-
266088f764
Start of restoring challenges.
Steve
2016-02-27 12:14:29 +0000
-
57d8c867e1
v0.6. Start of i18n.
Steve
2016-02-27 12:14:05 +0000
-
-
d79325a0b3
Only select one mission.
v0.5
Steve
2016-02-27 08:08:32 +0000
-
1f5af02441
Fixed for point effects not showing.
Steve
2016-02-25 16:43:26 +0000
-
6b25cc3c8b
Clip camera using star systems.
Steve
2016-02-25 16:00:42 +0000
-
b5bafa1b1e
Windows save path bug fix.
Steve
2016-02-25 12:27:08 +0000
-
3f100a0848
Init effects on title screen, to prevent crash.
Steve
2016-02-25 12:26:54 +0000
-
84889d8391
Windows build fixes.
Steve
2016-02-25 11:46:39 +0000
-
19630696c5
Prevented AI craft for jittering when close to leader.
Steve
2016-02-25 10:55:15 +0000
-
1476c69944
Various script updates.
Steve
2016-02-25 10:54:48 +0000
-
12999f3dd9
Updated "Pilot" to "Wingmate".
Steve
2016-02-25 10:53:37 +0000
-
e79d331599
Added ALL_OBJECTIVES_COMPLETE script command.
Steve
2016-02-25 10:52:01 +0000
-
239845a279
Array resize bug fixes.
Steve
2016-02-24 23:12:13 +0000
-
e3dd4d62af
Markdown updates.
Sweeney
2016-02-24 15:54:14 +0000
-
56540a56ac
Start of bullet, debris, and effect performance updates. Dynamic array sizing.
Sweeney
2016-02-24 15:02:51 +0000
-
ba41d615a2
Add debug / dev info.
Steve
2016-02-24 07:25:17 +0000
-
ae3b5c4c1a
Create tbfss save folder in Windows with current username.
Steve
2016-02-24 07:17:53 +0000
-
913184d877
Removed INF. They don't exist after 2616.
Steve
2016-02-24 07:16:23 +0000
-
e4b2bba230
Leader following tweaks: will now face and move in the general direction of leader once in range.
Steve
2016-02-24 07:13:48 +0000
-
a2a1ec0613
Modal message box updates.
Steve
2016-02-23 22:20:07 +0000
-
368e9dc592
Start of modal dialog display.
Steve
2016-02-23 07:19:31 +0000
-
8afc9a757b
Updated avoidance.
Steve
2016-02-22 21:46:46 +0000
-
bde4dd84f5
Removed redundant calls.
Steve
2016-02-22 21:45:02 +0000
-
e99159f3ea
Updated with v0.5 changes.
Steve
2016-02-22 21:44:47 +0000
-
66fa5ede35
Display loading progress for initial load.
Steve
2016-02-22 17:28:23 +0000
-
a7f9585a9a
Moved prepareScene / presentScene into main loop.
Steve
2016-02-22 17:27:36 +0000
-
66874a1720
Adjusted brake amount of missiles, to prevent them circling opponents.
Steve
2016-02-22 16:32:38 +0000
-
bbd42a0456
Removed black outline.
Steve
2016-02-22 16:12:49 +0000
-
d529a83bfa
Set window title with full game name.
Steve
2016-02-22 12:47:41 +0000
-
0c88500690
Start of avoidance code for capital ships.
Steve
2016-02-22 12:47:30 +0000
-
2d202235c8
Manual and README updates.
Steve
2016-02-21 22:49:52 +0000
-
7ffd3b0406
Added Mag cannon training at Sol.
Steve
2016-02-21 22:49:43 +0000
-
4128868692
Dynamically allocate number of files in list.
Steve
2016-02-21 17:24:21 +0000
-
fd56b75a6a
Press 6 to complete mission in debug mode.
Steve
2016-02-21 16:55:29 +0000
-
03712285c4
Campaign flow bug fixes.
Steve
2016-02-21 16:55:11 +0000
-
cedbed4dc8
Updated copyright dates.
Steve
2016-02-21 15:50:27 +0000
-
dcef433d4d
Randomly scale planet.
Steve
2016-02-21 13:47:10 +0000
-
862d73dbc2
Quadrant fix.
Steve
2016-02-21 13:46:58 +0000
-
9ced1e75c8
Removed unneeded addCandidate function.
Steve
2016-02-21 09:41:32 +0000
-
4d3b2f10a1
Remove entities from quadtree at start of loop.
Steve
2016-02-21 09:41:00 +0000
-
a554c0ef00
Tidied headers.
Steve
2016-02-21 08:54:23 +0000
-
f402c8e7b9
Updated battle area restrictions, to fit quadtree changes.
Steve
2016-02-21 08:54:14 +0000
-
1e24844d9b
Resize fetch list dynamically.
Steve
2016-02-21 08:28:22 +0000
-
b004dd95ab
Resize quadtree entity capacity as needed.
Steve
2016-02-21 08:13:17 +0000
-
6b1e62dd38
Start of replacing grid with quadtree.
Steve
2016-02-21 07:48:22 +0000
-
7337460853
Text render bug fix.
Steve
2016-02-20 15:04:26 +0000
-
5bf486ede6
Display all available weapons on HUD.
Steve
2016-02-20 15:04:15 +0000
-
da71c1d647
Added ECM, mag bolt hit, and power down sounds.
Steve
2016-02-20 14:19:59 +0000
-
480192efe1
Created second UNF Corvette.
Steve
2016-02-20 07:23:24 +0000
-
757b942174
Added hud icons for armour, shield, ecm, and boost.
Steve
2016-02-15 16:59:47 +0000
-
db8678d64b
Don't use key repeat.
