous implementation was broken.
Ensure the error file is always written and write its location in the error message
2021-03-05 23:46:41 +01:00
Francesco Abbate
a4bc8986ff
Implement fatal error message box
...
Used when lite-xl fails at startup
2021-03-05 10:33:50 +01:00
Francesco Abbate
636bc7ec95
More accurate EXEDIR detection
...
Use ony the OS path separator to parse the executable filename
2021-03-05 09:42:48 +01:00
Francesco Abbate
ffb4773a0b
Merge branch 'subpixel-font-positioning'
2021-03-05 09:14:25 +01:00
Francesco Abbate
1ea497deb4
Fix problem when launching from a different location
...
Should fix https://github.com/franko/lite-xl/issues/76 and https://github.com/franko/lite-xl/issues/67
2021-03-05 07:28:29 +01:00
Francesco Abbate
294f3f14fb
Implement subpixel font positioning
...
Subpixel positioning is only by 1/3 of pixel
2021-03-03 18:36:09 +01:00
Francesco Abbate
351a772466
do not use 'portable' as a compile time option
...
Introduce the file core/start.lua to initialize applications variables
2021-02-24 16:29:39 +01:00
Francesco Abbate
ea8a8770ea
Do not use nullptr and add check
2021-02-24 09:46:48 +01:00
Francesco Abbate
35f31c8fbc
Fix font rendering artifacts bug
...
Seen with some fonts like FiraSans, github issue:
https://github.com/franko/lite-xl/issues/46
The fix works essentially by looking to the bounds of each glyph to
accurately ensure that there are no overlaps between the glyphs.
The construction of the font atlas was changed to make some related
improvements now that the bounds of each glyph are know. The main
changes are:
- no longer align glyph on the baseline but align them on their upper
bounds. We ensure this way that very tall fonts do not leak in the
upper part
- terminate the row based on x bounds of the glyph to be more accurate
- for each row keep trace of the y of the more larger along y of the
glyph. The value is used to start a new row to be sure that the new
now does not overlap with the previous one
- sort glyphs by y size before drawing them. In this way the space
utilization is better. The algorithm used is the very simple insert
sort. It behaves like O(n^2) with the number of characters but should
be ok since n is always small, typically below 128.
- compute the optimal image width and height for the given font's atlas
for optimal memory usage. As a bonus now the lite's code don't have to
try and repeat to get a good image size
2021-02-23 17:14:08 +01:00
Francesco Abbate
9fced84a7a
Move VERSION variable into Lua code
...
To avoid recreating binaries if there are no changes
in the C side of the source code.
2021-02-16 14:35:02 +01:00
Francesco Abbate
882413e92d
Bump 1.16 version number
2021-01-13 16:52:27 +01:00
Francesco Abbate
d3686bb6f4
Bump new version number
2020-12-31 11:27:35 +01:00
Francesco Abbate
2cdf674b97
Keep memory of window's size and position and restore them on start
...
Fix also a problem with directory path on windows.
2020-12-31 11:25:12 +01:00
Francesco Abbate
35c87462a6
Use ~ for HOME directory in folder search
2020-12-19 16:31:42 +01:00
Francesco Abbate
e50d67df85
Update readme and changelog for release 1.14
2020-12-13 13:04:29 +01:00
Francesco Abbate
1fc0409163
Merge branch 'project-manager'
2020-12-12 20:27:07 +01:00
Francesco Abbate
6409b67ea2
Add core:restart function to restart the editor
2020-12-10 12:44:01 +01:00
Francesco Abbate
1c4b8cf315
Fix documentation and behavior for 1.13 release
2020-12-06 11:23:33 +01:00
Francesco Abbate
afda299fe4
Implement optional font rendering options
...
The user can now choose antialiasing grayscale and subpixel and hinting
non, slight or full.
2020-12-04 16:15:54 +01:00
Francesco Abbate
be189fda0d
Always use HOME based user's config independently from portable option
2020-12-04 12:01:49 +01:00
Francesco Abbate
c41dedafad
Improve the implementation of unix-like directories usage
...
Add a Meson option "portable" to choose between "portable" and unix-like
directories. Add information about this option in the README.
To determine the user's directory use the variable USERPROFILE only on
Windows and use HOME otherwise.
