Steve
|
f114ad7e7e
|
Merge branch 'develop' into trophies
|
2016-03-28 16:09:24 +01:00 |
Steve
|
c0a547addb
|
Added Razor and Shale.
|
2016-03-28 13:54:06 +01:00 |
Steve
|
0e4129069a
|
Start of first Aster mission.
|
2016-03-28 11:47:24 +01:00 |
Steve
|
ab8be196b5
|
Khepri now green and associated with rogue nation.
|
2016-03-28 11:47:11 +01:00 |
Steve
|
45d9d2a00d
|
Don't show mission target boxes around capital ship components.
|
2016-03-28 11:45:48 +01:00 |
Steve
|
e278374490
|
Merge from develop.
|
2016-03-27 11:21:23 +01:00 |
Steve
|
b07beab755
|
Added missing mission descriptions.
|
2016-03-27 11:09:01 +01:00 |
Steve
|
fe9c49244f
|
Final Clarke mission tweaks.
|
2016-03-27 08:56:18 +01:00 |
Steve
|
6ca888d775
|
Misc. mission clean up.
|
2016-03-26 18:16:28 +00:00 |
Steve
|
743a2d73d4
|
Start of final Clarke mission.
|
2016-03-26 18:16:17 +00:00 |
Steve
|
8c639a9cb5
|
Clarke now falls to the Pandorans.
|
2016-03-26 18:16:05 +00:00 |
Steve
|
1b43e4908c
|
Added ability to hide objective numbers.
|
2016-03-16 19:24:41 +00:00 |
Steve
|
50cde212f4
|
Clark mission #5 tweaks.
|
2016-03-16 06:55:07 +00:00 |
Steve
|
09e676d713
|
Added simple die, to prevent swarmers spreading debris everywhere.
|
2016-03-16 06:53:07 +00:00 |
Steve
|
13344ddc06
|
Made many attributes optional.
|
2016-03-14 17:55:34 +00:00 |
Steve
|
612e76fe04
|
Added INF Swarmer.
|
2016-03-14 17:54:56 +00:00 |
Steve
|
4e8b85b6a1
|
Removed script-based spawner. Redundant.
|
2016-03-14 11:28:01 +00:00 |
Steve
|
380ca3e26a
|
Tweaked accuracy threshold.
|
2016-03-14 08:30:34 +00:00 |
Steve
|
35b5e4a1c6
|
Misc cleanup.
|
2016-03-13 10:52:12 +00:00 |
Steve
|
34e4880535
|
Added challenge #11.
|
2016-03-13 10:50:41 +00:00 |
Steve
|
160f65a15b
|
Added EF_NO_KILL_INC to prevent kill count increment.
|
2016-03-13 10:50:32 +00:00 |
Steve
|
f5b3933a87
|
Merge branch 'develop' into trophies
Conflicts:
src/battle/battle.c
|
2016-03-12 18:28:43 +00:00 |
Steve
|
0a69dd0e5e
|
Merge from develop.
|
2016-03-12 18:22:48 +00:00 |
Steve
|
0d074eaa22
|
JSON bug fix.
|
2016-03-12 15:13:04 +00:00 |
Steve
|
71b0a00689
|
Use EF_DISABLED for jumpgates, rather than systemPower.
|
2016-03-12 12:35:05 +00:00 |
Steve
|
5d38abcbeb
|
Use EF_DISABLED, instead of system power.
|
2016-03-12 12:12:12 +00:00 |
Steve
|
a4fbb85cb6
|
Rothan mission #2
|
2016-03-12 12:11:06 +00:00 |
Steve
|
96556bc0df
|
Increased Rook firepower.
|
2016-03-12 12:09:50 +00:00 |
Steve
|
ae6e2ede09
|
Control waypoints from script.
|
2016-03-12 12:09:42 +00:00 |
Steve
|
4f19dcb9a5
|
Added challenge #10.
