Commit Graph

  • 266088f764 Start of restoring challenges. Steve 2016-02-27 12:14:29 +0000
  • 57d8c867e1 v0.6. Start of i18n. Steve 2016-02-27 12:14:05 +0000
  • d79325a0b3 Only select one mission. v0.5 Steve 2016-02-27 08:08:32 +0000
  • 1f5af02441 Fixed for point effects not showing. Steve 2016-02-25 16:43:26 +0000
  • 6b25cc3c8b Clip camera using star systems. Steve 2016-02-25 16:00:42 +0000
  • b5bafa1b1e Windows save path bug fix. Steve 2016-02-25 12:27:08 +0000
  • 3f100a0848 Init effects on title screen, to prevent crash. Steve 2016-02-25 12:26:54 +0000
  • 84889d8391 Windows build fixes. Steve 2016-02-25 11:46:39 +0000
  • 19630696c5 Prevented AI craft for jittering when close to leader. Steve 2016-02-25 10:55:15 +0000
  • 1476c69944 Various script updates. Steve 2016-02-25 10:54:48 +0000
  • 12999f3dd9 Updated "Pilot" to "Wingmate". Steve 2016-02-25 10:53:37 +0000
  • e79d331599 Added ALL_OBJECTIVES_COMPLETE script command. Steve 2016-02-25 10:52:01 +0000
  • 239845a279 Array resize bug fixes. Steve 2016-02-24 23:12:13 +0000
  • e3dd4d62af Markdown updates. Sweeney 2016-02-24 15:54:14 +0000
  • 56540a56ac Start of bullet, debris, and effect performance updates. Dynamic array sizing. Sweeney 2016-02-24 15:02:51 +0000
  • ba41d615a2 Add debug / dev info. Steve 2016-02-24 07:25:17 +0000
  • ae3b5c4c1a Create tbfss save folder in Windows with current username. Steve 2016-02-24 07:17:53 +0000
  • 913184d877 Removed INF. They don't exist after 2616. Steve 2016-02-24 07:16:23 +0000
  • e4b2bba230 Leader following tweaks: will now face and move in the general direction of leader once in range. Steve 2016-02-24 07:13:48 +0000
  • a2a1ec0613 Modal message box updates. Steve 2016-02-23 22:20:07 +0000
  • 368e9dc592 Start of modal dialog display. Steve 2016-02-23 07:19:31 +0000
  • 8afc9a757b Updated avoidance. Steve 2016-02-22 21:46:46 +0000
  • bde4dd84f5 Removed redundant calls. Steve 2016-02-22 21:45:02 +0000
  • e99159f3ea Updated with v0.5 changes. Steve 2016-02-22 21:44:47 +0000
  • 66fa5ede35 Display loading progress for initial load. Steve 2016-02-22 17:28:23 +0000
  • a7f9585a9a Moved prepareScene / presentScene into main loop. Steve 2016-02-22 17:27:36 +0000
  • 66874a1720 Adjusted brake amount of missiles, to prevent them circling opponents. Steve 2016-02-22 16:32:38 +0000
  • bbd42a0456 Removed black outline. Steve 2016-02-22 16:12:49 +0000
  • d529a83bfa Set window title with full game name. Steve 2016-02-22 12:47:41 +0000
  • 0c88500690 Start of avoidance code for capital ships. Steve 2016-02-22 12:47:30 +0000
  • 2d202235c8 Manual and README updates. Steve 2016-02-21 22:49:52 +0000
  • 7ffd3b0406 Added Mag cannon training at Sol. Steve 2016-02-21 22:49:43 +0000
  • 4128868692 Dynamically allocate number of files in list. Steve 2016-02-21 17:24:21 +0000
  • fd56b75a6a Press 6 to complete mission in debug mode. Steve 2016-02-21 16:55:29 +0000
  • 03712285c4 Campaign flow bug fixes. Steve 2016-02-21 16:55:11 +0000
  • cedbed4dc8 Updated copyright dates. Steve 2016-02-21 15:50:27 +0000
  • dcef433d4d Randomly scale planet. Steve 2016-02-21 13:47:10 +0000
  • 862d73dbc2 Quadrant fix. Steve 2016-02-21 13:46:58 +0000
  • 9ced1e75c8 Removed unneeded addCandidate function. Steve 2016-02-21 09:41:32 +0000
  • 4d3b2f10a1 Remove entities from quadtree at start of loop. Steve 2016-02-21 09:41:00 +0000
  • a554c0ef00 Tidied headers. Steve 2016-02-21 08:54:23 +0000
  • f402c8e7b9 Updated battle area restrictions, to fit quadtree changes. Steve 2016-02-21 08:54:14 +0000
  • 1e24844d9b Resize fetch list dynamically. Steve 2016-02-21 08:28:22 +0000
  • b004dd95ab Resize quadtree entity capacity as needed. Steve 2016-02-21 08:13:17 +0000
  • 6b1e62dd38 Start of replacing grid with quadtree. Steve 2016-02-21 07:48:22 +0000
  • 7337460853 Text render bug fix. Steve 2016-02-20 15:04:26 +0000
  • 5bf486ede6 Display all available weapons on HUD. Steve 2016-02-20 15:04:15 +0000
  • da71c1d647 Added ECM, mag bolt hit, and power down sounds. Steve 2016-02-20 14:19:59 +0000
  • 480192efe1 Created second UNF Corvette. Steve 2016-02-20 07:23:24 +0000
  • 757b942174 Added hud icons for armour, shield, ecm, and boost. Steve 2016-02-15 16:59:47 +0000
  • db8678d64b Don't use key repeat. Steve 2016-02-15 15:24:27 +0000
