Steve
|
266088f764
|
Start of restoring challenges.
|
2016-02-27 12:14:29 +00:00 |
Steve
|
1476c69944
|
Various script updates.
|
2016-02-25 10:54:48 +00:00 |
Steve
|
12999f3dd9
|
Updated "Pilot" to "Wingmate".
|
2016-02-25 10:53:37 +00:00 |
Steve
|
e79d331599
|
Added ALL_OBJECTIVES_COMPLETE script command.
|
2016-02-25 10:52:01 +00:00 |
Steve
|
913184d877
|
Removed INF. They don't exist after 2616.
|
2016-02-24 07:16:23 +00:00 |
Steve
|
a2a1ec0613
|
Modal message box updates.
|
2016-02-23 22:20:07 +00:00 |
Steve
|
368e9dc592
|
Start of modal dialog display.
|
2016-02-23 07:19:31 +00:00 |
Steve
|
7ffd3b0406
|
Added Mag cannon training at Sol.
|
2016-02-21 22:49:43 +00:00 |
Steve
|
03712285c4
|
Campaign flow bug fixes.
|
2016-02-21 16:55:11 +00:00 |
Steve
|
480192efe1
|
Created second UNF Corvette.
|
2016-02-20 07:23:24 +00:00 |
Steve
|
e8748966a6
|
Fixed flags for pirate lieutenant (collision detection was removed).
|
2016-02-15 14:07:54 +00:00 |
Steve
|
54b92ad137
|
Added message for when a star system falls to the Pandorans (campaign-related, unavoidable).
|
2016-02-14 11:53:03 +00:00 |
Steve
|
a5f73cc3fc
|
Renamed "textureName" to simply "texture".
|
2016-02-13 14:31:45 +00:00 |
Steve
|
dbf872c9c0
|
Updated corvette firing rates.
|
2016-02-13 11:02:04 +00:00 |
Steve
|
b8ba509d27
|
Updated CSN Corvette #2.
|
2016-02-12 22:31:12 +00:00 |
Steve
|
6256e97414
|
Start of second CSN corvette.
|
2016-02-11 15:40:44 +00:00 |
Steve
|
8e0550b705
|
Added final Iliad mission.
|
2016-01-28 17:02:57 +00:00 |
Steve
|
044e860894
|
Third Alba mission.
|
2016-01-28 16:22:17 +00:00 |
Steve
|
f403df5c99
|
Mission description updates.
|
2016-01-28 15:54:17 +00:00 |
Steve
|
e31f39d3a9
|
Replaced "Dummy" missions with manual complete flag.
|
2016-01-25 15:09:14 +00:00 |
Steve
|
bf3de041c6
|
Misc. mission updates.
|
2016-01-24 09:50:39 +00:00 |
Steve
|
0452190e99
|
Added 4th Iliad mission.
|
2016-01-24 09:49:08 +00:00 |
Steve
|
354b4cd9d2
|
Added Plasma Turret cannon.
|
2016-01-23 14:15:05 +00:00 |
Steve
|
bd6ef78687
|
Iniital version of second INF corvette.
|
2016-01-21 17:08:40 +00:00 |
Steve
|
039c354df0
|
Fixed cannon reload time.
|
2016-01-21 12:49:58 +00:00 |
Steve
|
9093a53a19
|
Start of second INF corvette.
|
2016-01-21 12:49:30 +00:00 |
Steve
|
ed1b515266
|
Description update.
|
2016-01-03 13:53:49 +00:00 |
Steve
|
466ca732a5
|
Mission tweaks.
|
2015-12-31 12:22:17 +00:00 |
Steve
|
d6220b7a14
|
Added final Warro mission.
|
2015-12-31 11:32:40 +00:00 |
Steve
|
a8fa0e2087
|
3rd Iliad mission.
|
2015-12-30 18:44:30 +00:00 |
Steve
|
6cebdd6a89
|
Various spacecraft tweaks.
|
2015-12-27 18:02:41 +00:00 |
Steve
|
9d312fd1a7
|
Added Lynx UNF bomber.
|
2015-12-26 21:09:08 +00:00 |
Steve
|
7f055102bf
|
Split space craft into separate lists.
|
2015-12-26 21:08:53 +00:00 |
Steve
|
c9929c32d1
|
Script update.
|
2015-12-24 20:18:53 +00:00 |
Steve
|
4345a01e3f
|
Added munitions ship.
|
2015-12-24 20:18:40 +00:00 |
Steve
|
e2ffe9ba84
|
Added ability to specify death type of fighters (e.g. supply ships shouldn't spin).