Implement the "portable" option in the package build script.
2020-12-03 16:46:18 +01:00
Francesco Abbate
277186491a
Fix some problems with user's directory
...
To accommodate the Window's platform prefer the USERPROFILE to HOME
to set user's dir.
Fix error, user's dir was not added to the package.path.
2020-12-02 16:43:35 +01:00
Francesco Abbate
a337f893d9
Implement user's config as init file and add directory into package.path
...
Create the user's config init file if lite user's config directory does
not exists.
No longer use the awkward package.searchers but instead add user's
config dir at the end of package path.
2020-12-02 16:03:31 +01:00
Francesco Abbate
3589d7d3c0
First implementation of unix-like data directory
...
It basically works by setting the data directory to
$prefix/share/lite-xl
where $prefix is determined so that $prefix/bin corresponds to EXEDIR.
The packages 'user' and 'user.*' are loaded from the directory
'$HOME/.config/lite-xl'.
2020-12-02 00:23:15 +01:00
Francesco Abbate
70412b520b
Fix cursor blinking problem
...
The problem was that when the editor had no events the cursor was not
blinking because the event loop was blocking on wait_event.
Now we no longer calls wait_event without a timeout if the windows has
the focus. When the window has the focus the timeout is set to 1 / fps
so that the cursor can blinks.
In addition we react to the "focus lost" event to ensure the documents
are redrawn without the cursor.
2020-11-21 16:36:32 +01:00
Francesco Abbate
cdcd89d6d7
Merge remote-tracking branch 'rxi/master'
2020-11-17 10:24:27 +01:00
rxi
878c94a334
Changed rencache to store font tab_width with font command
...
Fixes bug where text would be drawn/cached wrongly if more than one tab_width
was used in a given frame
2020-09-05 15:09:54 +01:00
Francesco Abbate
1c5767d393
Merge remote-tracking branch 'rxi/master'
2020-08-19 10:08:32 +02:00
rxi
91c43dc01e
Version 1.11
2020-07-05 10:56:39 +01:00
Francesco Abbate
14ec61511d
Merge remote-tracking branch 'rxi/master'
2020-07-04 22:08:25 +02:00
Francesco Abbate
77a9819f4e
Fix SDL2 include directives
2020-06-29 15:24:08 +02:00
rxi
87532a4b3a
Version 1.10
2020-06-28 14:40:07 +01:00
rxi
11df722162
Version 1.09
2020-06-21 19:38:42 +01:00
Francesco Abbate
fe0dda8309
Merge remote-tracking branch 'rxi/master' into agg-font-renderer
2020-06-16 15:00:47 +02:00
Francesco Abbate
5c3d4163d3
Modify system.wait_event to wait indefinitely if no timeout is given
2020-06-16 14:53:01 +02:00
Francesco Abbate
f5ede27e91
No longer use gamma correction
...
Text looks more correct without the gamma correction. With gamma correction
text looks too bold in dark mode and too light in light mode. This
behavior is a sign that gamma correction is not the right thing to do.
The problem is seen with gamma at 1.5 used previously but is even worst
if a gamma value of 2.2, the theoretical value, is used.
2020-06-16 14:43:03 +02:00
rxi
1db1f0bceb
Version 1.08
2020-06-14 13:33:23 +01:00
Francesco Abbate
3c3662b3ba
Add option to disable X axis font's pre-scaling
...
If used pre-scaling along X null the effect of the font's hinting.
2020-06-12 16:06:39 +02:00
Francesco Abbate
4d3693479d
Merge remote-tracking branch 'rxi/master' into agg-font-renderer
2020-06-11 23:22:49 +02:00
Francesco Abbate
9e996a2d87
Rename FontRenderer to FR_Renderer
2020-06-11 23:19:08 +02:00
Francesco Abbate
93a36617f9
Bring back simple grayscale rendering option
2020-06-11 23:11:40 +02:00
Francesco Abbate
00c3983da6
Rename FontRenderer* symbols as FR_*
2020-06-11 18:12:47 +02:00
Francesco Abbate
117714390a
Make the FontRenderer's Bitmap struct opaque outside the library
2020-06-11 17:52:00 +02:00
Francesco Abbate
ce664f85b1
Move rendering buffers pointers computations inside FontRendererBlendGammaSubpixel
...