  • 26aa3b3bb1 Play denied sound when attempting to boost / use ecm when depleted. Steve 2016-02-15 15:24:19 +0000
  • 7656957dd6 Fixed ECM halo effect. Steve 2016-02-15 15:23:51 +0000
  • de3dde7211 Allow widgets to be selected by pressing Return, as well as Space. Steve 2016-02-15 14:08:13 +0000
  • e8748966a6 Fixed flags for pirate lieutenant (collision detection was removed). Steve 2016-02-15 14:07:54 +0000
  • 568e1d06f1 Updated game manual. Steve 2016-02-14 21:52:26 +0000
  • b99dd3a4e4 Added jump effects (sound and graphics). Steve 2016-02-14 18:13:15 +0000
  • b5fc0aacbd Added disabled pulse effect to entities. Steve 2016-02-14 16:34:11 +0000
  • 54b92ad137 Added message for when a star system falls to the Pandorans (campaign-related, unavoidable). Steve 2016-02-14 11:53:03 +0000
  • 909cdd76f3 Now drawing stars after planet. Increased size of brightest stars by one pixel. Steve 2016-02-14 11:08:03 +0000
  • 17c55ec080 Now scrolling the galactic map by clicking and dragging. Steve 2016-02-14 11:07:15 +0000
  • 855abe77cb Prevent replaying of previously complete campaign missions. Steve 2016-02-13 16:59:18 +0000
  • 60a398408a Updated random planet placement. Steve 2016-02-13 16:59:00 +0000
  • b6e128231d Scroll planet in background more slowly. Steve 2016-02-13 16:53:56 +0000
  • a5f73cc3fc Renamed "textureName" to simply "texture". Steve 2016-02-13 14:31:45 +0000
  • dbf872c9c0 Updated corvette firing rates. Steve 2016-02-13 11:02:04 +0000
  • b8ba509d27 Updated CSN Corvette #2. Steve 2016-02-12 22:31:12 +0000
  • 6256e97414 Start of second CSN corvette. Steve 2016-02-11 15:40:44 +0000
  • 8cd74e999d Increase filename length of music. Steve 2016-01-28 17:03:23 +0000
  • 58e91e83c0 Don't instantly kill the player during an epic mission. Steve 2016-01-28 17:03:13 +0000
  • 8e0550b705 Added final Iliad mission. Steve 2016-01-28 17:02:57 +0000
  • 044e860894 Third Alba mission. Steve 2016-01-28 16:22:17 +0000
  • f403df5c99 Mission description updates. Steve 2016-01-28 15:54:17 +0000
  • e31f39d3a9 Replaced "Dummy" missions with manual complete flag. Steve 2016-01-25 15:09:14 +0000
  • a251459413 Added "unwinnable" mission flag, to automatically continue the game when the player is defeated. Steve 2016-01-25 14:58:07 +0000
  • bf3de041c6 Misc. mission updates. Steve 2016-01-24 09:50:39 +0000
  • 672fd01282 Eliminate all tweaks. Steve 2016-01-24 09:50:31 +0000
  • a73a44fd55 Notify captial ships, etc. when new opponents arrive, to allow them to respond faster. Steve 2016-01-24 09:49:50 +0000
  • 0452190e99 Added 4th Iliad mission. Steve 2016-01-24 09:49:08 +0000
  • 354b4cd9d2 Added Plasma Turret cannon. Steve 2016-01-23 14:15:05 +0000
  • 501ef1aff7 Draw cap guns after components. Steve 2016-01-21 17:08:56 +0000
  • bd6ef78687 Iniital version of second INF corvette. Steve 2016-01-21 17:08:40 +0000
  • 039c354df0 Fixed cannon reload time. Steve 2016-01-21 12:49:58 +0000
  • 9093a53a19 Start of second INF corvette. Steve 2016-01-21 12:49:30 +0000
  • ed1b515266 Description update. Steve 2016-01-03 13:53:49 +0000
  • cc4ac782a9 Allow selected widget to be activated by pressing space. Steve 2016-01-03 13:53:41 +0000
  • 466ca732a5 Mission tweaks. Steve 2015-12-31 12:22:17 +0000
  • d6220b7a14 Added final Warro mission. Steve 2015-12-31 11:32:40 +0000
  • 1115309331 Attempt to complete eliminate all objective immediately, if no enemies are remaining. Steve 2015-12-31 11:31:36 +0000
  • fb8063b581 Get initial enemy count at start of mission. Steve 2015-12-31 11:25:19 +0000
  • d23b66a583 Added new music. Steve 2015-12-31 11:24:54 +0000
  • 05db32f04a Bug fix for wandering ships. Steve 2015-12-30 18:44:48 +0000
  • a8fa0e2087 3rd Iliad mission. Steve 2015-12-30 18:44:30 +0000
  • f9ee8017df Logging. Steve 2015-12-30 18:44:00 +0000
  • b095705dd0 When activating a captial ship, also activate its components. Steve 2015-12-30 18:43:47 +0000
  • 4652787b65 Shorten time between message box displays. Steve 2015-12-30 18:43:20 +0000
  • 277092cdbc Using arrow to indicate more weapons available on HUD. Steve 2015-12-28 13:44:57 +0000
  • 38e4564aae Display total available guns on HUD. Steve 2015-12-27 21:16:57 +0000
  • 568abb25f4 lookForLeader() added to main doAI function. Steve 2015-12-27 18:18:50 +0000
  • 6cebdd6a89 Various spacecraft tweaks. Steve 2015-12-27 18:02:41 +0000