|
2015-12-24 12:12:23 +00:00 |
Steve
|
ff953cf0e7
|
Supply ship updates.
|
2015-12-24 11:53:49 +00:00 |
Steve
|
f2cd43c95e
|
Added supply ship.
|
2015-12-24 08:57:00 +00:00 |
Steve
|
38587b24f7
|
Various mission updates.
|
2015-12-22 17:59:16 +00:00 |
Steve
|
3dbd8e72f7
|
Missions now unlock depending on number of other missions completed (and previous mission, where applicable).
|
2015-12-21 14:19:21 +00:00 |
Steve
|
b44b894c4b
|
Misc. mission tweaks.
|
2015-12-21 10:05:48 +00:00 |
Steve
|
eedc8a718a
|
Target name update.
|
2015-12-20 16:15:56 +00:00 |
Steve
|
95de0a67c4
|
Added requirement.
|
2015-12-20 14:31:38 +00:00 |
Steve
|
6c60772e72
|
Lowered difficulty.
|
2015-12-20 14:31:25 +00:00 |
Steve
|
5ac96998a0
|
Text tweaks.
|
2015-12-20 14:31:16 +00:00 |
Steve
|
a22e2a9f8d
|
Start of 3rd Clarke mission.
|
2015-12-20 11:59:00 +00:00 |
Steve
|
b1ba14a173
|
Mission tweaks.
|
2015-12-20 11:58:47 +00:00 |
Steve
|
af04c5a7ef
|
Automatically load missions from star system misson dir (data/mission/xxx)
|
2015-12-20 11:58:21 +00:00 |
Steve
|
4bf78f0138
|
Further CSN corvette updates.
|
2015-12-19 12:49:02 +00:00 |
Steve
|
df04ff1439
|
Start of CSN corvette.
|
2015-12-19 12:30:02 +00:00 |
Steve
|
dd094070e0
|
Clarke mission fixes.
|
2015-12-19 08:57:09 +00:00 |
Steve
|
041b7659ca
|
Clarke mission updates.
|
2015-12-18 14:29:00 +00:00 |
Steve
|
01894d5150
|
Activate objectives by name, not number.
|
2015-12-18 14:28:44 +00:00 |
Steve
|
b553126f6c
|
Added second Clarke mission.
|
2015-12-18 12:03:18 +00:00 |
Steve
|
f87d992465
|
Reduced health of engines.
|
2015-12-18 12:02:55 +00:00 |
Steve
|
7325bbe506
|
INF Corvette updates.
|
2015-12-18 08:26:21 +00:00 |
Steve
|
942281352c
|
Corvette config updates.
|
2015-12-17 23:14:46 +00:00 |
Steve
|
81a536177c
|
Added INF corvette.
|
2015-12-16 22:39:59 +00:00 |
Steve
|
7bda6d7ed3
|
Initial commit of first Mace mission.
|
2015-12-14 08:17:38 +00:00 |
Steve
|
bb4e7940f0
|
Reduced availibilty of missiles on corvette.
|
2015-12-14 08:15:56 +00:00 |
Steve
|
6b06b2a431
|
Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
|
2015-12-12 17:12:25 +00:00 |
Steve
|
5416debc21
|
Corvette graphics updates.
|
2015-12-12 14:56:33 +00:00 |
Steve
|
fb41a28c0c
|
Corvette graphics updates.
|
2015-12-12 12:17:29 +00:00 |
Steve
|
1fa033bc7e
|
Relocated corvette graphics.
|
2015-12-10 17:50:03 +00:00 |
Steve
|
05f58e0971
|
Added SECONDARY_TARGET flag.
|
2015-12-10 12:40:23 +00:00 |
Steve
|
e3ec8017af
|
Fewer guns on corvette. Lowered component health.
|
2015-12-10 11:47:39 +00:00 |
Steve
|
a5f8be0586
|
EF_STATIC now means entity will never move (not even rotate).
|
2015-12-10 11:46:57 +00:00 |
Steve
|
09d93f9163
|
Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health.
|
2015-12-10 11:11:04 +00:00 |
Steve
|
ede17199c3
|
Created corvette.
|
2015-12-10 10:04:00 +00:00 |
Steve
|
c8eecdd316
|
Further capital ship tweaks.
|
2015-12-09 07:25:24 +00:00 |
Steve
|
91822f1ca3
|
Further capital ship code updates. Added long range fire flag for cannons.
|
2015-12-08 22:42:31 +00:00 |
Steve
|
6441f926e2
|
Various tweaks and refactoring to accomodate capital ships.