|
2016-03-11 23:46:00 +00:00 |
Steve
|
91e0073cfa
|
Merge branch 'develop' into trophies
|
2016-03-10 17:52:07 +00:00 |
Steve
|
ed438db279
|
Grammar.
|
2016-03-10 17:51:55 +00:00 |
Steve
|
e8d63df494
|
Merge remote-tracking branch 'origin/develop' into trophies
# Conflicts:
# src/battle/battle.c
# src/challenges/challengeHome.c
|
2016-03-10 12:04:04 +00:00 |
Steve
|
d2803bf961
|
Various mission tweaks.
|
2016-03-10 11:57:46 +00:00 |
Steve
|
80658d6537
|
Added initial INF tug graphics.
|
2016-03-10 11:56:14 +00:00 |
Steve
|
e363cca064
|
Start of first Rothan mission.
|
2016-03-09 23:26:08 +00:00 |
Steve
|
f8344f4047
|
Added new trophies.
|
2016-03-09 15:54:45 +00:00 |
Steve
|
93dd00c785
|
Prototyping stats trophies.
|
2016-03-09 12:31:33 +00:00 |
Steve
|
fb584735c6
|
Jumpgate updates.
|
2016-03-08 19:00:56 +00:00 |
Steve
|
5267b7b559
|
Place wingmates around player at start of mission.
|
2016-03-08 07:21:23 +00:00 |
Steve
|
99013a4e99
|
Allow jumpgate to be put into "sleep" state: effectively inactive.
|
2016-03-08 06:55:41 +00:00 |
Steve
|
bc1c5d09a8
|
Replaced extraction point with jumpgate.
|
2016-03-07 17:12:21 +00:00 |
Steve
|
885d566e6b
|
Don't allow shuttles to be selected during epic battles (for challenges).
|
2016-03-07 12:29:54 +00:00 |
Steve
|
d597fa731a
|
Added Challenge #9.
|
2016-03-07 12:29:34 +00:00 |
Steve
|
33f2359812
|
Added Clarke mission #4
|
2016-03-06 17:54:03 +00:00 |
Steve
|
721ca3e110
|
Trophy updates.
|
2016-03-06 17:13:34 +00:00 |
Steve
|
28ef43b632
|
Background updates.
|
2016-03-06 17:13:18 +00:00 |
Steve
|
922b39c0ea
|
Challenge #8, defend extraction point. Added flag to allow AI to sometimes ignore extraction point.
|
2016-03-06 09:47:44 +00:00 |
Steve
|
fe55f2e8ba
|
Challenge updates.
|
2016-03-05 15:34:49 +00:00 |
Steve
|
6dfb51e8b0
|
Allow keys and mouse buttons to be selected in options.
|
2016-03-05 12:35:19 +00:00 |
Steve
|
acd53f6b97
|
Further custom control integration.
|
2016-03-05 08:42:35 +00:00 |
Steve
|
7979b175a2
|
Waypoint challenge updates.
|
2016-03-04 22:59:16 +00:00 |
Steve
|
2b3fecce88
|
Added Challenge #7.
|
2016-03-04 14:14:57 +00:00 |
Steve
|
b6012a2e21
|
Merged config branch.
|
2016-03-03 18:03:07 +00:00 |
Steve
|
b136a6bb6c
|
Time limit should be 30.
|
2016-03-03 17:20:51 +00:00 |
Steve
|
c8dd06dcdc
|
Added AUTO option for music. Reorganised music for easier scanning.
|
2016-03-03 16:16:12 +00:00 |
Steve
|
92a9cd7ce6
|
Challenge #6
|
2016-03-03 14:19:34 +00:00 |
Steve
|
4f6721cba4
|
Added 5th challenge mission.
|
2016-03-03 11:31:32 +00:00 |
Steve
|
d5d5169078
|
Accuracy for rockets and missiles, not just shots.