The logic is to disentangle the code between renderer.c and FontRenderer
so that this latter has a simple, logical interface.
2020-06-11 17:33:57 +02:00
rxi
95b70b1b16
Revert "Removed __APPLE__ `#ifdef` from main.c"
...
This reverts commit 6a7e214d1c
.
2020-06-11 15:05:39 +01:00
Francesco Abbate
18865fd32f
Remove font renderer debug code
2020-06-09 16:55:26 +02:00
rxi
db471c0554
Version 1.07
2020-06-07 14:02:45 +01:00
rxi
6a7e214d1c
Removed __APPLE__ `#ifdef` from main.c
2020-06-07 08:57:57 +01:00
Francesco Abbate
fc148d7a51
Merge remote-tracking branch 'rxi/master' into font-rendering-tests
2020-06-07 00:19:03 +02:00
Francesco Abbate
e82d766c2b
Add more debug information in font's bitmap images
2020-06-07 00:15:38 +02:00
Francesco Abbate
81289d651e
Move font resize in a separate function
2020-06-06 19:11:14 +02:00
Francesco Abbate
dcf6b06629
Cleanup debug code
2020-06-06 13:08:39 +02:00
Francesco Abbate
d17fde1b13
WIP: debugging stuff
2020-06-06 10:52:50 +02:00
Francesco Abbate
c5575de058
Move font renderer in a separate folder as a library
2020-06-04 18:52:01 +02:00
Francesco Abbate
2171ea17fb
Add correct copyright information
2020-06-04 18:14:02 +02:00
Francesco Abbate
ac36cfc59c
Remove unused code files
2020-06-04 18:13:28 +02:00
Francesco Abbate
a2a4668887
Add some comments and remove unused code
2020-06-04 17:23:39 +02:00
Francesco Abbate
67124de130
Add some explanatory comments
2020-06-04 17:17:10 +02:00
Francesco Abbate
dc5b668389
Fix resize of bounding rectangle in BakeFontBitmap function
2020-06-04 17:08:55 +02:00
Francesco Abbate
c433017d75
Fix remove unnecessary function templating
2020-06-04 16:46:37 +02:00
Francesco Abbate
a0e7d16167
Implement subpixel LCD font rendering
2020-06-04 16:29:28 +02:00
Daniele Laudani
95ee03fb37
move BYPASS_COMPOSITOR near other SetHint
2020-06-03 15:05:55 +02:00
Daniele Laudani
7aa462e43d
Don't tell the system to disable compositing under X11
...
Fixes #123
2020-06-03 14:38:44 +02:00
U-ST\francesco abbate
f61ffc4710
Add missing resource file on windows
2020-06-03 12:22:17 +02:00
Francesco Abbate
9bd4a8b9de
Merge remote-tracking branch 'rxi/master' into font-rendering-tests
2020-06-02 23:28:52 +02:00
Francesco Abbate
01a4981210
Use static libgcc and libstdc++ when doing release build
2020-06-02 23:20:22 +02:00
Francesco Abbate
e01ba599ba
Optimize glyph set bitmap rectangles by trimming empty regions
2020-06-02 18:46:44 +02:00
Francesco Abbate
d46cf80226
Adjust xadvance computation to use rounding instead of truncate
2020-06-02 17:52:02 +02:00
Francesco Abbate
39d7d49586
Reduce y padding in BakeFontBitmap
2020-06-02 17:51:26 +02:00
Francesco Abbate
ae032cd185
Ember blender with gamma correction into FontRenderer
2020-06-02 17:18:52 +02:00
Francesco Abbate
bc74b2860d
Add gamma correct pixel blender
2020-06-02 14:47:06 +02:00
Francesco Abbate
c41d6a82e1
Adjust BakeFontBitmap issues
2020-06-01 17:23:18 +02:00
Francesco Abbate
c2949edcd7
Check for errors when loading fonts
2020-06-01 17:01:42 +02:00
Francesco Abbate
b734390388
Use font_renderer in aGG font testing program
2020-06-01 16:57:33 +02:00
Francesco Abbate
e291e7269a
Hack to fix font size rendering to align with STB original rendering
2020-06-01 15:33:14 +02:00
Francesco Abbate
c333425770
Remove stb from Meson dependencies for Lite
2020-06-01 15:28:07 +02:00
Francesco Abbate
98f5c16932
Remove unused variable
2020-06-01 15:16:07 +02:00
Francesco Abbate
5ca7471fc7
Cosmetic code's cleanup
2020-06-01 14:45:07 +02:00
Francesco Abbate
fa06862177
Completely remove usage of stb_truetype
2020-06-01 14:43:45 +02:00
Francesco Abbate
91a82d8ae4
Add missing function to free FontRenderer
2020-06-01 14:42:57 +02:00
Francesco Abbate
0389bd000a
Fix y offset in BakeFontBitmap
...