|
2015-12-07 19:19:41 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
|
2015-12-07 19:19:14 +00:00 |
Steve
|
8734909a91
|
Script tweak.
|
2015-12-02 19:17:40 +00:00 |
Steve
|
14e85550aa
|
Added final Temper mission.
|
2015-12-02 19:17:25 +00:00 |
Steve
|
958ba82928
|
Added reinforcements script event.
|
2015-11-30 13:28:31 +00:00 |
Steve
|
cb94890436
|
Added final Granada mission.
|
2015-11-30 12:41:38 +00:00 |
Steve
|
f0891dcfd6
|
Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player.
|
2015-11-30 12:40:34 +00:00 |
Steve
|
109e1c1788
|
Converted ODPs to turrets. Added rocket turret.
|
2015-11-30 11:29:33 +00:00 |
Steve
|
9c532352f5
|
Allow for star systems to fall to Pandorans, once story missions are complete.
|
2015-11-30 09:33:43 +00:00 |
Steve
|
2dd5c66f03
|
Various mission tweaks.
|
2015-11-29 16:51:33 +00:00 |
Steve
|
b15bdcd123
|
Removed rank from message dialog.
|
2015-11-29 16:50:23 +00:00 |
Steve
|
da406491a6
|
Added Suspect Packages #3.
|
2015-11-29 12:57:38 +00:00 |
Steve
|
eeaccec327
|
Update script function calls.
|
2015-11-29 12:55:15 +00:00 |
Steve
|
46337a1f16
|
Removed challenges from main campaign.
|
2015-11-29 08:44:34 +00:00 |
Steve
|
6087a6b57f
|
Added some intro text.
|
2015-11-28 17:01:14 +00:00 |
Steve
|
008e2aac8c
|
Set message box time automatically. Added WAIT_MSG_BOX command.
|
2015-11-28 17:00:54 +00:00 |
Steve
|
3fb9e8ef97
|
Updated tutorials. Added ECM tutorial.
|
2015-11-28 15:29:55 +00:00 |
Steve
|
fbc4eb01d1
|
Waypoint activation fix.
|
2015-11-28 15:03:51 +00:00 |
Steve
|
933623bacb
|
Added Suspect Packages #2 mission.
|
2015-11-28 14:35:34 +00:00 |
Steve
|
2a0db6dc8b
|
Replaced triggers with script.
|
2015-11-28 14:35:10 +00:00 |
Steve
|
dec3538956
|
Added AIF_MOVES_TO_PLAYER flag.
|
2015-11-28 14:33:05 +00:00 |
Steve
|
3ef305686f
|
Allow AI controlled tug to collect disabled fighters, and take them to the extraction point.
|
2015-11-26 22:48:22 +00:00 |
Steve
|
d444b0ab68
|
Simplified mission loading (merged fighterGroup in to fighters, etc.)
|
2015-11-26 17:41:05 +00:00 |
Steve
|
cd0463c92f
|
Updates to widget-mouse interactions.
|
2015-11-26 08:16:29 +00:00 |
Steve
|
374ca825ce
|
Code clean up.
|
2015-11-24 07:16:12 +00:00 |
Steve
|
35f268e794
|
Added Start Mission button.
|
2015-11-24 07:15:08 +00:00 |
Steve
|
41c1b40612
|
Further adjustments to health / shield.
|
2015-11-22 17:50:05 +00:00 |
Steve
|
e77379923a
|
Defeat 9 Pandoran fighters.
|
2015-11-22 17:49:20 +00:00 |
Steve
|
444ffaeffa
|
Double health / shield values of all craft.
|
2015-11-22 16:57:53 +00:00 |
Steve
|
182e34859e
|
Must destroy 12 targets total, not 18.
|
2015-11-22 16:28:07 +00:00 |
Steve
|
7b1ff8f72e
|
Added missions to systems.
|
2015-11-22 13:07:07 +00:00 |
Steve
|
b6fcb774f7
|
Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader.
|
2015-11-22 13:07:00 +00:00 |
Steve
|
b61369b57f
|
Fighter tweaks.
|
2015-11-22 11:41:09 +00:00 |
Steve
|
a2ce689188
|
(formerly Iliad mission 1)
|
2015-11-22 11:40:57 +00:00 |
Steve
|
beedfd3664
|
Destroy bombers mission.
|
2015-11-22 11:40:39 +00:00 |
Steve
|
3c9ba50930
|
Added rocket configuration.
|
2015-11-22 08:17:05 +00:00 |
Steve
|
597f6f5cb7
|
Removed missiles types. Now only homing missiles, and rockets for bombers.