Steve
2016-02-15 15:24:27 +0000
-
26aa3b3bb1
Play denied sound when attempting to boost / use ecm when depleted.
Steve
2016-02-15 15:24:19 +0000
-
7656957dd6
Fixed ECM halo effect.
Steve
2016-02-15 15:23:51 +0000
-
de3dde7211
Allow widgets to be selected by pressing Return, as well as Space.
Steve
2016-02-15 14:08:13 +0000
-
e8748966a6
Fixed flags for pirate lieutenant (collision detection was removed).
Steve
2016-02-15 14:07:54 +0000
-
568e1d06f1
Updated game manual.
Steve
2016-02-14 21:52:26 +0000
-
b99dd3a4e4
Added jump effects (sound and graphics).
Steve
2016-02-14 18:13:15 +0000
-
b5fc0aacbd
Added disabled pulse effect to entities.
Steve
2016-02-14 16:34:11 +0000
-
54b92ad137
Added message for when a star system falls to the Pandorans (campaign-related, unavoidable).
Steve
2016-02-14 11:53:03 +0000
-
909cdd76f3
Now drawing stars after planet. Increased size of brightest stars by one pixel.
Steve
2016-02-14 11:08:03 +0000
-
17c55ec080
Now scrolling the galactic map by clicking and dragging.
Steve
2016-02-14 11:07:15 +0000
-
855abe77cb
Prevent replaying of previously complete campaign missions.
Steve
2016-02-13 16:59:18 +0000
-
60a398408a
Updated random planet placement.
Steve
2016-02-13 16:59:00 +0000
-
b6e128231d
Scroll planet in background more slowly.
Steve
2016-02-13 16:53:56 +0000
-
a5f73cc3fc
Renamed "textureName" to simply "texture".
Steve
2016-02-13 14:31:45 +0000
-
dbf872c9c0
Updated corvette firing rates.
Steve
2016-02-13 11:02:04 +0000
-
b8ba509d27
Updated CSN Corvette #2.
Steve
2016-02-12 22:31:12 +0000
-
6256e97414
Start of second CSN corvette.
Steve
2016-02-11 15:40:44 +0000
-
8cd74e999d
Increase filename length of music.
Steve
2016-01-28 17:03:23 +0000
-
58e91e83c0
Don't instantly kill the player during an epic mission.
Steve
2016-01-28 17:03:13 +0000
-
8e0550b705
Added final Iliad mission.
Steve
2016-01-28 17:02:57 +0000
-
044e860894
Third Alba mission.
Steve
2016-01-28 16:22:17 +0000
-
f403df5c99
Mission description updates.
Steve
2016-01-28 15:54:17 +0000
-
e31f39d3a9
Replaced "Dummy" missions with manual complete flag.
Steve
2016-01-25 15:09:14 +0000
-
a251459413
Added "unwinnable" mission flag, to automatically continue the game when the player is defeated.
Steve
2016-01-25 14:58:07 +0000
-
bf3de041c6
Misc. mission updates.
Steve
2016-01-24 09:50:39 +0000
-
672fd01282
Eliminate all tweaks.
Steve
2016-01-24 09:50:31 +0000
-
a73a44fd55
Notify captial ships, etc. when new opponents arrive, to allow them to respond faster.
Steve
2016-01-24 09:49:50 +0000
-
0452190e99
Added 4th Iliad mission.
Steve
2016-01-24 09:49:08 +0000
-
354b4cd9d2
Added Plasma Turret cannon.
Steve
2016-01-23 14:15:05 +0000
-
501ef1aff7
Draw cap guns after components.
Steve
2016-01-21 17:08:56 +0000
-
bd6ef78687
Iniital version of second INF corvette.
Steve
2016-01-21 17:08:40 +0000
-
039c354df0
Fixed cannon reload time.
Steve
2016-01-21 12:49:58 +0000
-
9093a53a19
Start of second INF corvette.
Steve
2016-01-21 12:49:30 +0000
-
ed1b515266
Description update.
Steve
2016-01-03 13:53:49 +0000
-
cc4ac782a9
Allow selected widget to be activated by pressing space.
Steve
2016-01-03 13:53:41 +0000
-
466ca732a5
Mission tweaks.
Steve
2015-12-31 12:22:17 +0000
-
d6220b7a14
Added final Warro mission.
Steve
2015-12-31 11:32:40 +0000
-
1115309331
Attempt to complete eliminate all objective immediately, if no enemies are remaining.
Steve
2015-12-31 11:31:36 +0000
-
fb8063b581
Get initial enemy count at start of mission.
Steve
2015-12-31 11:25:19 +0000
-
d23b66a583
Added new music.
Steve
2015-12-31 11:24:54 +0000
-
05db32f04a
Bug fix for wandering ships.
Steve
2015-12-30 18:44:48 +0000
-
a8fa0e2087
3rd Iliad mission.
Steve
2015-12-30 18:44:30 +0000
-
f9ee8017df
Logging.
Steve
2015-12-30 18:44:00 +0000
-
b095705dd0
When activating a captial ship, also activate its components.
Steve
2015-12-30 18:43:47 +0000
-
4652787b65
Shorten time between message box displays.
Steve
2015-12-30 18:43:20 +0000
-
277092cdbc
Using arrow to indicate more weapons available on HUD.
Steve
2015-12-28 13:44:57 +0000
-
38e4564aae
Display total available guns on HUD.
Steve
2015-12-27 21:16:57 +0000
-
568abb25f4
lookForLeader() added to main doAI function.
Steve
2015-12-27 18:18:50 +0000
-
6cebdd6a89
Various spacecraft tweaks.
Steve
2015-12-27 18:02:41 +0000