Compute Y offset more accurately and the way it is required in
renderer.c.
Instead of returning y offset wrt the baseline position returns it
wrt the top position (the baseline plus the font's ascent).
2020-06-01 14:33:46 +02:00
Francesco Abbate
4c6e15b66c
Rename GlyphSetA to GlyphSet
2020-06-01 14:08:50 +02:00
Francesco Abbate
3a8cb05ea6
Replace stb's BakeBitmapFont with AGG based font's renderer
2020-06-01 12:56:23 +02:00
Francesco Abbate
edb103716a
Add function to render a single unicode codepoint
2020-06-01 11:25:22 +02:00
rxi
f00d5d55df
Version 1.06
2020-05-31 16:53:53 +01:00
Francesco Abbate
4ec521dd37
Add correct glyphs bitmap location rects with AGG
2020-05-31 13:53:27 +02:00
Francesco Abbate
103336945e
Add pixel format to render font in bitmap format
...
The purpose it to add later subpixel by storing the bitmap with RGB
channels to have subpixel LCD coverage information.
The colorization and gamma blending will be done when blitting the glyph
on the destination surface.
2020-05-30 18:07:31 +02:00
Francesco Abbate
010966d60d
Add correct font's height calculation using AGG
...
Compute the height like in renderer.c
2020-05-30 16:26:10 +02:00
Francesco Abbate
0fea5d9d25
Add in agg_font_render method to get face's units to em
2020-05-30 16:25:13 +02:00
Francesco Abbate
155e76df5f
Add font vmetrics in AGG font renderer test
2020-05-30 15:19:12 +02:00
Francesco Abbate
4701c2899c
Add function in agg_font_freetype to take face's height
2020-05-30 15:18:36 +02:00
Francesco Abbate
a7904eba3b
Fix errors in renderer lcd
2020-05-29 18:41:14 +02:00
Francesco Abbate
0e713f7692
WIP: to use AGG font renderer to create a coverage bitmap
2020-05-29 16:00:29 +02:00
rxi
b96609b7b8
Removed redundant __APPLE__ case in get_scale()
2020-05-29 09:33:42 +01:00
Francesco Abbate
4a8df09829
Fix y coordinate orientation in font rendering call
2020-05-29 09:27:00 +02:00
Francesco Abbate
31d7cb5ce0
Fix LCD font rendering for BGRA32 pixel format
...
Now the sizing of fonts is determined by stb_truetype while the
rendering is done via AGG so they are not aligned.
There seems to be an error also about Y text positioning.
2020-05-28 16:08:48 +02:00
Francesco Abbate
23a080ca45
WIP: compiles but completely broken
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AGG files imported from AGG repository, sdl-testing branch.
the pixfmt_bgra32_lcd is just implemented and is not tested.
2020-05-28 12:15:24 +02:00
Francesco Abbate
79487074c0
Add missing gui_app flag in meson build
2020-05-25 16:18:06 +02:00
Francesco Abbate
7b9def299d
Add dl library because it may be needed by SDL2
...
Should be fixed to be added only when needed.
2020-05-25 12:23:46 +02:00
Francesco Abbate
618078829c
Add meson build configuration
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Currently the editor will not work if it is not installed.
There is also a caveat about the 'data' directory which is installed
in the bin directory. This may work but does not seem ok because it is
pollution a shared bin directory and the 'data' folder may not be unique
to Lite.
