Steve
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f153383f9e
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Challenge mission graphics.
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2016-02-27 18:08:43 +00:00 |
Steve
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2e5b45064a
|
Challenges integration.
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2016-02-27 16:16:21 +00:00 |
Steve
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266088f764
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Start of restoring challenges.
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2016-02-27 12:14:29 +00:00 |
Steve
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d79325a0b3
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Only select one mission.
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2016-02-27 08:08:32 +00:00 |
Steve
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6b25cc3c8b
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Clip camera using star systems.
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2016-02-25 16:00:42 +00:00 |
Steve
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913184d877
|
Removed INF. They don't exist after 2616.
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2016-02-24 07:16:23 +00:00 |
Steve
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a2a1ec0613
|
Modal message box updates.
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2016-02-23 22:20:07 +00:00 |
Steve
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a7f9585a9a
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Moved prepareScene / presentScene into main loop.
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2016-02-22 17:27:36 +00:00 |
Steve
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03712285c4
|
Campaign flow bug fixes.
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2016-02-21 16:55:11 +00:00 |
Steve
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cedbed4dc8
|
Updated copyright dates.
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2016-02-21 15:50:27 +00:00 |
Steve
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dcef433d4d
|
Randomly scale planet.
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2016-02-21 13:47:10 +00:00 |
Steve
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a554c0ef00
|
Tidied headers.
|
2016-02-21 08:54:23 +00:00 |
Steve
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6b1e62dd38
|
Start of replacing grid with quadtree.
|
2016-02-21 07:48:22 +00:00 |
Steve
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54b92ad137
|
Added message for when a star system falls to the Pandorans (campaign-related, unavoidable).
|
2016-02-14 11:53:03 +00:00 |
Steve
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17c55ec080
|
Now scrolling the galactic map by clicking and dragging.
|
2016-02-14 11:07:15 +00:00 |
Steve
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855abe77cb
|
Prevent replaying of previously complete campaign missions.
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2016-02-13 16:59:18 +00:00 |
Steve
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60a398408a
|
Updated random planet placement.
|
2016-02-13 16:59:00 +00:00 |
Steve
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8cd74e999d
|
Increase filename length of music.
|
2016-01-28 17:03:23 +00:00 |
Steve
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e31f39d3a9
|
Replaced "Dummy" missions with manual complete flag.
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2016-01-25 15:09:14 +00:00 |
Steve
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a251459413
|
Added "unwinnable" mission flag, to automatically continue the game when the player is defeated.
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2016-01-25 14:58:07 +00:00 |
Steve
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fb8063b581
|
Get initial enemy count at start of mission.
|
2015-12-31 11:25:19 +00:00 |
Steve
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b095705dd0
|
When activating a captial ship, also activate its components.
|
2015-12-30 18:43:47 +00:00 |
Steve
|
01ec3ceb7b
|
Stats bug fixes.
|
2015-12-23 19:22:31 +00:00 |
Steve
|
c3785bcfce
|
Allow the player to select and fire rockets, when using a bomber.
|
2015-12-23 16:25:25 +00:00 |
Steve
|
48f08a3fb0
|
Allowed locations to be activated by scripts. Added eliminate all objective type.
|
2015-12-22 17:58:18 +00:00 |
Steve
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1884c8371e
|
Added Locations for use with mission scripting.
|
2015-12-22 12:42:04 +00:00 |
Steve
|
3dbd8e72f7
|
Missions now unlock depending on number of other missions completed (and previous mission, where applicable).
|
2015-12-21 14:19:21 +00:00 |
Steve
|
d8eb896456
|
Enable debug mode by passing -debug.
|
2015-12-20 12:25:20 +00:00 |
Steve
|
bc8ef3b0bc
|
Memory leak fix.
|
2015-12-20 11:58:35 +00:00 |
Steve
|
af04c5a7ef
|
Automatically load missions from star system misson dir (data/mission/xxx)
|
2015-12-20 11:58:21 +00:00 |
Steve
|
1c81be3168
|
Stats for capital ships.
|
2015-12-19 16:15:57 +00:00 |
Steve
|
2d37460944
|
Generate cap ship component names from parent name.
|
2015-12-18 12:02:45 +00:00 |
Steve
|
48d54af42e
|
Use float for draw angle, instead of int.
|
2015-12-17 23:14:25 +00:00 |
Steve
|
310637b4eb
|
Merged from v0.41.
|
2015-12-14 11:41:43 +00:00 |
Steve
|
c4dfb823ef
|
Code clean up.
|
2015-12-14 08:15:41 +00:00 |
Steve
|
4fbdcd0af6
|
Allow flags in missions to be added to existing entity flags, or replace them completely.
|
2015-12-12 18:24:23 +00:00 |
Steve
|
6b06b2a431
|
Increased corvette engine health. Allowed guns to fire missiles. Cap ships will also hunt down AI targets.
|
2015-12-12 17:12:25 +00:00 |
Steve
|
6084251e9f
|
Start of capital ships.
|
2015-12-07 19:19:14 +00:00 |
Steve
|
d6982e80ca
|
Created common.h to aid with cross compiling.
|
2015-12-05 08:15:58 +00:00 |
Steve
|
b3628c17b5
|
Decrease scroll zone.
|
2015-12-03 22:50:53 +00:00 |
Steve
|
2bca049973
|
Misc. clean up.
|
2015-12-03 16:53:29 +00:00 |
Steve
|
65b62091d1
|
Allow for file location to be determined automatically.
|
2015-12-02 23:20:19 +00:00 |
Steve
|
26c4bd4aea
|
Allow AI Flags to be set in mission data.
|
2015-12-02 07:24:12 +00:00 |
Steve
|
9c532352f5
|
Allow for star systems to fall to Pandorans, once story missions are complete.
|
2015-11-30 09:33:43 +00:00 |
Steve
|
f1f962aeae
|
Complete conditions when CompleteMission() is called.
|
2015-11-29 16:50:06 +00:00 |
Steve
|
d3b0755f8b
|
Scatter bug fix for entities.
|
2015-11-29 16:30:59 +00:00 |
Steve
|
146bd1ef45
|
Made name option for fighters.
|
2015-11-29 12:56:15 +00:00 |
Steve
|
46337a1f16
|
Removed challenges from main campaign.
|
2015-11-29 08:44:34 +00:00 |
Steve
|
4b537a3bee
|
Allow entites to be create in deactivated state.
|
2015-11-28 14:34:38 +00:00 |
Steve
|
9de6d6c737
|
Removed triggers, and replaced with script system. Added message box.
|
2015-11-28 10:11:20 +00:00 |