Steve
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ea5e23d568
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Don't use git rev list for revision number.
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2018-03-19 22:51:20 +00:00 |
Steve
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8d54233df5
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Start of credits.
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2018-03-16 08:28:25 +00:00 |
Steve
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124122ed7f
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v0.7
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2018-03-15 07:59:43 +00:00 |
Steve
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cdb0230bc7
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Save images as PNG (can be a bit slow).
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2018-03-09 18:26:33 +00:00 |
Steve
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258afd624d
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v0.6
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2018-02-24 11:23:44 +00:00 |
Steve
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827ee5fc3a
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Create output dir.
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2018-02-23 07:48:11 +00:00 |
Steve
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289415cc87
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Start of options screen.
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2018-02-20 11:29:50 +00:00 |
Steve
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7695f34280
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v0.5
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2018-02-20 11:29:27 +00:00 |
Steve
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098f3df811
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Implemented stats display.
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2018-02-19 08:28:42 +00:00 |
Steve
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2cd629cf86
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Added post mission code.
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2018-02-18 09:29:26 +00:00 |
Steve
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3056169ebe
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v0.4
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2018-02-16 18:58:51 +00:00 |
Steve
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ea323685c9
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Stats updates. Start of trophy code.
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2018-02-13 21:36:42 +00:00 |
Steve
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f4190a5ccd
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Show and hide radar arrows. Integrate radar access into game.
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2018-02-13 08:23:31 +00:00 |
Steve
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26858489b9
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Start of radar map.
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2018-02-12 08:09:03 +00:00 |
Steve
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9d5021f7dc
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v0.3
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2018-02-11 14:13:45 +00:00 |
Steve
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55dabbb018
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Start of world saving.
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2018-02-10 18:35:56 +00:00 |
Steve
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bab333d492
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Added Teeka, LaserBlob, LaserDroid, PlasmaBlob, PlasmaDroid, SpreadGunBlob, and SpreadGunDroid.
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2018-02-10 07:56:28 +00:00 |
Steve
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0197bcd5fa
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Added MachineGunDroid.
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2018-02-09 22:41:37 +00:00 |
Steve
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a93950056d
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Output object files to bin directory.
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2018-02-09 19:20:18 +00:00 |
Steve
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442f561f00
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Added Shotgun Blob / Droid, and laser traps.
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2018-02-09 19:10:19 +00:00 |
Steve
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b00b9dcdb4
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Added Grenade Blob and Grenade Droid.
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2018-02-08 21:53:02 +00:00 |
Steve
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14b503eff2
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Added Machine Gun Blob. Load Cells and Hearts.
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2018-02-08 08:35:09 +00:00 |
Steve
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89b4b05a11
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Added controls.c.
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2018-02-05 22:08:35 +00:00 |
Steve
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1b5c2f2584
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v0.2
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2018-02-04 12:28:14 +00:00 |
Steve
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1fbf7971b8
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Moved bullets into entities/bullets.
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2018-02-04 11:00:14 +00:00 |
Steve
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3c7b3b5170
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Added world code.
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2018-02-02 19:10:12 +00:00 |
Steve
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cab6d3b205
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Render entities.
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2018-01-31 21:50:49 +00:00 |
Steve
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917753aefe
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Loading some entities.
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2018-01-30 08:29:09 +00:00 |
Steve
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21e50e51e7
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Use sprite pointers, rather than ints.
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2018-01-29 23:00:14 +00:00 |
Steve
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d999c14776
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Start of entity loading.
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2018-01-29 22:12:18 +00:00 |
Steve
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7f237e3c8f
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Start of world loading.
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2018-01-29 08:34:39 +00:00 |
Steve
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8bd0244a33
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Added i18n stuff.
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2018-01-28 16:33:37 +00:00 |
Steve
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28e7cbabd9
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Atlas loading and testing.
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2018-01-28 12:01:39 +00:00 |
Steve
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0bbff1cb85
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Moved entites directory out of world.
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2018-01-28 09:40:43 +00:00 |
Steve
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b56cb72aec
|
Teleporter, Laser traps.
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2018-01-27 11:55:15 +00:00 |
Steve
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5323d1b2b2
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Pushblock.
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2018-01-27 11:26:14 +00:00 |
Steve
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e608cdf23e
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Pressure plate.
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2018-01-27 11:22:29 +00:00 |
Steve
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0bc6599a95
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Power point and power pool.
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2018-01-27 11:15:23 +00:00 |
Steve
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1337fb2602
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Added lift.
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2018-01-27 10:58:47 +00:00 |
Steve
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ff60ddf6de
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Item pad.
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2018-01-27 10:47:53 +00:00 |
Steve
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8e923164ca
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Horizontal door.
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2018-01-27 10:37:14 +00:00 |
Steve
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23ed116a9e
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Added exit.
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2018-01-27 10:32:17 +00:00 |
Steve
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4a77cf6e4d
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Added doors.
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2018-01-27 10:21:45 +00:00 |
Steve
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0118582a1c
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Card Reader.
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2018-01-27 08:53:08 +00:00 |
Steve
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5bcebe8b03
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Added Info Point.
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2018-01-27 08:37:22 +00:00 |
Steve
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e4f9c33c74
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Added destructable.
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2018-01-27 08:28:50 +00:00 |
Steve
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1b426ec9d3
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Decoration.
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2018-01-27 08:08:17 +00:00 |
Steve
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8e7f53ea54
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Cannon.
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2018-01-27 08:03:26 +00:00 |
Steve
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e7d4c02834
|
Remaining items.
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2018-01-26 22:29:08 +00:00 |
Steve
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8e2ed9bace
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Cell, Cherry. Code clean up.
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2018-01-26 19:24:03 +00:00 |