|
2016-03-03 09:12:08 +00:00 |
Steve
|
2c71b16e17
|
Show and apply challenge restrictions.
|
2016-03-02 22:19:26 +00:00 |
Steve
|
9dac6aa0ba
|
Challenge #4 tweaks.
|
2016-03-01 07:21:56 +00:00 |
Steve
|
9caca3ab82
|
Challenge 04.
|
2016-02-29 21:52:06 +00:00 |
Steve
|
d869c22f36
|
Allow random planet and backgrounds for missions, using "AUTO" in mission definition.
|
2016-02-29 14:42:46 +00:00 |
Steve
|
bf7d6dc921
|
Added menu to challenges screen.
|
2016-02-29 09:54:03 +00:00 |
Steve
|
0e159402e9
|
Show stats button on title screen.
|
2016-02-29 09:35:39 +00:00 |
Steve
|
1291c0cf22
|
Tidy up.
|
2016-02-29 09:23:59 +00:00 |
Steve
|
ad7a1eefda
|
Challenge integration updates.
|
2016-02-28 13:02:57 +00:00 |
Steve
|
a1703d5066
|
vSync is now always on.
|
2016-02-28 10:00:17 +00:00 |
Steve
|
2e5b45064a
|
Challenges integration.
|
2016-02-27 16:16:21 +00:00 |
Steve
|
2c33041344
|
Load data from files found in directory, rather than using a text file.
|
2016-02-27 16:14:14 +00:00 |
Steve
|
266088f764
|
Start of restoring challenges.
|
2016-02-27 12:14:29 +00:00 |
Steve
|
1476c69944
|
Various script updates.
|
2016-02-25 10:54:48 +00:00 |
Steve
|
12999f3dd9
|
Updated "Pilot" to "Wingmate".
|
2016-02-25 10:53:37 +00:00 |
Steve
|
e79d331599
|
Added ALL_OBJECTIVES_COMPLETE script command.
|
2016-02-25 10:52:01 +00:00 |
Steve
|
913184d877
|
Removed INF. They don't exist after 2616.
|
2016-02-24 07:16:23 +00:00 |
Steve
|
a2a1ec0613
|
Modal message box updates.
|
2016-02-23 22:20:07 +00:00 |
Steve
|
368e9dc592
|
Start of modal dialog display.
|
2016-02-23 07:19:31 +00:00 |
Steve
|
7ffd3b0406
|
Added Mag cannon training at Sol.
|
2016-02-21 22:49:43 +00:00 |
Steve
|
03712285c4
|
Campaign flow bug fixes.
|
2016-02-21 16:55:11 +00:00 |
Steve
|
480192efe1
|
Created second UNF Corvette.
|
2016-02-20 07:23:24 +00:00 |
Steve
|
e8748966a6
|
Fixed flags for pirate lieutenant (collision detection was removed).
|
2016-02-15 14:07:54 +00:00 |
Steve
|
54b92ad137
|
Added message for when a star system falls to the Pandorans (campaign-related, unavoidable).
|
2016-02-14 11:53:03 +00:00 |
Steve
|
a5f73cc3fc
|
Renamed "textureName" to simply "texture".
|
2016-02-13 14:31:45 +00:00 |
Steve
|
dbf872c9c0
|
Updated corvette firing rates.
|
2016-02-13 11:02:04 +00:00 |
Steve
|
b8ba509d27
|
Updated CSN Corvette #2.
|
2016-02-12 22:31:12 +00:00 |
Steve
|
6256e97414
|
Start of second CSN corvette.
|
2016-02-11 15:40:44 +00:00 |
Steve
|
8e0550b705
|
Added final Iliad mission.
|
2016-01-28 17:02:57 +00:00 |
Steve
|
044e860894
|
Third Alba mission.
|
2016-01-28 16:22:17 +00:00 |
Steve
|
f403df5c99
|
Mission description updates.