|
2015-11-21 23:45:22 +00:00 |
Steve
|
94e0259953
|
Added defensive AI flags - only attack sometimes.
|
2015-11-21 23:27:43 +00:00 |
Steve
|
e96ea6712c
|
Added extraction point.
|
2015-11-21 17:37:33 +00:00 |
Steve
|
a82f8b6f2c
|
Renamed FLEE flags to RETREAT.
|
2015-11-21 17:32:39 +00:00 |
Steve
|
fe42f5153d
|
Added Hammerhead, Khepri, Scarab, and Thunderhead.
|
2015-11-21 17:28:10 +00:00 |
Steve
|
9580ad4e4f
|
Added Rook.
|
2015-11-20 23:21:23 +00:00 |
Steve
|
0369602905
|
Don't allow players to select an ATAF during an Epic mission.
|
2015-11-20 22:47:42 +00:00 |
Steve
|
c54107e705
|
Reduced epic fighter count.
|
2015-11-20 22:46:58 +00:00 |
Steve
|
c4015266ea
|
Added final Coyote mission.
|
2015-11-20 22:46:44 +00:00 |
Steve
|
b5b72e85e3
|
Added second Coyote mission.
|
2015-11-19 08:31:22 +00:00 |
Steve
|
ed6ac7d850
|
Renamed suspicious packages mission.
|
2015-11-19 08:31:04 +00:00 |
Steve
|
245e42bd39
|
Added Mantis.
|
2015-11-19 08:14:43 +00:00 |
Steve
|
e181374bc5
|
Tweaked Hyena speed.
|
2015-11-19 08:14:33 +00:00 |
Steve
|
d5a5271961
|
Added laser cannons to certain fighters.
|
2015-11-18 18:37:27 +00:00 |
Steve
|
af913bc4cf
|
Added Kingfisher.
|
2015-11-18 16:04:20 +00:00 |
Steve
|
0bd067e552
|
Added laser.
|
2015-11-18 16:02:10 +00:00 |
Steve
|
f642a80305
|
Updated mission to fit new AI system.
|
2015-11-18 11:28:37 +00:00 |
Steve
|
a776005a65
|
Reworked AI system, to make it more generic and flexible.
|
2015-11-18 11:27:05 +00:00 |
Steve
|
9a988ee94c
|
Adjusted shuttle speed.
|
2015-11-16 22:46:57 +00:00 |
Steve
|
b8c5653f0a
|
Added first shuttle mission.
|
2015-11-16 22:46:44 +00:00 |
Steve
|
5aa8e0280e
|
Added EF_MUST_DISABLE, to replace EF_DISABLE.
|
2015-11-16 16:24:57 +00:00 |
Steve
|
eb4db6028f
|
Tweaked Firefly and Leopard, to swap around weapons.
|
2015-11-16 16:24:16 +00:00 |
Steve
|
2546b904a8
|
Added requirement.
|
2015-11-16 14:39:34 +00:00 |
Steve
|
86c687f7ef
|
Added crate graphics.
|
2015-11-16 14:31:16 +00:00 |
Steve
|
8c0b7fdb2f
|
Further item code updates: allow items to be created and collected.
|
2015-11-16 12:31:50 +00:00 |
Steve
|
a040a8de98
|
Start of items.
|
2015-11-16 11:27:03 +00:00 |
Steve
|
627b18d0b7
|
Added shuttle.
|
2015-11-16 11:26:23 +00:00 |
Steve
|
c8489e7dc6
|
Added 3rd Warro evacuation mission.
|
2015-11-15 12:28:29 +00:00 |
Steve
|
67967a2a34
|
Tweaked Tug - no shields.
|
2015-11-15 11:29:59 +00:00 |
Steve
|
6ac2d23625
|
Renamed evacuation mission filenames.
|
2015-11-15 11:28:26 +00:00 |
Steve
|
235d471a3b
|
Added Tug.
|
2015-11-14 23:18:09 +00:00 |
Steve
|
71fe11f3e9
|
Added second Warro evacuation mission.
|
2015-11-14 11:42:18 +00:00 |
Steve
|
583ff9af05
|
Tweaked ATAF power.
|
2015-11-13 23:35:35 +00:00 |
Steve
|
af82086298
|
Tweaked Warro mission to require fewer civilians to rescue.
|
2015-11-13 23:35:17 +00:00 |
Steve
|
414c12e48f
|
Added initial Warro mission.