2020-05-25 12:22:23 +02:00
rxi
61a2a2c4e5
Version 1.05
2020-05-24 13:52:10 +01:00
rxi
61092fbb99
Changed fuzzy matching to favour matching case
2020-05-23 15:08:38 +01:00
rxi
35b642d434
Added rencache invalidation on window-exposed event
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Fixes #63
2020-05-22 09:00:48 +01:00
rxi
35ce3d32a9
Fixed string quoting on windows in `system.exec()`
2020-05-22 08:11:05 +01:00
rxi
7aabfebfa0
Fixed mouse-position resolution when dropping a file
2020-05-20 10:33:08 +01:00
rxi
4ae0d477c0
Made lite set project dir to CWD; removed core.project_dir
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Fixes #100
2020-05-17 17:05:56 +01:00
rxi
c1f731e5a1
Fixed EXEDIR having trailing slash
2020-05-17 16:58:32 +01:00
rxi
adad2a65be
Version 1.04
2020-05-17 14:58:44 +01:00
rxi
1abb979490
Added null-checks for all push_command() calls in rencache.c
2020-05-17 13:18:26 +01:00
rxi
82fdc63c6a
Added global EXEFILE
2020-05-17 09:36:46 +01:00
rxi
5102088aca
Deferred showing window until after the first frame has rendered
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Fixes #97
2020-05-14 23:06:14 +01:00
rxi
9bf0ed2419
Made rencache warn on exhausting command buffer instead of panicing
2020-05-14 08:52:07 +01:00
rxi
4c2c03ed4d
Made draw_text/draw_rect not push command if result is not on-screen
2020-05-14 08:45:45 +01:00
rxi
2b32edf7f0
Added system.exec() to system api
2020-05-13 20:32:53 +01:00
rxi
2f659d5180
Merge pull request #81 from extrowerk/patch-1
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Build fix
2020-05-11 13:31:33 +01:00
extrowerk
a6013ff181
Build fix
2020-05-11 13:49:18 +02:00
rxi
c215eff6d8
Improved idle CPU utilisation when not-focused, added system.wait_event()
2020-05-11 00:21:07 +01:00
rxi
b67b680975
Changed get_scale() to always default to 1.0 on macOS
2020-05-10 19:32:01 +01:00
rxi
143f8867a1
Version 1.03
2020-05-09 16:29:34 +01:00
rxi
b2756d8a49
Removed xalloc.c/h
2020-05-08 13:41:39 +01:00
rxi
774d95d800
Comment improvement in rencache.c
2020-05-07 22:24:12 +01:00
rxi
e551052e91
Added icon to non-windows build
2020-05-06 19:49:34 +01:00
rxi
c8980a828f
Version 1.02
2020-04-26 14:41:34 +01:00
rxi
c658b6f1ca
Removed underscore from start of globals, added VERSION
...
eg. `_SCALE` => `SCALE`
prevents conflict with lua's own _NAME globals
2020-04-25 09:58:01 +01:00
rxi
bd43ed3e3f
Added _PLATFORM global
2020-04-23 20:03:14 +01:00
rxi
03eee86ddb
Made font.gc() do null-check in case font.load() failed
2020-04-22 00:41:23 +01:00
rxi
a9b4bdf602
Made system.get_file_info() and list_dir() return (nil,msg) on error
2020-04-21 23:33:04 +01:00
rxi
d4284edd5c
Replaced system.set_fullscreen with system.set_window_mode
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Solves #24
2020-04-07 18:49:11 +01:00
rxi
efed38d59c
Added system.set_fullscreen() and core:toggle-fullscreen command
2020-03-25 22:44:59 +00:00
basinbaby
f37f22fb5f
Added set_window_opacity function
2020-02-07 13:01:56 +00:00
rxi
613f9c2ba6
Changed renderer to make tab and newline glyphs invisible
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Fixes #16
2020-02-05 20:16:09 +00:00
rxi
86800281c9
Made get_exe_dir() static; removed accidental `const`
2020-01-01 13:25:04 +00:00
rxi
ba86b58b80
Added better resolution of exe directory; should fix #1
2019-12-31 10:53:31 +00:00
rxi
d8c4bfa6ba
Initial commit
2019-12-28 11:17:56 +00:00