|
2016-01-28 15:54:17 +00:00 |
Steve
|
e31f39d3a9
|
Replaced "Dummy" missions with manual complete flag.
|
2016-01-25 15:09:14 +00:00 |
Steve
|
bf3de041c6
|
Misc. mission updates.
|
2016-01-24 09:50:39 +00:00 |
Steve
|
0452190e99
|
Added 4th Iliad mission.
|
2016-01-24 09:49:08 +00:00 |
Steve
|
354b4cd9d2
|
Added Plasma Turret cannon.
|
2016-01-23 14:15:05 +00:00 |
Steve
|
bd6ef78687
|
Iniital version of second INF corvette.
|
2016-01-21 17:08:40 +00:00 |
Steve
|
039c354df0
|
Fixed cannon reload time.
|
2016-01-21 12:49:58 +00:00 |
Steve
|
9093a53a19
|
Start of second INF corvette.
|
2016-01-21 12:49:30 +00:00 |
Steve
|
ed1b515266
|
Description update.
|
2016-01-03 13:53:49 +00:00 |
Steve
|
466ca732a5
|
Mission tweaks.
|
2015-12-31 12:22:17 +00:00 |
Steve
|
d6220b7a14
|
Added final Warro mission.
|
2015-12-31 11:32:40 +00:00 |
Steve
|
a8fa0e2087
|
3rd Iliad mission.
|
2015-12-30 18:44:30 +00:00 |
Steve
|
6cebdd6a89
|
Various spacecraft tweaks.
|
2015-12-27 18:02:41 +00:00 |
Steve
|
9d312fd1a7
|
Added Lynx UNF bomber.
|
2015-12-26 21:09:08 +00:00 |
Steve
|
7f055102bf
|
Split space craft into separate lists.
|
2015-12-26 21:08:53 +00:00 |
Steve
|
c9929c32d1
|
Script update.
|
2015-12-24 20:18:53 +00:00 |
Steve
|
4345a01e3f
|
Added munitions ship.
|
2015-12-24 20:18:40 +00:00 |
Steve
|
e2ffe9ba84
|
Added ability to specify death type of fighters (e.g. supply ships shouldn't spin).
|
2015-12-24 12:12:23 +00:00 |
Steve
|
ff953cf0e7
|
Supply ship updates.
|
2015-12-24 11:53:49 +00:00 |
Steve
|
f2cd43c95e
|
Added supply ship.
|
2015-12-24 08:57:00 +00:00 |
Steve
|
38587b24f7
|
Various mission updates.
|
2015-12-22 17:59:16 +00:00 |
Steve
|
3dbd8e72f7
|
Missions now unlock depending on number of other missions completed (and previous mission, where applicable).
|
2015-12-21 14:19:21 +00:00 |
Steve
|
b44b894c4b
|
Misc. mission tweaks.
|
2015-12-21 10:05:48 +00:00 |
Steve
|
eedc8a718a
|
Target name update.
|
2015-12-20 16:15:56 +00:00 |
Steve
|
95de0a67c4
|
Added requirement.
|
2015-12-20 14:31:38 +00:00 |
Steve
|
6c60772e72
|
Lowered difficulty.
|
2015-12-20 14:31:25 +00:00 |
Steve
|
5ac96998a0
|
Text tweaks.
|
2015-12-20 14:31:16 +00:00 |
Steve
|
a22e2a9f8d
|
Start of 3rd Clarke mission.
|
2015-12-20 11:59:00 +00:00 |
Steve
|
b1ba14a173
|
Mission tweaks.
|
2015-12-20 11:58:47 +00:00 |
Steve
|
af04c5a7ef
|
Automatically load missions from star system misson dir (data/mission/xxx)
|
2015-12-20 11:58:21 +00:00 |
Steve
|
4bf78f0138
|
Further CSN corvette updates.
|
2015-12-19 12:49:02 +00:00 |
Steve
|
df04ff1439
|
Start of CSN corvette.