|
2015-11-13 18:26:49 +00:00 |
Steve
|
96641ffbd4
|
Civilian craft default to being mission targets.
|
2015-11-11 21:56:49 +00:00 |
Steve
|
ad405c57ae
|
Start of civilian ships: will follow player when close and flee in to extraction points.
|
2015-11-11 06:46:58 +00:00 |
Steve
|
236758e8eb
|
Halved firing rate of Firefly. Too fast right now.
|
2015-11-09 22:48:28 +00:00 |
Steve
|
36b315c56e
|
Fixed flags.
|
2015-11-02 18:58:26 +00:00 |
Steve
|
41c8607600
|
Increase ATAF shields.
|
2015-11-02 10:49:28 +00:00 |
Steve
|
b748d23267
|
Use grid cell coords for placing entities.
|
2015-11-02 10:49:10 +00:00 |
Steve
|
144143a049
|
(removed test mission)
|
2015-11-01 16:17:43 +00:00 |
Steve
|
35bcc099c5
|
Added Clarke and Iliad missions.
|
2015-11-01 13:38:54 +00:00 |
Steve
|
5466bb2ea5
|
Added Hyena and Leopard.
|
2015-11-01 11:36:23 +00:00 |
Steve
|
b1b8b7773b
|
Assigned missiles to fighters missing them.
|
2015-11-01 10:51:05 +00:00 |
Steve
|
fb35d551b7
|
Fireflies have two plasma cannons, and one particle cannon.
|
2015-10-30 22:36:31 +00:00 |
Steve
|
aaf58614f4
|
Allow enemies to fire missiles.
|
2015-10-30 21:55:01 +00:00 |
Steve
|
c506ad32cf
|
Make missiles more powerful. Save name of last mission star system.
|
2015-10-30 07:22:49 +00:00 |
Steve
|
a87395cc23
|
Allow enemies to flee.
|
2015-10-29 16:18:41 +00:00 |
Steve
|
6409e4ec11
|
Always shift entities, even if inactive.
|
2015-10-29 11:35:59 +00:00 |
Steve
|
44818d295a
|
Integrated triggers.
|
2015-10-29 11:08:47 +00:00 |
Steve
|
f197d656c4
|
Added 'combined guns' to allow for weapons to be fired together.
|
2015-10-29 10:14:21 +00:00 |
Steve
|
483768fe79
|
Added Firefly, tweaked fighter speeds. Adjusted mission requirements.
|
2015-10-29 08:03:05 +00:00 |
Steve
|
81a3f26336
|
Tweaking speeds of fighters.
|
2015-10-28 19:20:24 +00:00 |
Steve
|
5c7b2a24bf
|
Integrated waypoints into objective system.
|
2015-10-28 19:12:58 +00:00 |
Steve
|
49832b114b
|
Updates to Mission Target logic. Tidying up of entity.c
|
2015-10-27 07:24:17 +00:00 |
Steve
|
73eb5517bf
|
Start of waypoints.
|
2015-10-26 17:27:43 +00:00 |
Steve
|
d0a3d0d6c5
|
Start of triggers.
|
2015-10-26 08:10:13 +00:00 |
Steve
|
37a0c77284
|
Updated game manual. Limited number of HUD messages. Tweaked fighters and missions.
|
2015-10-25 19:22:05 +00:00 |
Steve
|
cffc584d15
|
Added nymph definition. Updated Coyote mission and other fighters.
|
2015-10-25 14:08:32 +00:00 |
Steve
|
b6da6c2ec5
|
Allow for mixed fighter groups, using 'types'
|
2015-10-25 12:56:24 +00:00 |
Steve
|
5081b011cf
|
Allow disabled fighters to be destroyed. Added more challenges and stats.
|
2015-10-24 16:00:06 +01:00 |
Steve
|
a21153cb12
|
Further missile tweaks. Added launch sound effect.
|
2015-10-24 14:52:55 +01:00 |
Steve
|
5b7410dc1f
|
Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic.
|
2015-10-24 08:51:43 +01:00 |
Steve
|
67d92cedb9
|
Added ability to flag fighters and prevent team mates from killing mission targets.
|
2015-10-23 22:44:39 +01:00 |
Steve
|
f206f2052b
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Allow for switching of weapons. Show weapon info on hud.
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2015-10-23 07:08:18 +01:00 |
Steve
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204055ea72
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Added objective target types, and conditional objectives.
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2015-10-22 07:08:03 +01:00 |
Steve
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a8a5d507fb
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Added mag cannons and Ray.
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2015-10-21 19:21:45 +01:00 |
Steve
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24bf15ce09
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |