Steve
|
4c0d1ab808
|
Initialize def to NULL when spawning item (GCC warning fix).
|
2018-10-03 07:34:38 +01:00 |
Steve
|
35885f78f4
|
Various i18n updates.
|
2018-05-06 18:50:11 +01:00 |
Steve
|
9dea8e8822
|
Mac makefile and compile fixes.
|
2018-04-30 18:16:52 +01:00 |
Steve
|
aad8551c84
|
Updated copyright dates.
|
2018-04-29 10:01:09 +01:00 |
Steve
|
a138e71455
|
Missile warning takes priority over suspicion level.
|
2018-04-29 09:57:15 +01:00 |
Steve
|
ab55f19e75
|
Removed unused functions.
|
2018-02-01 08:14:43 +00:00 |
Steve
|
7d601f6e8e
|
Delete fighter stats. Close SDL window last.
|
2017-11-24 08:25:48 +00:00 |
Steve
|
ba11fe1e81
|
Added speed, affiliation, and descriptions to all fighters in db.
|
2017-08-11 08:28:06 +01:00 |
Steve
|
3a1179032f
|
Start of fighter descriptions.
|
2017-08-10 08:44:19 +01:00 |
Steve
|
e28fa118fb
|
Show fighter data, including guns.
|
2017-08-09 18:21:26 +01:00 |
Steve
|
9e45c3fcd6
|
Updated copyright.
|
2017-08-07 19:15:30 +01:00 |
Steve
|
41ce0e2281
|
Start of fighter database.
|
2017-08-07 19:14:43 +01:00 |
Steve
|
967aff3092
|
Suspicion check updates. Allow player to bank 25% suspicion for working fast.
|
2017-06-22 07:56:40 +01:00 |
Steve
|
61bf77b288
|
Prevent race condition when enabling objectives.
|
2017-06-21 08:41:27 +01:00 |
Steve
|
0449dba7a1
|
Tweaks to suspicion logic - reduce significantly if the player shoot or kills a civilian craft. Limit reduction to -10%.
|
2017-06-16 18:34:44 +01:00 |
Steve
|
b47648dde3
|
Don't allow fighters to fire missiles at enemies masking their ids.
|
2017-06-04 09:32:48 +01:00 |
Steve
|
633cd7a9ff
|
Null player target when switching fighters.
|
2017-06-04 09:31:36 +01:00 |
Steve
|
ab2e3a09db
|
Prevent ALL_OBJECTIVES_COMPLETE from firing twice.
|
2017-05-29 08:39:37 +01:00 |
Steve
|
866ad5ef37
|
In an epic battle, all enemies must be eliminated.
|
2017-05-29 08:39:11 +01:00 |
Steve
|
fe42e496a7
|
Cap the speed of a surrendering vessel, so that they don't become a chore to chase down.
|
2017-05-26 07:47:13 +01:00 |
Steve
|
d39ad48130
|
Grab mouse pointer by default when starting a mission.
|
2017-02-25 16:30:17 +00:00 |
Steve
|
4c97136aa9
|
Don't allow Escape to be pressed on mission complete / failed screens.
|
2016-08-29 12:50:57 +01:00 |
Steve
|
eac108b7ac
|
Pilots remaining should be inclusive on the one currently active.
|
2016-08-29 10:35:28 +01:00 |
Steve
|
e59af4bfbc
|
Allow for a kill threshold to be specified in epic missions (for use with unwinnable missions).
|
2016-08-28 18:48:55 +01:00 |
Steve
|
27427a8637
|
Start of lives restriction for epic battles.
|
2016-08-20 11:42:10 +01:00 |
Steve
|
20f2295618
|
Don't mark a previously completed mission as incomplete, upon replay failure.
|
2016-08-12 08:56:18 +01:00 |
Steve
|
2471cd0814
|
Grab mouse when in battle.
|
2016-08-11 22:47:51 +01:00 |
Steve
|
8c128d7f1d
|
Don't switch guns if the player doesn't have any.
|
2016-08-09 23:13:25 +01:00 |
Steve
|
6ff3fd47a4
|
Updated Team Player, and Bodyguard trophies.
|
2016-08-09 23:13:13 +01:00 |
Steve
|
7a19b60697
|
Restored errornous removal.
|
2016-08-02 08:14:59 +01:00 |
Steve
|
5a09e2a63e
|
Tidied headers.
|
2016-08-01 11:01:33 +01:00 |
Steve
|
8d8ad35e17
|
Don't constantly fire lasers or mags at a disabled craft.
|
2016-07-31 09:58:06 +01:00 |
Steve
|
6dbbb7f403
|
Remove owner when detaching rope.
|
2016-07-31 09:57:41 +01:00 |
Steve
|
2db99a7315
|
Override gun AI when capital ship is disabled.
|
2016-07-30 10:29:57 +01:00 |
Steve
|
0cc1c65628
|
Mark mission as complete when failing an unwinnable one.
|
2016-07-29 09:17:29 +01:00 |
Steve
|
7799c60652
|
Allow suspicion level to drop if player is close to wing leader.
|
2016-07-28 14:57:23 +01:00 |
Steve
|
f0fd63214d
|
Suspicion reduction tweaks.
|
2016-07-28 14:57:06 +01:00 |
Steve
|
436a3959a6
|
Greated reduction in suspicion level.
|
2016-07-28 11:54:08 +01:00 |
Steve
|
a2665e527c
|
When appearing offscreen, spawn outside of max radar range.
|
2016-07-28 11:53:14 +01:00 |
Steve
|
dcf7277ee9
|
Only increment player death stat once.
|
2016-07-27 16:17:56 +01:00 |
Steve
|
c62810bf4b
|
Made ATAFs immortal by default.
|
2016-07-27 08:44:02 +01:00 |
Steve
|
7547e14c9f
|
Scale shield effect size, to better match ship (mostly for supply ships).
|
2016-07-22 11:07:35 +01:00 |
Steve
|
e15ebcba9b
|
Tell player to initially face mission target / enemies, so we're not always facing up the screen.
|
2016-07-20 07:13:40 +01:00 |
Steve
|
d54273821d
|
Start of i18n look up optimisations.
|
2016-07-19 09:26:19 +01:00 |
Steve
|
157f1bc28a
|
Show small bullet hit effects when a target is struck.
|
2016-07-19 08:16:11 +01:00 |
Steve
|
5fa9ea1922
|
Added new sound effects.
|
2016-06-07 08:29:52 +01:00 |
Steve
|
0306e2bbea
|
Added new sound effects.
|
2016-06-05 11:22:19 +01:00 |
Steve
|
95e9d4d9a0
|
Allow item images to be random.
|
2016-06-05 08:35:59 +01:00 |
Steve
|
6af1df919d
|
Show OK / Cancel dialog for restarting and quitting missions.
|
2016-06-03 13:57:24 +01:00 |
Steve
|
db2c945cd6
|
fleeWithinBattleArea bug fix.
|
2016-06-02 11:20:18 +01:00 |