|
2015-12-19 12:30:02 +00:00 |
Steve
|
dd094070e0
|
Clarke mission fixes.
|
2015-12-19 08:57:09 +00:00 |
Steve
|
041b7659ca
|
Clarke mission updates.
|
2015-12-18 14:29:00 +00:00 |
Steve
|
01894d5150
|
Activate objectives by name, not number.
|
2015-12-18 14:28:44 +00:00 |
Steve
|
b553126f6c
|
Added second Clarke mission.
|
2015-12-18 12:03:18 +00:00 |
Steve
|
f87d992465
|
Reduced health of engines.
|
2015-12-18 12:02:55 +00:00 |
Steve
|
7325bbe506
|
INF Corvette updates.
|
2015-12-18 08:26:21 +00:00 |
Steve
|
942281352c
|
Corvette config updates.
|
2015-12-17 23:14:46 +00:00 |
Steve
|
81a536177c
|
Added INF corvette.
|
2015-12-16 22:39:59 +00:00 |
Steve
|
7bda6d7ed3
|
Initial commit of first Mace mission.
|
2015-12-14 08:17:38 +00:00 |
Steve
|
bb4e7940f0
|
Reduced availibilty of missiles on corvette.
|
2015-12-14 08:15:56 +00:00 |
Steve
|
6b06b2a431
|
Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
|
2015-12-12 17:12:25 +00:00 |
Steve
|
5416debc21
|
Corvette graphics updates.
|
2015-12-12 14:56:33 +00:00 |
Steve
|
fb41a28c0c
|
Corvette graphics updates.
|
2015-12-12 12:17:29 +00:00 |
Steve
|
1fa033bc7e
|
Relocated corvette graphics.
|
2015-12-10 17:50:03 +00:00 |
Steve
|
05f58e0971
|
Added SECONDARY_TARGET flag.
|
2015-12-10 12:40:23 +00:00 |
Steve
|
e3ec8017af
|
Fewer guns on corvette. Lowered component health.
|
2015-12-10 11:47:39 +00:00 |
Steve
|
a5f8be0586
|
EF_STATIC now means entity will never move (not even rotate).
|
2015-12-10 11:46:57 +00:00 |
Steve
|
09d93f9163
|
Treat capital ship engines differently from components. Will cause vessel to stop moving when they are all destroyed. Don't contribute to ship health.
|
2015-12-10 11:11:04 +00:00 |
Steve
|
ede17199c3
|
Created corvette.
|
2015-12-10 10:04:00 +00:00 |
Steve
|
c8eecdd316
|
Further capital ship tweaks.
|
2015-12-09 07:25:24 +00:00 |
Steve
|
91822f1ca3
|
Further capital ship code updates. Added long range fire flag for cannons.
|
2015-12-08 22:42:31 +00:00 |
Steve
|
6441f926e2
|
Various tweaks and refactoring to accomodate capital ships.
|
2015-12-07 19:19:41 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
|
2015-12-07 19:19:14 +00:00 |
Steve
|
8734909a91
|
Script tweak.
|
2015-12-02 19:17:40 +00:00 |
Steve
|
14e85550aa
|
Added final Temper mission.
|
2015-12-02 19:17:25 +00:00 |
Steve
|
958ba82928
|
Added reinforcements script event.
|
2015-11-30 13:28:31 +00:00 |
Steve
|
cb94890436
|
Added final Granada mission.
|
2015-11-30 12:41:38 +00:00 |
Steve
|
f0891dcfd6
|
Removed MOVE_TO_PLAYER flag, to prevent enemies chasing player.
|
2015-11-30 12:40:34 +00:00 |
Steve
|
109e1c1788
|
Converted ODPs to turrets. Added rocket turret.
|
2015-11-30 11:29:33 +00:00 |
Steve
|
9c532352f5
|
Allow for star systems to fall to Pandorans, once story missions are complete.
|
2015-11-30 09:33:43 +00:00 |